Player Matchup

Chronos
Chronos
 
Chronos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Bloodwólf
Lancelot
Level 82
God Stats
1W - 0L
1,743 SR
Queue Stats
15W - 18L
1,501 Elo+
Solo
Rama
Rama
PossitiveVibesxd
Rama
Level 66
God Stats
2W - 1L
1,826 SR
Queue Stats
105W - 76L
1,569 Elo+
Party 1
Team Averages
Level 86
1,690 SR
1,523 Elo+

VS

Team Averages
Level 70
1,551 SR
1,413 Elo+
Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SavlikCZ
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,253 Elo+
Solo
Nox
Nox
cuentadeprueba
Nox
Level 32
God Stats
1W - 2L
1,653 SR
Queue Stats
6W - 11L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 2 / 7
7,966
797
7,177
8,132
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Bloodwólf
Lancelot
12
4 / 0 / 7
8,576
858
8,187
9,402
5,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 6
9,072
907
10,410
11,999
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 2
6,353
635
3,694
9,934
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
1 / 4 / 1
7,066
707
4,663
14,083
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 4 / 2
6,750
675
5,958
8,588
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
1
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
7
2.75
L
Ishtar
 
Ishtar
0
5
2
0.2
W
Lancelot
Bloodwólf
Lancelot
4
0
7
7.5
W
7
1
6
10
L
Ymir
1
4
1
0.38
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
14,315
29,533
Taken
32,605
13,970
Mitigated
20,222
11,244
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,177
3,218
0
2,254
8,132
3,638
1,390
2,328
5,804
35,130
3,325
L
Ishtar
 
Ishtar
3,694
2,116
0
1,703
9,934
3,903
0
1,768
8,166
0
17,121
W
Lancelot
Bloodwólf
Lancelot
8,187
2,369
595
3,192
9,402
5,247
258
4,142
5,260
0
33,544
W
10,410
7,961
0
5,203
11,999
5,085
1,367
5,022
6,977
0
38,948
L
Ymir
4,663
2,066
0
938
14,083
12,533
0
4,316
9,767
8,369
0
L
5,958
832
0
500
8,588
3,786
0
1,060
7,528
32,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
20,169
139
Minions Killed
88
0
Camps Cleared
0
585,012
Distance Traveled
521,683
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,966
797
50
5
0
181,873
2
L
Ishtar
6,353
635
35
4
0
173,189
1
W
Lancelot
8,576
858
35
4
0
236,518
4
W
Rama
9,072
907
54
5
0
166,621
1
L
Ymir
7,066
707
8
1
0
162,637
5
L
Nox
6,750
675
45
5
0
185,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role