Player Matchup

Thanatos
Thanatos
Gold III
SICAR10JR95
Thanatos
Gold III
Level 124
God Stats
0W - 4L
1,127 SR
Queue Stats
85W - 83L
1,548 MMR
Party 1
Shiva
Shiva
Gold V
fer_304
Shiva
Gold V
Level 90
God Stats
0W - 4L
1,107 SR
Queue Stats
120W - 126L
1,455 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
guioc10
Zhong Kui
Bronze V
Level 97
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Gold V
its-_-zZeNky_
Xbalanque
Gold V
Level 102
God Stats
4W - 2L
1,959 SR
Queue Stats
308W - 311L
1,461 MMR
Solo
Hel
Hel
Bronze V
so-eu-br
Hel
Bronze V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,415 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,474 SR
1,497 MMR
Cerberus
Cerberus
Gold V
AlexMozan
Cerberus
Gold V
Level 160
God Stats
1W - 1L
1,485 SR
Queue Stats
118W - 119L
1,394 MMR
Solo
Chronos
Chronos
Gold II
Power_Maschine08
Chronos
Gold II
Level 126
God Stats
92W - 63L
1,658 SR
Queue Stats
340W - 336L
1,633 MMR
Solo
Bacchus
Bacchus
Silver III
Sahin0497
Bacchus
Silver III
Level 81
God Stats
1W - 2L
1,271 SR
Queue Stats
8W - 11L
1,407 MMR
Solo
Fenrir
Fenrir
Gold IV
devora_almas86
Fenrir
Gold IV
Level 124
God Stats
2W - 4L
1,456 SR
Queue Stats
150W - 154L
1,510 MMR
Solo
Charybdis
Charybdis
Gold II
kbranno
Charybdis
Gold II
Level 128
God Stats
2W - 1L
1,502 SR
Queue Stats
314W - 316L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SICAR10JR95
Thanatos
16
5 / 6 / 3
10,924
455
12,601
22,218
8,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
fer_304
Shiva
15
2 / 5 / 0
10,248
427
12,204
20,304
15,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
guioc10
Zhong Kui
17
2 / 5 / 3
11,466
478
14,046
19,842
13,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
its-_-zZeNky_
Xbalanque
17
0 / 5 / 3
10,056
419
12,159
24,353
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 2
7,970
332
3,599
15,922
6,989
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangNeithHadesNe Zha

VS

Bans
ThorSusanoAnubisMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexMozan
Cerberus
19
1 / 4 / 12
13,281
553
14,345
24,475
23,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 2 / 5
13,550
565
11,962
17,432
9,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Sahin0497
Bacchus
18
4 / 0 / 17
13,311
555
9,901
19,289
31,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 3 / 8
14,278
595
21,564
30,015
17,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
kbranno
Charybdis
20
6 / 1 / 8
13,308
555
17,371
20,213
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
9
Kills
28
28
Deaths
10
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlexMozan
Cerberus
1
4
12
1.75
W
4
2
5
3.25
L
Thanatos
SICAR10JR95
Thanatos
5
6
3
1.08
W
Bacchus
Sahin0497
Bacchus
4
0
17
12.5
W
13
3
8
5.67
L
Shiva
fer_304
Shiva
2
5
0
0.4
L
Zhong Kui
guioc10
Zhong Kui
2
5
3
0.7
L
Xbalanque
its-_-zZeNky_
Xbalanque
0
5
3
0.3
W
Charybdis
kbranno
Charybdis
6
1
8
10
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,609
Damage
75,143
102,639
Taken
111,424
54,172
Mitigated
90,337
37,986
Healing
44,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlexMozan
Cerberus
14,345
1,484
0
9,448
24,475
23,665
352
2,123
21,317
101,638
0
W
11,962
3,258
0
5,245
17,432
9,211
6,310
6,348
11,084
140,458
0
L
Thanatos
SICAR10JR95
Thanatos
12,601
4,289
0
12,278
22,218
8,638
0
4,630
17,588
0
83,717
W
Bacchus
Sahin0497
Bacchus
9,901
1,690
1,027
7,005
19,289
31,504
875
4,604
14,685
29,229
13,520
W
21,564
7,523
0
9,960
30,015
17,405
4,006
6,759
23,256
0
110,289
L
Shiva
fer_304
Shiva
12,204
4,874
0
4,837
20,304
15,823
0
8,865
11,439
0
70,778
L
Zhong Kui
guioc10
Zhong Kui
14,046
513
0
6,525
19,842
13,634
0
8,000
11,842
85,324
0
L
Xbalanque
its-_-zZeNky_
Xbalanque
12,159
6,296
0
8,365
24,353
9,088
265
6,329
18,024
0
87,710
W
Charybdis
kbranno
Charybdis
17,371
6,873
0
11,553
20,213
8,552
3,917
2,065
18,148
0
132,581
L
3,599
219
3,021
2,960
15,922
6,989
566
6,471
9,451
32,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,664
Gold Earned
67,728
572
Minions Killed
735
0
Camps Cleared
0
1,956,549
Distance Traveled
2,330,758
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,281
553
222
9
0
426,396
1
W
Chronos
13,550
565
186
8
0
468,526
8
L
Thanatos
10,924
455
115
5
0
413,139
0
W
Bacchus
13,311
555
47
2
0
492,119
6
W
Fenrir
14,278
595
117
5
0
491,520
4
L
Shiva
10,248
427
124
5
0
334,317
0
L
Zhong Kui
11,466
478
160
7
0
397,460
8
L
Xbalanque
10,056
419
130
5
0
374,928
5
W
Charybdis
13,308
555
163
7
0
452,197
7
L
Hel
7,970
332
43
2
0
436,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role