Player Matchup

Medusa
Medusa
Gold V
Jeffet
Medusa
Gold V
Level 157
God Stats
4W - 0L
1,710 SR
Queue Stats
131W - 137L
1,351 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Stoned0Buster
Cu Chulainn
Silver I
Level 113
God Stats
3W - 4L
1,491 SR
Queue Stats
209W - 214L
1,279 MMR
Solo
Awilix
Awilix
Gold V
Svonzo
Awilix
Gold V
Level 48
God Stats
2W - 0L
1,714 SR
Queue Stats
38W - 42L
1,340 MMR
Party 2
Sol
Sol
Gold V
Vеlf
Sol
Gold V
Level 132
God Stats
13W - 19L
1,443 SR
Queue Stats
385W - 388L
1,378 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
elsuffeli
Baron Samedi
Silver I
Level 69
God Stats
20W - 10L
1,573 SR
Queue Stats
89W - 95L
1,246 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,586 SR
1,319 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,529 SR
1,377 MMR
Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze V
TIRkOo
Tyr
Bronze V
Level 128
God Stats
0W - 2L
1,540 SR
Queue Stats
1W - 4L
1,361 MMR
Solo
Bastet
Bastet
Bronze V
TheHamoos
Bastet
Bronze V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,369 MMR
Party 1
Neith
Neith
Gold V
Vaan16
Neith
Gold V
Level 127
God Stats
89W - 71L
1,613 SR
Queue Stats
391W - 396L
1,376 MMR
Solo
Atlas
Atlas
Bronze V
dlimebro
Atlas
Bronze V
Level 83
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 7L
1,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jeffet
Medusa
17
2 / 1 / 2
10,758
566
12,443
16,726
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Stoned0Buster
Cu Chulainn
17
1 / 0 / 4
10,909
574
8,427
10,057
10,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Svonzo
Awilix
17
12 / 3 / 2
11,455
603
14,889
15,034
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Vеlf
Sol
19
5 / 1 / 6
11,868
625
14,229
12,328
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
elsuffeli
Baron Samedi
16
3 / 0 / 9
10,638
560
8,191
12,663
14,707
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
He BoBakasuraHou YiKali

VS

Bans
JormungandrYmirThorMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 5 / 0
9,267
488
4,926
10,518
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
TIRkOo
Tyr
15
0 / 3 / 0
8,401
442
4,183
14,426
11,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
TheHamoos
Bastet
12
0 / 8 / 2
7,524
396
5,395
21,061
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Vaan16
Neith
15
0 / 2 / 3
8,879
467
10,335
10,082
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
dlimebro
Atlas
12
1 / 5 / 1
8,360
440
7,814
24,263
26,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
5
5
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
0
0.8
W
Medusa
Jeffet
Medusa
2
1
2
3
W
Cu Chulainn
Stoned0Buster
Cu Chulainn
1
0
4
3
W
Awilix
Svonzo
Awilix
12
3
2
4.33
L
Tyr
TIRkOo
Tyr
0
3
0
0
L
Bastet
TheHamoos
Bastet
0
8
2
0.13
L
Neith
Vaan16
Neith
0
2
3
0.75
W
Sol
Vеlf
Sol
5
1
6
8
L
Atlas
dlimebro
Atlas
1
5
1
0.3
W
Baron Samedi
elsuffeli
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,179
Damage
32,653
66,808
Taken
80,350
44,968
Mitigated
53,878
27,678
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,926
1,141
0
1,070
10,518
4,180
0
4,133
6,385
52,622
0
W
Medusa
Jeffet
Medusa
12,443
4,785
0
8,653
16,726
6,890
1,536
4,632
12,094
0
103,178
W
Cu Chulainn
Stoned0Buster
Cu Chulainn
8,427
520
0
3,407
10,057
10,239
96
428
9,629
14,056
66,999
W
Awilix
Svonzo
Awilix
14,889
6,125
0
450
15,034
6,393
244
2,352
12,682
0
90,197
L
Tyr
TIRkOo
Tyr
4,183
273
0
5,491
14,426
11,986
0
4,268
8,937
0
61,191
L
Bastet
TheHamoos
Bastet
5,395
1,820
0
7,976
21,061
8,152
0
4,055
16,855
0
50,564
L
Neith
Vaan16
Neith
10,335
2,808
0
3,136
10,082
3,384
0
1,178
8,904
0
77,623
W
Sol
Vеlf
Sol
14,229
5,660
0
8,849
12,328
6,739
2,532
2,907
9,421
138,665
12,216
L
Atlas
dlimebro
Atlas
7,814
3,498
98
5,479
24,263
26,176
0
9,073
15,145
34,729
0
W
Baron Samedi
elsuffeli
Baron Samedi
8,191
1,362
909
5,410
12,663
14,707
412
3,420
9,243
46,556
2,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
42,431
684
Minions Killed
480
0
Camps Cleared
0
1,832,390
Distance Traveled
1,752,924
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,267
488
96
5
0
329,198
6
W
Medusa
10,758
566
156
8
0
351,138
6
W
Cu Chulainn
10,909
574
149
8
0
342,551
7
W
Awilix
11,455
603
115
6
0
420,883
0
L
Tyr
8,401
442
112
6
0
365,280
3
L
Bastet
7,524
396
92
5
0
393,497
1
L
Neith
8,879
467
137
7
0
327,089
8
W
Sol
11,868
625
199
10
0
359,292
10
L
Atlas
8,360
440
43
2
0
337,860
4
W
Baron Samedi
10,638
560
65
3
0
358,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role