Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GUSTAVODHX
Raijin
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
65W - 69L
1,495 Elo+
Solo
Zeus
Zeus
ImSoMoisst
Zeus
Level 107
God Stats
1W - 1L
1,280 SR
Queue Stats
34W - 30L
1,527 Elo+
Solo
Atlas
Atlas
JhonGott
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,523 Elo+
Solo
Ra
Ra
Schmavin
Ra
Level 121
God Stats
3W - 0L
1,461 SR
Queue Stats
106W - 109L
1,544 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,518 Elo+

VS

Team Averages
Level 130
1,453 SR
1,493 Elo+
Terra
Terra
AUSTiNDANGEROU5
Terra
Level 159
God Stats
4W - 5L
1,488 SR
Queue Stats
980W - 1,029L
1,477 Elo+
Solo
He Bo
He Bo
DarkDewDrop
He Bo
Level 148
God Stats
5W - 7L
1,491 SR
Queue Stats
556W - 568L
1,452 Elo+
Solo
Tiamat
Tiamat
Foxendar8U
Tiamat
Level 108
God Stats
0W - 2L
1,321 SR
Queue Stats
108W - 95L
1,552 Elo+
Solo
Janus
Janus
x CRABCAKES x
Janus
Level 127
God Stats
3W - 5L
1,463 SR
Queue Stats
784W - 759L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
xSMIBx
Hou Yi
Level 109
God Stats
3W - 5L
1,504 SR
Queue Stats
507W - 507L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 2 / 14
8,542
777
11,418
8,866
3,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
GUSTAVODHX
Raijin
14
2 / 1 / 16
8,392
763
7,472
10,982
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 10
9,690
881
13,567
9,524
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
JhonGott
Atlas
15
1 / 1 / 19
8,738
794
6,764
12,089
14,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 2 / 14
9,510
865
7,673
6,813
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
7,718
702
6,080
12,615
12,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
6,738
613
5,600
5,427
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Foxendar8U
Tiamat
15
2 / 4 / 1
7,696
700
9,707
10,834
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 2
6,847
622
6,692
9,252
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
xSMIBx
Hou Yi
14
2 / 6 / 1
7,399
673
10,544
11,511
4,568
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
21
Kills
6
7
Deaths
21
73
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
14
5.5
L
2
3
4
1.33
L
0
2
1
0.25
L
Tiamat
Foxendar8U
Tiamat
2
4
1
0.63
W
Raijin
GUSTAVODHX
Raijin
2
1
16
10
W
9
1
10
14
W
Atlas
JhonGott
Atlas
1
1
19
10.5
W
5
2
14
6
L
0
6
2
0.17
L
Hou Yi
xSMIBx
Hou Yi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,894
Damage
38,623
48,274
Taken
49,639
29,908
Mitigated
29,635
28,659
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,418
3,178
821
2,305
8,866
3,661
1,675
4,971
3,895
0
15,914
L
6,080
250
2,194
3,913
12,615
12,904
0
8,061
4,554
10,752
0
L
5,600
170
695
853
5,427
2,019
0
3,334
2,093
13,975
0
L
Tiamat
Foxendar8U
Tiamat
9,707
41
377
2,105
10,834
6,595
0
7,832
3,002
23,258
0
W
Raijin
GUSTAVODHX
Raijin
7,472
583
1,862
2,149
10,982
4,848
964
7,356
3,626
15,755
0
W
13,567
1,387
1,350
1,080
9,524
4,034
1,032
5,664
3,860
22,169
0
W
Atlas
JhonGott
Atlas
6,764
1,245
4,707
3,667
12,089
14,158
0
6,297
5,792
13,233
0
W
7,673
1,281
8,751
1,967
6,813
3,207
1,029
3,791
3,022
31,961
0
L
6,692
40
317
698
9,252
3,549
0
6,940
2,312
15,971
0
L
Hou Yi
xSMIBx
Hou Yi
10,544
2,755
927
757
11,511
4,568
0
9,309
2,202
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
36,398
129
Minions Killed
101
0
Camps Cleared
0
1,001,145
Distance Traveled
887,076
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,542
777
6
1
0
213,223
3
L
Terra
7,718
702
15
1
0
136,694
1
L
He Bo
6,738
613
31
3
0
234,823
1
L
Tiamat
7,696
700
19
2
0
207,342
0
W
Raijin
8,392
763
25
2
0
175,388
2
W
Zeus
9,690
881
27
2
0
193,380
1
W
Atlas
8,738
794
5
0
0
222,953
5
W
Ra
9,510
865
66
6
0
196,201
0
L
Janus
6,847
622
23
2
0
162,920
1
L
Hou Yi
7,399
673
13
1
0
145,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role