Player Matchup

Merlin
Merlin
AshakaBoys
Merlin
Level 45
God Stats
2W - 0L
1,683 SR
Queue Stats
24W - 33L
1,373 Elo+
Solo
Lancelot
Lancelot
KaminaNoMikoto
Lancelot
Level 26
God Stats
12W - 16L
1,433 SR
Queue Stats
39W - 43L
1,361 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SaintMattheus
Kumbhakarna
Level 42
God Stats
3W - 1L
1,496 SR
Queue Stats
124W - 115L
1,391 Elo+
Party 2
Artemis
Artemis
lexn666
Artemis
Level 103
God Stats
2W - 3L
1,107 SR
Queue Stats
119W - 136L
1,362 Elo+
Party 2
Ravana
Ravana
runnincorona
Ravana
Level 129
God Stats
1W - 0L
1,361 SR
Queue Stats
233W - 257L
1,373 Elo+
Party 2
Team Averages
Level 69
1,416 SR
1,372 Elo+

VS

Team Averages
Level 46
1,418 SR
1,349 Elo+
Khepri
Khepri
CaringMedic
Khepri
Level 108
God Stats
0W - 1L
1,516 SR
Queue Stats
28W - 33L
1,414 Elo+
Party 3
Da Ji
Da Ji
Dream_team_scrip
Da Ji
Level 13
God Stats
0W - 3L
1,214 SR
Queue Stats
2W - 15L
1,139 Elo+
Party 1
Chronos
Chronos
ExWi_banan4ik228
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 232L
1,311 Elo+
Party 1
Neith
Neith
M0M0ALI
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Marekuo
Bellona
Level 33
God Stats
1W - 2L
1,358 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AshakaBoys
Merlin
16
1 / 1 / 9
10,081
480
14,373
9,089
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
18
4 / 0 / 5
11,248
536
12,493
14,336
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
SaintMattheus
Kumbhakarna
16
3 / 3 / 11
10,536
502
6,374
19,502
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
lexn666
Artemis
16
1 / 2 / 8
9,576
456
12,319
12,844
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
20
9 / 0 / 8
12,811
610
20,345
10,107
6,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 5
8,612
410
4,996
18,159
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 5 / 2
8,578
408
6,963
20,268
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 2
9,851
469
7,424
15,381
8,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
M0M0ALI
Neith
13
4 / 3 / 1
8,771
418
8,900
12,356
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Marekuo
Bellona
12
1 / 4 / 2
8,060
384
8,654
21,377
22,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
18
Kills
6
6
Deaths
18
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
AshakaBoys
Merlin
1
1
9
5.5
L
Khepri
0
2
5
1.25
L
0
5
2
0.2
L
1
4
2
0.5
W
Lancelot
4
0
5
6.5
L
Neith
M0M0ALI
Neith
4
3
1
1.5
L
Bellona
Marekuo
Bellona
1
4
2
0.5
W
Kumbhakarna
SaintMattheus
Kumbhakarna
3
3
11
2.83
W
Artemis
lexn666
Artemis
1
2
8
2.5
W
Ravana
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,904
Damage
36,937
65,878
Taken
87,541
40,630
Mitigated
65,425
23,886
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AshakaBoys
Merlin
14,373
1,318
0
1,250
9,089
4,344
203
3,210
5,879
80,304
0
L
Khepri
4,996
808
0
4,401
18,159
19,092
439
6,654
11,505
27,712
1,400
L
6,963
1,366
0
5,337
20,268
9,165
0
3,080
17,188
0
58,815
L
7,424
1,708
0
2,749
15,381
8,101
1,410
4,899
10,482
86,189
0
W
Lancelot
12,493
1,714
0
3,977
14,336
6,752
2,113
960
13,376
0
97,599
L
Neith
M0M0ALI
Neith
8,900
4,213
0
2,711
12,356
6,789
2,244
3,289
9,067
0
52,662
L
Bellona
Marekuo
Bellona
8,654
3,251
0
3,619
21,377
22,278
103
2,487
18,890
0
41,786
W
Kumbhakarna
SaintMattheus
Kumbhakarna
6,374
977
451
6,111
19,502
16,909
467
3,787
15,715
29,068
3,361
W
Artemis
lexn666
Artemis
12,319
6,759
0
6,344
12,844
5,631
2,779
3,402
9,442
0
68,589
W
Ravana
20,345
5,598
0
5,753
10,107
6,994
1,034
631
9,476
0
109,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
43,872
602
Minions Killed
425
0
Camps Cleared
0
2,028,223
Distance Traveled
1,822,502
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,081
480
133
6
0
344,624
1
L
Khepri
8,612
410
30
1
0
357,631
3
L
Da Ji
8,578
408
102
5
0
369,336
4
L
Chronos
9,851
469
151
7
0
366,961
0
W
Lancelot
11,248
536
150
7
0
496,133
0
L
Neith
8,771
418
84
4
0
362,814
4
L
Bellona
8,060
384
58
3
0
365,760
0
W
Kumbhakarna
10,536
502
40
2
0
410,370
0
W
Artemis
9,576
456
98
5
0
354,322
3
W
Ravana
12,811
610
181
9
0
422,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role