Player Matchup

Nike
Nike
ChefAztek
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,338 Elo+
Party 1
Neith
Neith
KaiserSkylight
Neith
Level 125
God Stats
0W - 1L
1,545 SR
Queue Stats
19W - 36L
1,300 Elo+
Party 1
Tiamat
Tiamat
alexitowtf
Tiamat
Level 129
God Stats
1W - 2L
1,613 SR
Queue Stats
59W - 64L
1,543 Elo+
Solo
Team Averages
Level 127
1,553 SR
1,394 Elo+

VS

Team Averages
Level 78
1,347 SR
1,260 Elo+
Arachne
Arachne
ElHueKo
Arachne
Level 103
God Stats
1W - 2L
1,240 SR
Queue Stats
4W - 12L
1,135 Elo+
Party 2
Maui
Maui
Perikito4thewin
Maui
Level 123
God Stats
5W - 6L
1,301 SR
Queue Stats
51W - 41L
1,523 Elo+
Solo
Vulcan
Vulcan
emisp5
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 3 / 0
6,647
665
4,888
8,022
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 1
7,099
710
9,190
7,422
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
alexitowtf
Tiamat
13
1 / 1 / 0
7,343
734
6,201
7,887
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElHueKo
Arachne
12
1 / 0 / 4
7,752
775
4,809
7,377
6,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
8,315
832
4,326
10,882
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
emisp5
Vulcan
12
3 / 1 / 3
7,640
764
8,823
6,558
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
0
0
W
Arachne
ElHueKo
Arachne
1
0
4
3
L
0
2
1
0.25
W
2
0
4
4
L
Tiamat
alexitowtf
Tiamat
1
1
0
1
W
Vulcan
emisp5
Vulcan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
17,958
23,331
Taken
24,817
14,130
Mitigated
23,692
4,116
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,888
538
0
818
8,022
6,043
171
3,960
4,062
0
22,012
W
Arachne
ElHueKo
Arachne
4,809
3,745
1,497
2,538
7,377
6,601
545
2,093
5,045
0
16,290
L
9,190
3,738
0
1,604
7,422
2,971
991
4,884
2,538
0
36,470
W
4,326
1,607
0
1,758
10,882
13,406
350
2,647
7,974
16,448
0
L
Tiamat
alexitowtf
Tiamat
6,201
473
0
1,694
7,887
5,116
0
4,371
3,516
33,180
0
W
Vulcan
emisp5
Vulcan
8,823
1,880
0
690
6,558
3,685
484
1,494
4,939
30,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,089
Gold Earned
23,707
155
Minions Killed
136
0
Camps Cleared
0
583,333
Distance Traveled
596,587
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,647
665
34
3
0
198,867
3
W
Arachne
7,752
775
32
3
0
202,290
0
L
Neith
7,099
710
63
6
0
183,977
2
W
Maui
8,315
832
43
4
0
196,930
1
L
Tiamat
7,343
734
58
6
0
200,489
2
W
Vulcan
7,640
764
61
6
0
197,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role