Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Fluffalufacus
Ganesha
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,398 Elo+
Party 1
Osiris
Osiris
Funkyphrenic
Osiris
Level 159
God Stats
1W - 1L
1,591 SR
Queue Stats
51W - 38L
1,562 Elo+
Solo
Skadi
Skadi
HapaHobo
Skadi
Level 52
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 1
Team Averages
Level 99
1,474 SR
1,428 Elo+

VS

Team Averages
Level 135
1,497 SR
1,459 Elo+
Ymir
Ymir
Arte_Twitch
Ymir
Level 153
God Stats
6W - 8L
1,459 SR
Queue Stats
629W - 629L
1,478 Elo+
Solo
Awilix
Awilix
CyberTerror0225
Awilix
Level 146
God Stats
1W - 0L
1,602 SR
Queue Stats
77W - 68L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Duck-Kayto
Nu Wa
Level 128
God Stats
54W - 45L
1,451 SR
Queue Stats
228W - 239L
1,394 Elo+
Solo
Medusa
Medusa
Hem0rroides
Medusa
Level 129
God Stats
2W - 5L
1,282 SR
Queue Stats
187W - 169L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WATAFLAKS
Baron Samedi
Level 120
God Stats
11W - 6L
1,689 SR
Queue Stats
97W - 101L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 4 / 5
10,029
528
11,379
18,237
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
15
2 / 4 / 4
9,560
503
10,720
17,491
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
11
0 / 5 / 4
7,631
402
6,070
19,535
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
16
4 / 2 / 4
9,858
519
11,459
20,056
14,930
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
HapaHobo
Skadi
12
0 / 6 / 0
6,761
356
5,122
13,548
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
10,177
536
11,967
17,133
16,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 4 / 9
9,565
503
8,395
16,044
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
2 / 4 / 6
9,269
488
14,675
14,022
5,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
18
12 / 1 / 2
11,587
610
22,769
12,883
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WATAFLAKS
Baron Samedi
17
2 / 2 / 1
10,528
554
7,329
12,721
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
20
21
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
4
5
2.13
L
Chang'e
 
Chang'e
2
4
4
1
W
3
1
11
8.5
W
1
4
9
1.38
W
Nu Wa
2
4
6
1.25
L
Ganesha
0
5
4
0.4
L
Osiris
4
2
4
3
L
Skadi
HapaHobo
Skadi
0
6
0
0
W
Medusa
12
1
2
13
W
Baron Samedi
WATAFLAKS
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,750
Damage
65,135
88,867
Taken
72,803
56,562
Mitigated
44,749
20,074
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,379
2,117
0
5,824
18,237
6,400
708
6,683
11,554
0
75,055
L
Chang'e
 
Chang'e
10,720
676
651
6,420
17,491
8,434
596
9,555
7,936
79,589
0
W
11,967
3,036
920
3,357
17,133
16,785
406
6,646
10,487
43,910
5,838
W
8,395
2,504
0
485
16,044
6,951
255
1,540
14,504
0
77,911
W
Nu Wa
14,675
5,944
84
5,468
14,022
5,820
2,800
4,294
9,728
67,318
1,837
L
Ganesha
6,070
568
662
2,480
19,535
22,321
165
4,320
15,215
32,424
0
L
Osiris
11,459
2,124
0
3,672
20,056
14,930
247
7,710
12,346
0
65,697
L
Skadi
HapaHobo
Skadi
5,122
1,732
0
365
13,548
4,477
0
4,653
8,895
0
41,850
W
Medusa
22,769
11,439
0
7,712
12,883
5,952
1,848
3,228
9,655
0
100,152
W
Baron Samedi
WATAFLAKS
Baron Samedi
7,329
606
107
6,379
12,721
9,241
359
1,440
11,281
78,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,839
Gold Earned
51,126
493
Minions Killed
546
0
Camps Cleared
0
1,666,272
Distance Traveled
1,718,513
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,029
528
124
7
0
382,296
2
L
Chang'e
9,560
503
144
8
0
318,832
1
W
Ymir
10,177
536
55
3
0
371,448
1
W
Awilix
9,565
503
98
5
0
365,302
3
W
Nu Wa
9,269
488
92
5
0
313,646
6
L
Ganesha
7,631
402
13
1
0
304,984
3
L
Osiris
9,858
519
119
6
0
348,319
4
L
Skadi
6,761
356
93
5
0
311,841
2
W
Medusa
11,587
610
150
8
0
344,595
4
W
Baron Samedi
10,528
554
151
8
0
323,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role