Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ArturoPrattanke
Sylvanus
Level 65
God Stats
5W - 9L
1,412 SR
Queue Stats
121W - 170L
1,437 Elo+
Party 2
Mulan
Mulan
Hauzak
Mulan
Level 156
God Stats
1W - 2L
1,695 SR
Queue Stats
54W - 49L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
MartyMcFlammer
Guan Yu
Level 65
God Stats
2W - 3L
1,569 SR
Queue Stats
122W - 162L
1,450 Elo+
Party 2
Discordia
Discordia
Promba
Discordia
Level 132
God Stats
2W - 5L
1,594 SR
Queue Stats
196W - 183L
1,483 Elo+
Solo
Team Averages
Level 111
1,554 SR
1,481 Elo+

VS

Team Averages
Level 121
1,576 SR
1,501 Elo+
Ne Zha
Ne Zha
Alkajomi69
Ne Zha
Level 117
God Stats
4W - 2L
1,580 SR
Queue Stats
82W - 79L
1,458 Elo+
Solo
Fafnir
Fafnir
RusticLemming40
Fafnir
Level 114
God Stats
17W - 6L
1,767 SR
Queue Stats
299W - 280L
1,513 Elo+
Solo
Poseidon
Poseidon
XcmpipeX
Poseidon
Level 105
God Stats
2W - 0L
1,708 SR
Queue Stats
54W - 27L
1,607 Elo+
Solo
Vamana
Vamana
ililis2
Vamana
Level 160
God Stats
2W - 5L
1,283 SR
Queue Stats
484W - 518L
1,512 Elo+
Solo
Hou Yi
Hou Yi
o10sTemido
Hou Yi
Level 108
God Stats
3W - 3L
1,544 SR
Queue Stats
219W - 226L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 4 / 2
7,348
459
5,808
13,757
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
10
0 / 3 / 3
6,241
390
6,733
11,620
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Hauzak
Mulan
10
1 / 2 / 0
6,899
431
4,106
7,392
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 2 / 1
7,427
464
4,437
13,839
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Promba
Discordia
14
4 / 2 / 1
8,254
516
10,781
10,993
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alkajomi69
Ne Zha
15
4 / 3 / 5
8,822
551
7,598
11,721
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 9
7,916
495
6,008
12,362
13,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
XcmpipeX
Poseidon
12
1 / 3 / 1
7,729
483
6,433
9,528
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
ililis2
Vamana
16
4 / 0 / 4
9,152
572
8,782
10,423
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
o10sTemido
Hou Yi
13
3 / 1 / 4
8,091
506
9,395
10,885
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
12
13
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
2
0.25
W
Ne Zha
Alkajomi69
Ne Zha
4
3
5
2.17
L
Sylvanus
0
3
3
0.5
L
Mulan
Hauzak
Mulan
1
2
0
0.5
L
2
2
1
1.25
L
Discordia
Promba
Discordia
4
2
1
2.25
W
0
0
9
4.5
W
Poseidon
XcmpipeX
Poseidon
1
3
1
0.5
W
Vamana
ililis2
Vamana
4
0
4
6
W
Hou Yi
o10sTemido
Hou Yi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
38,216
57,601
Taken
54,919
35,824
Mitigated
35,995
18,678
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,808
2,622
0
1,228
13,757
5,468
902
2,071
11,686
0
62,122
W
Ne Zha
Alkajomi69
Ne Zha
7,598
2,226
0
1,752
11,721
4,984
0
3,019
8,356
0
76,584
L
Sylvanus
6,733
2,339
2,380
4,539
11,620
8,125
0
1,616
10,004
32,275
8,041
L
Mulan
Hauzak
Mulan
4,106
1,011
0
2,377
7,392
5,138
0
366
7,026
0
36,312
L
4,437
657
1,196
3,529
13,839
12,570
0
4,024
9,815
0
27,373
L
Discordia
Promba
Discordia
10,781
566
77
3,352
10,993
4,523
0
3,575
7,418
63,525
0
W
6,008
1,764
0
3,557
12,362
13,097
28
4,077
8,028
16,864
3,453
W
Poseidon
XcmpipeX
Poseidon
6,433
695
0
1,789
9,528
3,615
416
5,569
3,609
69,279
0
W
Vamana
ililis2
Vamana
8,782
4,099
0
5,279
10,423
10,072
90
880
9,192
0
70,229
W
Hou Yi
o10sTemido
Hou Yi
9,395
6,663
0
3,590
10,885
4,227
1,304
2,575
8,222
0
68,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
41,710
414
Minions Killed
487
0
Camps Cleared
0
1,383,586
Distance Traveled
1,514,445
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,348
459
98
6
0
343,349
4
W
Ne Zha
8,822
551
124
8
0
326,970
2
L
Sylvanus
6,241
390
78
5
0
247,184
3
L
Mulan
6,899
431
75
5
0
195,373
2
L
Guan Yu
7,427
464
41
3
0
289,886
5
L
Discordia
8,254
516
122
8
0
307,794
5
W
Fafnir
7,916
495
30
2
0
312,563
1
W
Poseidon
7,729
483
122
8
0
300,610
4
W
Vamana
9,152
572
108
7
0
318,837
3
W
Hou Yi
8,091
506
103
6
0
255,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role