Player Matchup

Hun Batz
Hun Batz
ABella_dangerr00
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,261 Elo+
Party 1
Thoth
Thoth
Flick117
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,341 Elo+
Party 1
Thanatos
Thanatos
drixxy_rackz
Thanatos
Level 103
God Stats
0W - 2L
1,463 SR
Queue Stats
56W - 72L
1,377 Elo+
Party 1
Team Averages
Level 50
1,488 SR
1,326 Elo+

VS

Team Averages
Level 60
1,455 SR
1,303 Elo+
Sol
Sol
Babyirish216
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,315 Elo+
Solo
Chiron
Chiron
KLEM0NADE
Chiron
Level 57
God Stats
3W - 5L
1,243 SR
Queue Stats
28W - 40L
1,237 Elo+
Solo
Vamana
Vamana
Retroactiv3
Vamana
Level 61
God Stats
6W - 2L
1,621 SR
Queue Stats
21W - 24L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,697
570
4,916
12,152
4,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Flick117
Thoth
12
0 / 2 / 1
6,851
685
5,379
5,686
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
drixxy_rackz
Thanatos
11
2 / 3 / 0
7,201
720
9,535
10,948
4,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,539
754
5,339
6,173
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
KLEM0NADE
Chiron
13
8 / 1 / 4
8,216
822
7,322
6,306
2,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
13
3 / 0 / 8
8,250
825
9,570
12,924
11,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
13
13
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
2
1
5
4.5
L
Thoth
Flick117
Thoth
0
2
1
0.25
W
Chiron
KLEM0NADE
Chiron
8
1
4
10
W
Vamana
3
0
8
7
L
Thanatos
drixxy_rackz
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
22,231
28,786
Taken
25,403
11,406
Mitigated
15,335
9,031
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,916
1,834
0
1,017
12,152
4,561
0
2,434
9,718
0
10,447
W
5,339
1,971
0
2,714
6,173
1,952
0
838
5,335
39,731
0
L
Thoth
Flick117
Thoth
5,379
495
0
1,814
5,686
2,180
24
1,049
4,637
27,362
0
W
Chiron
KLEM0NADE
Chiron
7,322
3,562
694
1,727
6,306
2,048
30
2,001
4,305
0
15,232
W
Vamana
9,570
4,744
1,308
4,871
12,924
11,335
0
2,596
10,328
0
27,065
L
Thanatos
drixxy_rackz
Thanatos
9,535
2,816
0
6,200
10,948
4,665
0
1,898
9,050
0
25,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,749
Gold Earned
24,005
97
Minions Killed
126
0
Camps Cleared
0
532,521
Distance Traveled
546,160
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,697
570
12
1
0
159,839
0
W
Sol
7,539
754
70
7
0
160,986
5
L
Thoth
6,851
685
47
5
0
173,199
1
W
Chiron
8,216
822
20
2
0
168,295
0
W
Vamana
8,250
825
36
4
0
216,879
0
L
Thanatos
7,201
720
38
4
0
199,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role