Player Matchup

Ao Kuang
Ao Kuang
Karako
Ao Kuang
Level 160
God Stats
9W - 4L
1,494 SR
Queue Stats
332W - 317L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
MadMonkeyMBR
Cabrakan
Level 109
God Stats
3W - 3L
1,461 SR
Queue Stats
159W - 185L
1,375 Elo+
Party 2
Chiron
Chiron
Vitas7Element
Chiron
Level 142
God Stats
13W - 3L
1,658 SR
Queue Stats
540W - 521L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
kittiegh0st
Nu Wa
Level 100
God Stats
44W - 40L
1,505 SR
Queue Stats
221W - 289L
1,338 Elo+
Party 2
Fenrir
Fenrir
mindezz
Fenrir
Level 149
God Stats
11W - 1L
1,845 SR
Queue Stats
175W - 161L
1,546 Elo+
Party 1
Team Averages
Level 132
1,593 SR
1,463 Elo+

VS

Team Averages
Level 124
1,385 SR
1,533 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AyeMagPi
Thoth
Level 158
God Stats
3W - 3L
1,329 SR
Queue Stats
223W - 250L
1,414 Elo+
Solo
King Arthur
King Arthur
GraphiqLx
King Arthur
Level 144
God Stats
0W - 2L
1,315 SR
Queue Stats
25W - 23L
1,520 Elo+
Solo
Thor
Thor
LordSnow55
Thor
Level 123
God Stats
0W - 1L
1,281 SR
Queue Stats
10W - 3L
1,731 Elo+
Solo
Achilles
Achilles
ToldStory
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Karako
Ao Kuang
15
4 / 1 / 3
9,950
622
10,376
15,630
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
MadMonkeyMBR
Cabrakan
13
4 / 2 / 6
8,740
546
5,897
14,311
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 4
9,601
600
11,568
7,691
2,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 8
8,065
504
6,151
8,745
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
mindezz
Fenrir
16
6 / 0 / 3
9,642
603
9,259
12,274
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 2 / 0
7,587
474
3,478
11,657
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
AyeMagPi
Thoth
12
1 / 5 / 2
7,240
453
10,693
11,062
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
GraphiqLx
King Arthur
12
1 / 4 / 0
7,695
481
7,301
13,595
9,151
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 0
6,563
410
3,653
13,186
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ToldStory
Achilles
10
1 / 5 / 2
6,494
406
7,659
16,198
16,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
5
5
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
L
Thoth
AyeMagPi
Thoth
1
5
2
0.4
L
King Arthur
GraphiqLx
King Arthur
1
4
0
0.25
W
Ao Kuang
Karako
Ao Kuang
4
1
3
5.5
L
1
4
0
0.25
W
Cabrakan
MadMonkeyMBR
Cabrakan
4
2
6
3.5
L
Achilles
ToldStory
Achilles
1
5
2
0.4
W
3
0
4
5
W
3
2
8
3.5
W
Fenrir
mindezz
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,251
Damage
32,784
58,651
Taken
65,698
35,460
Mitigated
38,067
24,166
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,478
1,261
0
2,288
11,657
3,642
0
485
11,172
0
62,166
L
Thoth
AyeMagPi
Thoth
10,693
76
0
802
11,062
4,093
0
3,451
7,611
58,692
0
L
King Arthur
GraphiqLx
King Arthur
7,301
909
0
2,320
13,595
9,151
0
8,778
4,817
0
52,954
W
Ao Kuang
Karako
Ao Kuang
10,376
2,116
0
11,406
15,630
7,204
0
1,580
14,050
80,986
0
L
3,653
555
0
4,194
13,186
5,156
0
2,657
10,529
0
43,983
W
Cabrakan
MadMonkeyMBR
Cabrakan
5,897
935
366
3,539
14,311
15,485
52
2,809
11,502
22,405
0
L
Achilles
ToldStory
Achilles
7,659
1,340
433
1,769
16,198
16,025
0
7,053
9,145
0
22,869
W
11,568
5,174
724
3,440
7,691
2,870
756
124
7,567
0
91,667
W
6,151
1,500
0
1,222
8,745
3,815
276
4,409
4,336
43,156
0
W
Fenrir
mindezz
Fenrir
9,259
2,267
0
3,469
12,274
6,086
516
2,096
10,178
0
76,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
35,579
473
Minions Killed
406
0
Camps Cleared
0
1,481,860
Distance Traveled
1,465,023
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,587
474
120
8
0
286,384
1
L
Thoth
7,240
453
94
6
0
315,350
2
L
King Arthur
7,695
481
98
6
0
271,758
5
W
Ao Kuang
9,950
622
123
8
0
277,816
3
L
Thor
6,563
410
77
5
0
289,514
2
W
Cabrakan
8,740
546
39
2
0
265,627
3
L
Achilles
6,494
406
17
1
0
302,017
2
W
Chiron
9,601
600
134
8
0
292,746
4
W
Nu Wa
8,065
504
65
4
0
285,334
4
W
Fenrir
9,642
603
112
7
0
360,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role