Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ATruFlash
Neith
Level 63
God Stats
1W - 3L
1,367 SR
Queue Stats
38W - 34L
1,419 Elo+
Party 1
Chang'e
Chang'e
HypnoticMeerkat
Chang'e
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
20W - 19L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
KingVulpes
Cthulhu
Level 67
God Stats
0W - 2L
1,222 SR
Queue Stats
45W - 38L
1,442 Elo+
Party 1
Thanatos
Thanatos
akame2017
Thanatos
Level 124
God Stats
1W - 5L
1,364 SR
Queue Stats
64W - 81L
1,444 Elo+
Solo
Team Averages
Level 65
1,432 SR
1,439 Elo+

VS

Team Averages
Level 69
1,438 SR
1,362 Elo+
Amaterasu
Amaterasu
Checho3312
Amaterasu
Level 102
God Stats
2W - 2L
1,328 SR
Queue Stats
303W - 340L
1,397 Elo+
Solo
Pele
Pele
Hipeoples0786
Pele
Level 49
God Stats
7W - 5L
1,562 SR
Queue Stats
61W - 70L
1,400 Elo+
Solo
Fafnir
Fafnir
Ninamaru
Fafnir
Level 69
God Stats
2W - 2L
1,483 SR
Queue Stats
5W - 11L
1,256 Elo+
Solo
Ra
Ra
ThoughtRobot
Ra
Level 81
God Stats
20W - 17L
1,517 SR
Queue Stats
210W - 258L
1,432 Elo+
Solo
Neith
Neith
younesnb
Neith
Level 42
God Stats
2W - 2L
1,300 SR
Queue Stats
16W - 28L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
1 / 6 / 2
10,516
438
15,012
20,901
14,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
ATruFlash
Neith
17
2 / 6 / 5
10,747
448
19,329
18,319
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 4
9,372
391
8,908
19,255
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
KingVulpes
Cthulhu
14
2 / 1 / 2
9,692
404
15,227
24,266
30,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
akame2017
Thanatos
17
4 / 5 / 0
10,800
450
10,636
17,732
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Checho3312
Amaterasu
19
3 / 3 / 10
12,949
540
8,289
24,683
22,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
13 / 1 / 6
14,110
588
25,188
33,529
14,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Ninamaru
Fafnir
14
0 / 2 / 12
11,027
459
7,175
22,796
25,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 1 / 10
13,420
559
15,026
15,191
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
younesnb
Neith
17
3 / 3 / 9
10,913
455
14,010
15,806
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
23
23
Deaths
10
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
6
2
0.33
L
Neith
ATruFlash
Neith
2
6
5
0.75
W
Amaterasu
Checho3312
Amaterasu
3
3
10
2.67
W
13
1
6
16
L
1
5
4
0.6
L
Cthulhu
KingVulpes
Cthulhu
2
1
2
3
W
Fafnir
Ninamaru
Fafnir
0
2
12
3
W
4
1
10
9
L
Thanatos
akame2017
Thanatos
4
5
0
0.8
W
Neith
younesnb
Neith
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,112
Damage
69,688
100,473
Taken
112,005
67,897
Mitigated
78,261
28,587
Healing
47,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,012
1,959
0
4,821
20,901
14,562
1,118
2,009
18,892
79
79,660
L
Neith
ATruFlash
Neith
19,329
9,009
0
4,127
18,319
9,126
2,161
2,597
15,722
0
100,988
W
Amaterasu
Checho3312
Amaterasu
8,289
3,318
0
8,232
24,683
22,377
4,255
5,389
19,294
0
101,754
W
25,188
9,990
0
13,392
33,529
14,715
129
5,475
28,054
0
141,755
L
8,908
1,819
1,921
2,990
19,255
6,776
1,086
6,850
12,405
49,648
0
L
Cthulhu
KingVulpes
Cthulhu
15,227
425
596
2,215
24,266
30,064
372
7,962
14,596
40,892
6,256
W
Fafnir
Ninamaru
Fafnir
7,175
1,407
0
8,539
22,796
25,712
554
10,026
12,770
32,314
0
W
15,026
1,068
4,566
8,717
15,191
7,514
486
5,679
9,512
142,948
290
L
Thanatos
akame2017
Thanatos
10,636
2,489
0
11,917
17,732
7,369
1,401
2,624
15,108
0
77,427
W
Neith
younesnb
Neith
14,010
6,250
0
4,338
15,806
7,943
0
5,261
10,545
0
71,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,127
Gold Earned
62,419
544
Minions Killed
599
0
Camps Cleared
0
2,095,777
Distance Traveled
2,394,814
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,516
438
142
6
0
446,899
8
L
Neith
10,747
448
156
7
0
350,801
4
W
Amaterasu
12,949
540
124
5
0
456,123
6
W
Pele
14,110
588
149
6
0
509,039
3
L
Chang'e
9,372
391
74
3
0
398,460
2
L
Cthulhu
9,692
404
54
2
0
474,259
10
W
Fafnir
11,027
459
36
2
0
458,466
0
W
Ra
13,420
559
210
9
0
500,116
4
L
Thanatos
10,800
450
118
5
0
425,358
2
W
Neith
10,913
455
80
3
0
471,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role