Player Matchup

Scylla
Scylla
IsorzC
Scylla
Level 111
God Stats
8W - 6L
1,569 SR
Queue Stats
81W - 52L
1,517 Elo+
Solo
Tiamat
Tiamat
Top Hat Sabo
Tiamat
Level 112
God Stats
1W - 0L
1,260 SR
Queue Stats
8W - 9L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
beeeeeeeesss
Kuzenbo
Level 125
God Stats
3W - 0L
1,715 SR
Queue Stats
219W - 220L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
budmaster86
Ah Muzen Cab
Level 126
God Stats
6W - 5L
1,570 SR
Queue Stats
59W - 68L
1,420 Elo+
Party 1
Horus
Horus
subsonicchip
Horus
Level 84
God Stats
4W - 0L
1,970 SR
Queue Stats
44W - 40L
1,531 Elo+
Solo
Team Averages
Level 112
1,617 SR
1,478 Elo+

VS

Team Averages
Level 123
1,513 SR
1,483 Elo+
Osiris
Osiris
Blast Title v4
Osiris
Level 160
God Stats
26W - 17L
1,603 SR
Queue Stats
1,101W - 1,126L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
Kangaroocar
Sun Wukong
Level 109
God Stats
1W - 1L
1,491 SR
Queue Stats
40W - 37L
1,533 Elo+
Solo
Bellona
Bellona
PlanetarySwine2
Bellona
Level 126
God Stats
0W - 1L
1,669 SR
Queue Stats
11W - 6L
1,619 Elo+
Solo
Kukulkan
Kukulkan
Ruvan
Kukulkan
Level 124
God Stats
0W - 1L
1,303 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
King Arthur
King Arthur
True Judah
King Arthur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IsorzC
Scylla
17
2 / 0 / 6
11,577
1,052
14,122
8,115
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
17
1 / 2 / 7
10,658
969
14,583
8,933
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
beeeeeeeesss
Kuzenbo
17
0 / 0 / 9
11,161
1,015
9,913
12,163
26,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
budmaster86
Ah Muzen Cab
17
4 / 0 / 3
11,564
1,051
20,629
10,526
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 0 / 6
12,454
1,132
13,639
11,721
15,324
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

271

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 1
11,510
1,046
8,632
15,054
22,061
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Kangaroocar
Sun Wukong
16
0 / 4 / 1
10,395
945
11,920
17,815
13,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 1 / 0
10,383
944
15,235
23,235
20,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Ruvan
Kukulkan
16
1 / 5 / 0
10,761
978
10,109
16,434
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
True Judah
King Arthur
15
0 / 2 / 0
9,722
884
1,015
5,808
2,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
12
Kills
2
2
Deaths
12
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Scylla
IsorzC
Scylla
2
0
6
5
L
Sun Wukong
Kangaroocar
Sun Wukong
0
4
1
0.13
L
1
1
0
1
L
Kukulkan
Ruvan
Kukulkan
1
5
0
0.2
W
Tiamat
1
2
7
2.25
L
King Arthur
True Judah
King Arthur
0
2
0
0
W
Kuzenbo
beeeeeeeesss
Kuzenbo
0
0
9
4.5
W
Ah Muzen Cab
budmaster86
Ah Muzen Cab
4
0
3
5.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,886
Damage
46,911
51,458
Taken
78,346
59,332
Mitigated
65,330
15,257
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,632
3,190
1,833
1,502
15,054
22,061
0
7,708
7,346
1,421
28,388
W
Scylla
IsorzC
Scylla
14,122
1,223
0
563
8,115
3,881
0
0
8,115
42,577
0
L
Sun Wukong
Kangaroocar
Sun Wukong
11,920
1,458
0
3,173
17,815
13,929
0
6,621
11,194
0
22,447
L
15,235
2,854
0
1,735
23,235
20,970
0
11,794
11,441
0
32,098
L
Kukulkan
Ruvan
Kukulkan
10,109
1,386
0
475
16,434
5,951
0
10,356
6,078
52,573
0
W
Tiamat
14,583
1,189
0
831
8,933
8,000
0
1,777
7,156
28,346
0
L
King Arthur
True Judah
King Arthur
1,015
385
141
126
5,808
2,419
0
2,370
3,438
0
3,760
W
Kuzenbo
beeeeeeeesss
Kuzenbo
9,913
3,076
0
903
12,163
26,268
0
3,950
8,213
15,472
0
W
Ah Muzen Cab
budmaster86
Ah Muzen Cab
20,629
5,834
0
2,702
10,526
5,859
0
1,038
9,488
0
49,169
W
13,639
3,762
5,043
5,215
11,721
15,324
0
3,400
8,321
231
22,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,414
Gold Earned
52,771
220
Minions Killed
247
5
Camps Cleared
8
1,113,004
Distance Traveled
914,819
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,510
1,046
44
4
4
200,579
0
W
Scylla
11,577
1,052
83
8
0
228,664
0
L
Sun Wukong
10,395
945
22
2
3
187,834
0
L
Bellona
10,383
944
44
4
0
237,937
2
L
Kukulkan
10,761
978
130
12
1
200,574
0
W
Tiamat
10,658
969
31
3
0
198,475
0
L
King Arthur
9,722
884
7
1
0
87,895
0
W
Kuzenbo
11,161
1,015
10
1
0
204,184
0
W
Ah Muzen Cab
11,564
1,051
70
6
3
228,227
0
W
Horus
12,454
1,132
26
2
2
253,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role