Player Matchup

Freya
Freya
Grifly
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,530 Elo+
Party 3
Thanatos
Thanatos
Ilumir
Thanatos
Level 103
God Stats
1W - 0L
1,613 SR
Queue Stats
9W - 8L
1,562 Elo+
Party 1
Janus
Janus
Piwbar
Janus
Level 107
God Stats
1W - 0L
1,462 SR
Queue Stats
29W - 30L
1,512 Elo+
Party 1
Izanami
Izanami
Tushika
Izanami
Level 100
God Stats
1W - 0L
1,692 SR
Queue Stats
29W - 30L
1,512 Elo+
Party 1
Sobek
Sobek
Vonrohr
Sobek
Level 108
God Stats
2W - 0L
1,732 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 3
Team Averages
Level 113
1,600 SR
1,518 Elo+

VS

Team Averages
Level 131
1,529 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
KEKO_SB
Artemis
Level 127
God Stats
2W - 3L
1,514 SR
Queue Stats
82W - 78L
1,507 Elo+
Solo
Bellona
Bellona
vitakov
Bellona
Level 157
God Stats
3W - 1L
1,629 SR
Queue Stats
191W - 197L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Grifly
Freya
20
12 / 5 / 20
12,302
820
13,007
15,654
9,749
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Ilumir
Thanatos
17
6 / 6 / 19
11,637
776
15,495
18,973
11,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Piwbar
Janus
20
13 / 2 / 23
14,305
954
26,263
12,778
7,725
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Tushika
Izanami
19
8 / 4 / 20
11,925
795
18,774
14,036
8,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Vonrohr
Sobek
17
0 / 4 / 20
10,740
716
7,681
24,652
32,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
6 / 8 / 10
11,585
772
22,020
17,673
8,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
18
4 / 8 / 10
10,480
699
8,209
19,952
9,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sol
 
Sol
17
1 / 7 / 13
9,659
644
16,700
17,932
7,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
KEKO_SB
Artemis
18
6 / 8 / 9
10,621
708
18,494
16,519
8,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
vitakov
Bellona
15
1 / 8 / 10
9,182
612
7,873
19,978
22,399
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
70
39
Kills
18
21
Deaths
39
102
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
8
10
1.38
L
Chronos
 
Chronos
4
8
10
1.13
L
Sol
 
Sol
1
7
13
1.07
W
Freya
Grifly
Freya
12
5
20
4.4
W
Thanatos
Ilumir
Thanatos
6
6
19
2.58
L
Artemis
KEKO_SB
Artemis
6
8
9
1.31
W
Janus
Piwbar
Janus
13
2
23
12.25
W
Izanami
Tushika
Izanami
8
4
20
4.5
W
Sobek
Vonrohr
Sobek
0
4
20
2.5
L
Bellona
vitakov
Bellona
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,220
Damage
73,296
86,093
Taken
92,054
69,535
Mitigated
55,747
34,967
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
22,020
9,069
1,097
1,252
17,673
8,039
410
10,327
7,346
0
45,308
L
Chronos
 
Chronos
8,209
3,089
1,437
3,772
19,952
9,232
390
8,706
11,246
17,624
0
L
Sol
 
Sol
16,700
4,116
928
5,105
17,932
7,617
1,021
10,713
7,219
30,531
0
W
Freya
Grifly
Freya
13,007
4,672
1,484
3,464
15,654
9,749
1,843
4,225
11,429
22,638
0
W
Thanatos
Ilumir
Thanatos
15,495
2,645
2,477
9,298
18,973
11,205
0
4,789
14,184
0
22,944
L
Artemis
KEKO_SB
Artemis
18,494
6,814
699
1,787
16,519
8,460
61
7,663
8,856
0
27,095
W
Janus
Piwbar
Janus
26,263
2,084
1,319
3,500
12,778
7,725
2,059
3,838
8,940
62,435
0
W
Izanami
Tushika
Izanami
18,774
13,950
1,527
2,221
14,036
8,331
4,545
5,341
8,695
0
35,543
W
Sobek
Vonrohr
Sobek
7,681
177
1,673
8,004
24,652
32,525
554
6,716
17,936
13,404
0
L
Bellona
vitakov
Bellona
7,873
1,267
1,265
2,257
19,978
22,399
0
9,542
10,436
0
12,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,909
Gold Earned
51,527
169
Minions Killed
132
0
Camps Cleared
0
1,334,404
Distance Traveled
1,150,615
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,585
772
53
4
0
227,934
0
L
Chronos
10,480
699
16
1
0
234,569
0
L
Sol
9,659
644
29
2
0
233,938
0
W
Freya
12,302
820
18
1
0
255,288
0
W
Thanatos
11,637
776
20
1
0
269,836
1
L
Artemis
10,621
708
20
1
0
215,219
0
W
Janus
14,305
954
84
6
0
293,966
1
W
Izanami
11,925
795
39
3
0
235,873
3
W
Sobek
10,740
716
8
1
0
279,441
0
L
Bellona
9,182
612
14
1
0
238,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role