Player Matchup

Thor
Thor
A5APR0CKY
Thor
Level 144
God Stats
3W - 2L
1,656 SR
Queue Stats
29W - 30L
1,471 Elo+
Solo
Sol
Sol
BigFatZingy
Sol
Level 146
God Stats
3W - 1L
1,666 SR
Queue Stats
39W - 35L
1,564 Elo+
Party 2
Maui
Maui
CJBIGMAC
Maui
Level 81
God Stats
3W - 2L
1,187 SR
Queue Stats
24W - 18L
1,533 Elo+
Party 2
Nox
Nox
CengizhaNN
Nox
Level 142
God Stats
1W - 0L
1,533 SR
Queue Stats
31W - 24L
1,534 Elo+
Solo
Bellona
Bellona
RingoRango99
Bellona
Level 100
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 2
Team Averages
Level 123
1,562 SR
1,495 Elo+

VS

Team Averages
Level 104
1,395 SR
1,442 Elo+
The Morrigan
The Morrigan
Archy777
The Morrigan
Level 110
God Stats
0W - 1L
1,174 SR
Queue Stats
190W - 216L
1,405 Elo+
Party 1
Thanatos
Thanatos
GhostRaptor629
Thanatos
Level 102
God Stats
18W - 17L
1,525 SR
Queue Stats
178W - 202L
1,410 Elo+
Party 1
Xing Tian
Xing Tian
Redk91
Xing Tian
Level 91
God Stats
33W - 33L
1,496 SR
Queue Stats
151W - 156L
1,474 Elo+
Solo
Thor
Thor
SilverFox691
Thor
Level 106
God Stats
1W - 3L
1,469 SR
Queue Stats
186W - 208L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
harrisko
Cernunnos
Level 109
God Stats
0W - 1L
1,309 SR
Queue Stats
43W - 42L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 1 / 10
9,672
537
15,291
15,022
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 1 / 3
9,408
523
13,865
12,562
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
12
0 / 1 / 11
8,139
452
4,516
10,144
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 3 / 4
10,631
591
12,343
12,199
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RingoRango99
Bellona
15
3 / 3 / 4
9,507
528
7,906
13,531
14,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Archy777
The Morrigan
13
3 / 3 / 5
8,241
458
7,288
10,284
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
12
3 / 6 / 2
7,841
436
7,653
13,963
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Redk91
Xing Tian
12
1 / 1 / 3
8,275
460
6,843
17,821
18,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 4
8,332
463
7,635
16,700
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
harrisko
Cernunnos
13
0 / 5 / 1
7,299
406
7,288
16,230
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
18
Kills
9
9
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
4
1
10
9
L
The Morrigan
Archy777
The Morrigan
3
3
5
1.83
W
3
1
3
4.5
W
Maui
0
1
11
5.5
W
8
3
4
3.33
L
Thanatos
3
6
2
0.67
L
Xing Tian
Redk91
Xing Tian
1
1
3
2.5
W
Bellona
RingoRango99
Bellona
3
3
4
1.67
L
2
3
4
1.33
L
Cernunnos
harrisko
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,921
Damage
36,707
63,458
Taken
74,998
42,427
Mitigated
47,803
23,117
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,291
2,318
0
6,096
15,022
7,942
0
2,633
12,389
0
91,201
L
The Morrigan
Archy777
The Morrigan
7,288
1,203
0
1,130
10,284
4,657
0
4,352
5,627
50,461
2,178
W
13,865
5,597
0
7,127
12,562
4,955
583
2,804
9,758
87,341
2,035
W
Maui
4,516
767
699
3,006
10,144
8,788
0
2,780
7,364
15,325
0
W
12,343
906
0
1,793
12,199
6,210
3,036
2,924
9,275
92,287
0
L
Thanatos
7,653
1,268
0
8,304
13,963
9,786
0
3,021
10,942
0
38,967
L
Xing Tian
Redk91
Xing Tian
6,843
967
0
4,280
17,821
18,875
0
8,105
9,716
23,061
0
W
Bellona
RingoRango99
Bellona
7,906
2,958
0
4,396
13,531
14,532
426
2,332
11,199
0
52,633
L
7,635
1,126
0
3,683
16,700
7,455
0
7,141
9,559
0
60,322
L
Cernunnos
harrisko
Cernunnos
7,288
2,440
0
5,104
16,230
7,030
0
8,876
7,354
0
65,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,357
Gold Earned
39,988
514
Minions Killed
385
0
Camps Cleared
0
1,759,678
Distance Traveled
1,770,186
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,672
537
118
7
0
362,290
4
L
The Morrigan
8,241
458
98
5
0
352,768
4
W
Sol
9,408
523
149
8
0
323,138
5
W
Maui
8,139
452
18
1
0
365,393
5
W
Nox
10,631
591
144
8
0
344,040
2
L
Thanatos
7,841
436
61
3
0
357,004
3
L
Xing Tian
8,275
460
28
2
0
394,410
8
W
Bellona
9,507
528
85
5
0
364,817
2
L
Thor
8,332
463
99
6
0
366,372
1
L
Cernunnos
7,299
406
99
6
0
299,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role