Player Matchup

Kukulkan
Kukulkan
Gold V
Aquahfina
Kukulkan
Gold V
Level 109
God Stats
5W - 3L
1,481 SR
Queue Stats
44W - 48L
1,515 MMR
Party 2
Bakasura
Bakasura
Gold I
Criticsm
Bakasura
Gold I
Level 78
God Stats
14W - 12L
1,671 SR
Queue Stats
48W - 41L
1,777 MMR
Party 2
Rama
Rama
Gold I
mak1nplayz_-
Rama
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,686 MMR
Solo
Mulan
Mulan
Gold II
notmikeoochie
Mulan
Gold II
Level 109
God Stats
3W - 3L
1,653 SR
Queue Stats
31W - 33L
1,623 MMR
Solo
Ares
Ares
Gold I
x417-DonKD
Ares
Gold I
Level 160
God Stats
3W - 2L
1,687 SR
Queue Stats
178W - 174L
1,650 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,598 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,524 SR
1,574 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
El Paps4678
Ne Zha
Platinum III
Level 160
God Stats
6W - 5L
1,527 SR
Queue Stats
247W - 241L
1,738 MMR
Party 3
Maui
Maui
Platinum V
NBK mikrey
Maui
Platinum V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 236L
1,530 MMR
Party 3
Guan Yu
Guan Yu
Gold I
Rockkyyy-_-
Guan Yu
Gold I
Level 158
God Stats
6W - 5L
1,593 SR
Queue Stats
1,216W - 1,225L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aquahfina
Kukulkan
16
3 / 2 / 0
10,870
518
9,517
11,468
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Criticsm
Bakasura
15
3 / 5 / 1
10,109
481
9,535
21,980
9,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 5
10,126
482
12,354
14,363
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 1 / 4
11,313
539
13,982
19,656
14,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 5
10,895
519
10,666
20,351
26,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
LancelotChang'eSusanoThor

VS

Bans
IshtarBellonaAnhurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 3 / 4
10,713
510
8,796
12,880
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
16
2 / 0 / 4
9,766
465
13,179
17,026
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
19
7 / 2 / 2
11,877
566
18,783
21,090
10,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 5
9,218
439
2,933
18,304
17,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Rockkyyy-_-
Guan Yu
17
3 / 3 / 1
10,926
520
14,798
20,305
25,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
13
13
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
4
1
W
Charybdis
 
Charybdis
2
0
4
4
L
Kukulkan
Aquahfina
Kukulkan
3
2
0
1.5
L
Bakasura
Criticsm
Bakasura
3
5
1
0.7
W
Ne Zha
7
2
2
4
W
0
4
5
0.63
W
Guan Yu
Rockkyyy-_-
Guan Yu
3
3
1
1.17
L
1
4
5
0.88
L
1
1
4
3
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,054
Damage
58,489
87,818
Taken
89,605
62,905
Mitigated
66,191
27,356
Healing
28,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,796
566
0
1,953
12,880
5,912
103
6,049
6,401
102,580
0
W
Charybdis
 
Charybdis
13,179
6,383
0
7,837
17,026
6,107
1,489
3,781
13,091
0
87,604
L
Kukulkan
Aquahfina
Kukulkan
9,517
512
651
3,703
11,468
6,320
616
6,198
5,270
82,410
0
L
Bakasura
Criticsm
Bakasura
9,535
4,942
0
2,330
21,980
9,889
119
2,568
19,178
0
72,718
W
Ne Zha
18,783
5,871
0
6,450
21,090
10,282
0
2,638
17,942
0
134,576
W
2,933
768
2,904
2,946
18,304
17,952
26
4,623
12,876
24,931
2,272
W
Guan Yu
Rockkyyy-_-
Guan Yu
14,798
1,672
433
5,632
20,305
25,938
0
3,626
15,726
0
76,130
L
12,354
9,472
0
5,172
14,363
6,075
735
1,055
13,267
0
79,278
L
13,982
2,440
0
10,166
19,656
14,003
630
314
18,501
0
104,557
L
10,666
866
724
4,610
20,351
26,618
234
2,238
17,875
43,571
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
52,500
629
Minions Killed
631
0
Camps Cleared
0
2,039,369
Distance Traveled
2,104,280
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,713
510
189
9
0
427,916
10
W
Charybdis
9,766
465
111
5
0
374,982
9
L
Kukulkan
10,870
518
148
7
0
420,691
1
L
Bakasura
10,109
481
123
6
0
486,284
2
W
Ne Zha
11,877
566
172
8
0
482,595
3
W
Maui
9,218
439
31
1
0
402,769
2
W
Guan Yu
10,926
520
128
6
0
416,018
2
L
Rama
10,126
482
151
7
0
328,854
2
L
Mulan
11,313
539
172
8
0
394,042
3
L
Ares
10,895
519
35
2
0
409,498
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role