Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aaronstone8494
Achilles
Level 149
God Stats
5W - 3L
1,504 SR
Queue Stats
245W - 264L
1,343 Elo+
Solo
Ymir
Ymir
DeftestSwing531
Ymir
Level 86
God Stats
1W - 1L
1,176 SR
Queue Stats
229W - 264L
1,347 Elo+
Solo
Izanami
Izanami
Triickyy x
Izanami
Level 121
God Stats
13W - 6L
1,569 SR
Queue Stats
157W - 187L
1,327 Elo+
Solo
Fenrir
Fenrir
United-Tyranny
Fenrir
Level 93
God Stats
4W - 4L
1,399 SR
Queue Stats
417W - 424L
1,337 Elo+
Solo
Team Averages
Level 111
1,430 SR
1,371 Elo+

VS

Team Averages
Level 72
1,434 SR
1,363 Elo+
Neith
Neith
LettuceLadd
Neith
Level 89
God Stats
18W - 18L
1,562 SR
Queue Stats
353W - 350L
1,501 Elo+
Solo
Agni
Agni
NarcoticZombie
Agni
Level 63
God Stats
12W - 16L
1,375 SR
Queue Stats
148W - 192L
1,320 Elo+
Solo
Achilles
Achilles
dcnnybcy
Achilles
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,403 Elo+
Solo
Jormungandr
Jormungandr
soultakerJJ
Jormungandr
Level 95
God Stats
4W - 12L
1,316 SR
Queue Stats
343W - 360L
1,361 Elo+
Solo
Thor
Thor
zerocallshadow
Thor
Level 62
God Stats
1W - 4L
1,417 SR
Queue Stats
16W - 31L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 1
8,276
591
4,516
5,881
2,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
12
1 / 2 / 0
7,107
508
5,600
11,284
7,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 3
6,768
483
2,870
8,753
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Triickyy x
Izanami
11
4 / 3 / 1
6,779
484
9,137
10,882
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 1
6,424
459
3,119
10,766
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,719
551
8,897
7,718
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 0
7,082
506
2,658
7,488
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
dcnnybcy
Achilles
9
0 / 5 / 3
6,305
450
3,329
14,589
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
soultakerJJ
Jormungandr
13
2 / 0 / 0
7,590
542
7,831
9,156
6,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 0 / 0
4,646
332
244
2,824
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
6
7
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
W
Achilles
1
2
0
0.5
W
0
0
3
1.5
L
4
1
0
4
L
0
4
0
0
W
Izanami
Triickyy x
Izanami
4
3
1
1.5
W
2
2
1
1.25
L
Achilles
dcnnybcy
Achilles
0
5
3
0.3
L
Jormungandr
soultakerJJ
Jormungandr
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
22,959
47,566
Taken
41,775
22,553
Mitigated
22,917
16,062
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,516
287
233
3,888
5,881
2,539
754
2,418
3,463
68,610
0
W
Achilles
5,600
2,050
0
3,078
11,284
7,915
0
6,662
4,622
0
46,095
W
2,870
480
211
2,601
8,753
4,897
0
0
8,753
31,194
0
L
8,897
4,673
0
4,253
7,718
2,453
449
1,257
6,461
0
65,995
L
2,658
110
0
1,750
7,488
2,824
147
4,489
2,999
58,722
0
W
Izanami
Triickyy x
Izanami
9,137
4,797
0
2,668
10,882
3,089
668
0
10,882
0
54,093
W
3,119
973
63
3,320
10,766
4,113
372
1,409
9,357
0
34,548
L
Achilles
dcnnybcy
Achilles
3,329
1,066
0
2,330
14,589
10,137
54
1,613
12,976
0
16,727
L
Jormungandr
soultakerJJ
Jormungandr
7,831
4,351
0
2,740
9,156
6,731
128
0
9,156
58,561
0
L
244
58
0
1,136
2,824
772
0
27
2,797
0
7,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
33,342
401
Minions Killed
355
0
Camps Cleared
0
1,186,710
Distance Traveled
1,119,246
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,276
591
121
9
0
257,248
3
W
Achilles
7,107
508
99
7
0
213,540
0
W
Ymir
6,768
483
49
4
0
250,115
0
L
Neith
7,719
551
114
8
0
235,281
0
L
Agni
7,082
506
101
7
0
255,611
0
W
Izanami
6,779
484
83
6
0
202,359
0
W
Fenrir
6,424
459
49
4
0
263,448
1
L
Achilles
6,305
450
21
2
0
267,352
1
L
Jormungandr
7,590
542
97
7
0
258,234
5
L
Thor
4,646
332
22
2
0
102,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role