Player Matchup

Neith
Neith
Luxteria
Neith
Level 129
God Stats
10W - 11L
1,387 SR
Queue Stats
84W - 134L
1,360 Elo+
Party 2
Bacchus
Bacchus
Reims32
Bacchus
Level 126
God Stats
2W - 4L
1,565 SR
Queue Stats
180W - 166L
1,576 Elo+
Party 2
Olorun
Olorun
XoBWarden
Olorun
Level 148
God Stats
8W - 3L
1,746 SR
Queue Stats
249W - 213L
1,547 Elo+
Party 2
Team Averages
Level 134
1,566 SR
1,495 Elo+

VS

Team Averages
Level 38
1,367 SR
1,033 Elo+
Vulcan
Vulcan
Bluebomber106
Vulcan
Level 63
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 9L
1,092 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmokyBear113
Cu Chulainn
Level 14
God Stats
3W - 8L
1,244 SR
Queue Stats
6W - 28L
1,017 Elo+
Party 1
Bakasura
Bakasura
iblackfox
Bakasura
Level 36
God Stats
0W - 3L
1,099 SR
Queue Stats
7W - 38L
991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luxteria
Neith
14
3 / 2 / 7
9,263
713
6,608
8,598
2,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Reims32
Bacchus
15
6 / 1 / 7
10,496
807
8,419
15,273
9,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
XoBWarden
Olorun
16
4 / 0 / 7
10,123
779
11,202
13,223
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,750
673
16,765
10,876
5,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SmokyBear113
Cu Chulainn
12
0 / 4 / 2
7,997
615
4,150
12,063
7,161
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
iblackfox
Bakasura
12
0 / 4 / 2
7,974
613
4,852
9,029
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Neith
Luxteria
Neith
3
2
7
3.25
W
Bacchus
Reims32
Bacchus
6
1
7
9.5
L
Cu Chulainn
SmokyBear113
Cu Chulainn
0
4
2
0.25
W
Olorun
XoBWarden
Olorun
4
0
7
7.5
L
Bakasura
iblackfox
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
25,767
37,094
Taken
31,968
16,781
Mitigated
17,769
11,755
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,765
3,906
335
1,222
10,876
5,145
228
8,917
1,959
41,274
0
W
Neith
Luxteria
Neith
6,608
1,813
0
734
8,598
2,549
764
4,273
4,325
0
25,863
W
Bacchus
Reims32
Bacchus
8,419
1,537
0
5,004
15,273
9,287
470
6,049
9,070
30,144
0
L
Cu Chulainn
SmokyBear113
Cu Chulainn
4,150
798
0
65
12,063
7,161
0
4,005
8,058
0
26,756
W
Olorun
XoBWarden
Olorun
11,202
5,015
833
5,184
13,223
4,945
1,569
7,519
5,563
56,126
5,433
L
Bakasura
iblackfox
Bakasura
4,852
3,356
0
913
9,029
5,463
0
6,194
2,835
0
14,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
24,721
160
Minions Killed
123
0
Camps Cleared
0
716,453
Distance Traveled
637,237
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,750
673
56
4
0
197,834
1
W
Neith
9,263
713
34
3
0
222,706
0
W
Bacchus
10,496
807
40
3
0
255,317
9
L
Cu Chulainn
7,997
615
38
3
0
237,355
3
W
Olorun
10,123
779
86
7
0
238,430
1
L
Bakasura
7,974
613
29
2
0
202,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role