Player Matchup

Cliodhna
Cliodhna
ChuckBeOff
Cliodhna
Level 124
God Stats
9W - 5L
1,659 SR
Queue Stats
20W - 17L
1,529 Elo+
Party 2
Merlin
Merlin
CoBalT Cv
Merlin
Level 119
God Stats
5W - 3L
1,528 SR
Queue Stats
29W - 28L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
FearSwervoo
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Mercury
Mercury
ILIKEHERSO
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ccChainGang
Tsukuyomi
Level 61
God Stats
0W - 1L
1,288 SR
Queue Stats
102W - 138L
1,363 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,473 Elo+

VS

Team Averages
Level 90
1,565 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KooFoster-_-
Anubis
Level 64
God Stats
14W - 5L
1,639 SR
Queue Stats
97W - 123L
1,363 Elo+
Solo
Cliodhna
Cliodhna
Xerotjx21
Cliodhna
Level 114
God Stats
2W - 1L
1,509 SR
Queue Stats
36W - 24L
1,527 Elo+
Party 1
Yemoja
Yemoja
YOUNG OG PESO
Yemoja
Level 104
God Stats
5W - 2L
1,679 SR
Queue Stats
120W - 94L
1,482 Elo+
Party 1
King Arthur
King Arthur
oBelieve
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChuckBeOff
Cliodhna
15
3 / 2 / 1
8,753
438
9,018
14,558
8,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
CoBalT Cv
Merlin
15
2 / 4 / 2
9,002
450
9,787
12,733
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
FearSwervoo
Xing Tian
11
0 / 8 / 0
7,061
353
6,578
18,907
15,872
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
ILIKEHERSO
Mercury
13
3 / 8 / 1
8,761
438
3,143
13,465
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
ccChainGang
Tsukuyomi
11
0 / 10 / 3
7,098
355
6,747
16,783
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
9 / 3 / 4
10,588
529
15,934
13,685
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
4 / 4 / 4
10,205
510
9,007
17,339
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Xerotjx21
Cliodhna
18
8 / 1 / 5
11,349
567
11,102
16,457
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 0 / 10
9,257
463
2,064
9,468
8,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
oBelieve
King Arthur
19
9 / 0 / 4
12,612
631
17,306
18,433
21,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
30
32
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
3
4
3.67
L
Cliodhna
ChuckBeOff
Cliodhna
3
2
1
1.75
L
Merlin
CoBalT Cv
Merlin
2
4
2
0.75
L
Xing Tian
FearSwervoo
Xing Tian
0
8
0
0
L
Mercury
ILIKEHERSO
Mercury
3
8
1
0.44
W
Anubis
4
4
4
1.5
W
Cliodhna
Xerotjx21
Cliodhna
8
1
5
10.5
W
0
0
10
5
L
Tsukuyomi
ccChainGang
Tsukuyomi
0
10
3
0.15
W
King Arthur
oBelieve
King Arthur
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,273
Damage
55,413
76,446
Taken
75,382
36,932
Mitigated
52,283
13,902
Healing
28,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,934
4,561
0
2,577
13,685
6,235
229
180
13,505
0
95,402
L
Cliodhna
ChuckBeOff
Cliodhna
9,018
1,018
0
6,560
14,558
8,666
0
3,327
11,231
0
66,233
L
Merlin
CoBalT Cv
Merlin
9,787
125
79
3,044
12,733
4,750
160
4,532
8,201
71,849
0
L
Xing Tian
FearSwervoo
Xing Tian
6,578
862
0
1,347
18,907
15,872
76
297
18,610
31,464
0
L
Mercury
ILIKEHERSO
Mercury
3,143
2,182
0
469
13,465
3,752
0
978
12,487
0
38,718
W
Anubis
9,007
767
0
6,341
17,339
8,721
1,764
5,466
11,873
71,183
0
W
Cliodhna
Xerotjx21
Cliodhna
11,102
1,231
0
9,154
16,457
7,158
51
1,254
15,157
0
93,664
W
2,064
433
5,071
2,296
9,468
8,352
668
1,888
7,522
28,959
0
L
Tsukuyomi
ccChainGang
Tsukuyomi
6,747
1,009
0
2,403
16,783
3,892
0
2,060
14,723
0
34,700
W
King Arthur
oBelieve
King Arthur
17,306
2,614
0
3,374
18,433
21,817
590
7,241
10,569
123
117,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
54,011
358
Minions Killed
624
0
Camps Cleared
0
1,848,676
Distance Traveled
1,813,126
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,588
529
113
6
0
370,282
0
L
Cliodhna
8,753
438
107
5
0
403,425
3
L
Merlin
9,002
450
116
6
0
339,095
3
L
Xing Tian
7,061
353
39
2
0
335,216
3
L
Mercury
8,761
438
44
2
0
396,261
1
W
Anubis
10,205
510
121
6
0
316,387
3
W
Cliodhna
11,349
567
135
7
0
445,671
3
W
Yemoja
9,257
463
49
2
0
337,420
4
L
Tsukuyomi
7,098
355
52
3
0
374,679
4
W
King Arthur
12,612
631
206
10
0
343,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role