Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MrBomb_Fkw
Ah Puch
Level 87
God Stats
1W - 3L
1,475 SR
Queue Stats
229W - 217L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
ToXiC_MANDARINE
Jing Wei
Level 30
God Stats
1W - 1L
1,708 SR
Queue Stats
57W - 59L
1,445 Elo+
Party 2
Ishtar
Ishtar
ToXiC_MARACUJA
Ishtar
Level 87
God Stats
5W - 3L
1,664 SR
Queue Stats
114W - 96L
1,502 Elo+
Party 2
Team Averages
Level 81
1,569 SR
1,490 Elo+

VS

Team Averages
Level 47
1,428 SR
1,249 Elo+
Chiron
Chiron
C assassin B
Chiron
Level 24
God Stats
5W - 7L
1,260 SR
Queue Stats
43W - 31L
1,476 Elo+
Party 3
Shiva
Shiva
Ghost0fElba
Shiva
Level 61
God Stats
15W - 9L
1,515 SR
Queue Stats
126W - 118L
1,411 Elo+
Party 3
Chang'e
Chang'e
GhostOfBruh
Chang'e
Level 99
God Stats
5W - 6L
1,364 SR
Queue Stats
173W - 175L
1,394 Elo+
Party 3
Cerberus
Cerberus
Nickoo071
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
982 Elo+
Party 1
Arachne
Arachne
Noppert
Arachne
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 2 / 0
6,674
477
5,198
11,445
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
 
Cerberus
9
0 / 4 / 2
5,820
416
6,353
14,016
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
MrBomb_Fkw
Ah Puch
11
1 / 2 / 1
6,786
485
7,400
8,469
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
12
1 / 4 / 1
6,908
493
5,274
9,504
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 0
6,714
480
7,334
10,397
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
6 / 0 / 0
8,308
593
8,563
6,874
2,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 2
8,685
620
8,206
11,256
6,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
GhostOfBruh
Chang'e
13
2 / 1 / 2
7,609
544
8,756
10,637
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Nickoo071
Cerberus
11
0 / 2 / 5
7,047
503
2,775
11,570
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Noppert
Arachne
12
3 / 2 / 3
7,356
525
4,994
11,755
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
17
17
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
0
1.5
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Chiron
6
0
0
6
W
6
0
2
7
W
Chang'e
GhostOfBruh
Chang'e
2
1
2
3
L
Ah Puch
MrBomb_Fkw
Ah Puch
1
2
1
0.75
W
Cerberus
Nickoo071
Cerberus
0
2
5
1.25
W
Arachne
Noppert
Arachne
3
2
3
2.25
L
Jing Wei
1
4
1
0.38
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,559
Damage
33,294
53,831
Taken
52,092
26,426
Mitigated
25,262
20,757
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,198
798
0
10,422
11,445
4,295
0
1,738
9,707
0
30,806
L
Cerberus
 
Cerberus
6,353
386
169
4,809
14,016
6,891
0
5,037
8,979
23,918
1,782
W
Chiron
8,563
5,593
665
2,242
6,874
2,536
1,104
274
6,600
0
53,261
W
8,206
1,652
0
3,285
11,256
6,950
0
311
10,945
0
62,255
W
Chang'e
GhostOfBruh
Chang'e
8,756
787
340
4,703
10,637
4,469
671
6,181
4,456
59,990
0
L
Ah Puch
MrBomb_Fkw
Ah Puch
7,400
392
0
1,431
8,469
3,673
0
4,463
4,006
50,850
0
W
Cerberus
Nickoo071
Cerberus
2,775
231
0
3,645
11,570
5,937
619
3,811
7,759
25,490
0
W
Arachne
Noppert
Arachne
4,994
2,793
0
5,577
11,755
5,370
0
2,928
8,827
0
46,425
L
Jing Wei
5,274
3,423
0
3,425
9,504
2,126
0
293
9,211
0
47,042
L
7,334
3,038
0
501
10,397
9,441
0
0
10,397
0
53,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
39,005
393
Minions Killed
425
0
Camps Cleared
0
1,206,218
Distance Traveled
1,434,285
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,674
477
71
5
0
265,762
1
L
Cerberus
5,820
416
46
3
0
261,638
2
W
Chiron
8,308
593
94
7
0
260,301
0
W
Shiva
8,685
620
105
8
0
312,219
3
W
Chang'e
7,609
544
105
8
0
272,401
4
L
Ah Puch
6,786
485
95
7
0
208,914
0
W
Cerberus
7,047
503
42
3
0
264,816
0
W
Arachne
7,356
525
79
6
0
324,548
3
L
Jing Wei
6,908
493
80
6
0
249,285
0
L
Ishtar
6,714
480
101
7
0
220,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role