Player Matchup

Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ANR kill opz
Vamana
Level 31
God Stats
0W - 4L
1,154 SR
Queue Stats
32W - 70L
1,351 Elo+
Solo
Guan Yu
Guan Yu
Artur_S_F10
Guan Yu
Level 142
God Stats
1W - 4L
1,348 SR
Queue Stats
469W - 500L
1,484 Elo+
Party 1
Amaterasu
Amaterasu
Newbaqueen
Amaterasu
Level 89
God Stats
0W - 3L
1,159 SR
Queue Stats
223W - 239L
1,419 Elo+
Party 1
Chaac
Chaac
hiworld420
Chaac
Level 109
God Stats
4W - 2L
1,781 SR
Queue Stats
172W - 177L
1,444 Elo+
Solo
Team Averages
Level 100
1,388 SR
1,440 Elo+

VS

Team Averages
Level 104
1,486 SR
1,454 Elo+
Scylla
Scylla
AlltimeOrphan
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 88L
1,473 Elo+
Solo
Ah Puch
Ah Puch
ImStyxx
Ah Puch
Level 106
God Stats
2W - 0L
1,468 SR
Queue Stats
92W - 72L
1,472 Elo+
Solo
Ra
Ra
QueykerOats17
Ra
Level 159
God Stats
5W - 5L
1,477 SR
Queue Stats
317W - 354L
1,417 Elo+
Party 2
Medusa
Medusa
iAM x Smoove
Medusa
Level 129
God Stats
2W - 2L
1,482 SR
Queue Stats
87W - 102L
1,416 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tworad
Kumbhakarna
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 4 / 3
7,762
597
4,667
14,493
19,346
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
11
0 / 2 / 1
6,831
525
948
5,941
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Artur_S_F10
Guan Yu
17
1 / 2 / 1
8,032
618
5,209
14,111
13,310
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Newbaqueen
Amaterasu
14
1 / 6 / 3
7,809
601
6,485
13,796
6,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
16
1 / 5 / 4
8,600
662
16,024
16,858
14,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
10,172
782
11,749
7,316
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ImStyxx
Ah Puch
18
5 / 2 / 13
10,523
809
22,181
14,332
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 1 / 11
11,245
865
11,543
7,722
4,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
3 / 1 / 9
9,533
733
10,802
11,039
5,951
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
tworad
Kumbhakarna
16
2 / 0 / 15
10,176
783
4,445
12,431
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
4
Kills
19
19
Deaths
5
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
3
0.63
L
Vamana
0
2
1
0.25
W
3
1
13
9.5
L
Guan Yu
Artur_S_F10
Guan Yu
1
2
1
0.75
W
Ah Puch
ImStyxx
Ah Puch
5
2
13
5.75
L
Amaterasu
Newbaqueen
Amaterasu
1
6
3
0.42
W
6
1
11
11.5
L
Chaac
1
5
4
0.6
W
Medusa
3
1
9
7.5
W
Kumbhakarna
tworad
Kumbhakarna
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
60,720
65,199
Taken
52,840
57,844
Mitigated
34,654
22,067
Healing
23,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,667
418
0
856
14,493
19,346
0
10,467
4,026
11,118
0
L
Vamana
948
122
0
580
5,941
3,802
0
4,473
1,468
0
2,762
W
11,749
696
896
649
7,316
3,436
770
549
6,767
26,193
0
L
Guan Yu
Artur_S_F10
Guan Yu
5,209
122
7,122
6,170
14,111
13,310
0
9,115
4,996
0
14,011
W
Ah Puch
ImStyxx
Ah Puch
22,181
931
297
4,815
14,332
7,729
342
261
14,032
41,944
0
L
Amaterasu
Newbaqueen
Amaterasu
6,485
1,070
1,191
1,225
13,796
6,422
0
11,621
2,175
0
10,627
W
11,543
1,291
6,945
2,075
7,722
4,724
1,669
1,008
6,714
41,518
0
L
Chaac
16,024
462
857
4,066
16,858
14,964
0
14,242
2,616
0
38,178
W
Medusa
10,802
5,166
2,703
1,966
11,039
5,951
2,887
2,122
8,917
0
22,770
W
Kumbhakarna
tworad
Kumbhakarna
4,445
499
1,131
2,138
12,431
12,814
362
727
11,586
5,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
51,649
108
Minions Killed
168
0
Camps Cleared
0
1,117,454
Distance Traveled
1,290,854
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,762
597
39
3
0
213,315
0
L
Vamana
6,831
525
5
0
0
149,026
0
W
Scylla
10,172
782
32
2
0
255,421
0
L
Guan Yu
8,032
618
17
1
0
304,888
1
W
Ah Puch
10,523
809
38
3
0
262,133
1
L
Amaterasu
7,809
601
10
1
0
196,783
0
W
Ra
11,245
865
80
6
0
238,951
0
L
Chaac
8,600
662
37
3
0
253,442
0
W
Medusa
9,533
733
14
1
0
248,716
1
W
Kumbhakarna
10,176
783
4
0
0
285,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role