Player Matchup

Nox
Nox
Gold IV
 
Nox
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Silver II
Clapbutts
Skadi
Silver II
Level 126
God Stats
0W - 2L
1,259 SR
Queue Stats
6W - 13L
1,284 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
JoJossef1
Sun Wukong
Gold IV
Level 62
God Stats
2W - 1L
1,643 SR
Queue Stats
45W - 57L
1,483 MMR
Solo
Terra
Terra
Silver III
smackbutts
Terra
Silver III
Level 118
God Stats
0W - 1L
1,408 SR
Queue Stats
11W - 21L
1,152 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,462 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,508 SR
1,360 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
ADJX
Nemesis
Silver I
Level 144
God Stats
10W - 2L
1,619 SR
Queue Stats
366W - 377L
1,106 MMR
Solo
Izanami
Izanami
Silver I
SmooveJay
Izanami
Silver I
Level 128
God Stats
297W - 262L
1,520 SR
Queue Stats
412W - 443L
1,113 MMR
Solo
Athena
Athena
Gold III
SneakyMonkey23
Athena
Gold III
Level 109
God Stats
1W - 3L
1,315 SR
Queue Stats
403W - 399L
1,519 MMR
Solo
Poseidon
Poseidon
Gold II
belcebu67
Poseidon
Gold II
Level 145
God Stats
11W - 3L
1,585 SR
Queue Stats
248W - 250L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 1
5,304
530
1,907
4,076
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
8
1 / 4 / 0
4,997
500
2,171
7,858
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Clapbutts
Skadi
6
0 / 4 / 0
4,025
403
1,945
5,387
1,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
JoJossef1
Sun Wukong
7
0 / 6 / 0
4,488
449
1,794
10,984
3,461
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
7
0 / 1 / 0
4,310
431
2,351
7,446
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BellonaHadesAgniCernunnos

VS

Bans
PeleMercuryMauiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 2
7,990
799
8,640
5,559
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ADJX
Nemesis
9
3 / 1 / 3
5,992
599
3,974
6,448
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SmooveJay
Izanami
11
4 / 1 / 3
6,523
652
7,934
6,077
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 0 / 5
6,141
614
2,615
5,186
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
belcebu67
Poseidon
11
2 / 0 / 1
6,350
635
2,772
3,154
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Anubis
 
Anubis
6
0
2
7
W
Nemesis
ADJX
Nemesis
3
1
3
4.5
L
Skadi
Clapbutts
Skadi
0
4
0
0
L
Sun Wukong
JoJossef1
Sun Wukong
0
6
0
0
W
Izanami
SmooveJay
Izanami
4
1
3
5.5
W
1
0
5
3.5
W
Poseidon
belcebu67
Poseidon
2
0
1
2.5
L
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,168
Damage
25,935
35,751
Taken
26,424
13,144
Mitigated
11,076
9,825
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,907
377
0
810
4,076
1,744
0
427
3,649
34,652
0
L
Thanatos
 
Thanatos
2,171
793
0
4,865
7,858
3,355
0
2,743
5,115
0
26,244
W
Anubis
 
Anubis
8,640
565
0
4,061
5,559
2,487
103
0
5,559
58,960
0
W
Nemesis
ADJX
Nemesis
3,974
2,152
0
722
6,448
2,006
0
731
5,717
0
38,268
L
Skadi
Clapbutts
Skadi
1,945
864
0
389
5,387
1,141
0
633
4,754
0
19,913
L
Sun Wukong
JoJossef1
Sun Wukong
1,794
505
0
1,774
10,984
3,461
0
8,183
2,801
0
23,314
W
Izanami
SmooveJay
Izanami
7,934
5,274
0
2,037
6,077
2,060
1,823
1,891
4,186
0
57,785
W
2,615
631
0
1,411
5,186
3,650
0
1,403
3,783
8,633
1,728
W
Poseidon
belcebu67
Poseidon
2,772
276
0
1,838
3,154
873
877
233
2,921
52,409
0
L
Terra
2,351
379
116
1,871
7,446
3,443
0
1,732
5,714
12,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,124
Gold Earned
32,996
214
Minions Killed
381
0
Camps Cleared
0
861,486
Distance Traveled
1,051,148
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,304
530
70
7
0
186,844
4
L
Thanatos
4,997
500
53
5
0
189,437
3
W
Anubis
7,990
799
106
11
0
170,412
5
W
Nemesis
5,992
599
59
6
0
271,624
5
L
Skadi
4,025
403
29
3
0
131,185
4
L
Sun Wukong
4,488
449
43
4
0
166,193
1
W
Izanami
6,523
652
96
10
0
165,902
0
W
Athena
6,141
614
23
2
0
211,365
2
W
Poseidon
6,350
635
97
10
0
231,845
4
L
Terra
4,310
431
19
2
0
187,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role