Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Alex_15_vk
Ishtar
Level 87
God Stats
6W - 2L
1,676 SR
Queue Stats
210W - 261L
1,325 Elo+
Party 2
Ravana
Ravana
Corpa__vk
Ravana
Level 89
God Stats
4W - 6L
1,363 SR
Queue Stats
205W - 256L
1,330 Elo+
Party 2
Olorun
Olorun
DarrenGaming-353
Olorun
Level 102
God Stats
3W - 1L
1,477 SR
Queue Stats
249W - 337L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
R2_MiROH__
Amaterasu
Level 68
God Stats
3W - 5L
1,434 SR
Queue Stats
72W - 125L
1,294 Elo+
Party 1
Team Averages
Level 99
1,490 SR
1,365 Elo+

VS

Team Averages
Level 77
1,389 SR
1,387 Elo+
Cliodhna
Cliodhna
DramaSpy
Cliodhna
Level 99
God Stats
11W - 11L
1,427 SR
Queue Stats
116W - 132L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
V1per-_-04
Baron Samedi
Level 64
God Stats
3W - 7L
1,489 SR
Queue Stats
39W - 46L
1,373 Elo+
Party 3
Tiamat
Tiamat
liamparker44
Tiamat
Level 69
God Stats
1W - 4L
1,375 SR
Queue Stats
24W - 30L
1,373 Elo+
Party 3
Sol
Sol
wrestling-kid
Sol
Level 67
God Stats
1W - 3L
1,395 SR
Queue Stats
57W - 60L
1,409 Elo+
Solo
Discordia
Discordia
yamisoul23
Discordia
Level 85
God Stats
0W - 3L
1,257 SR
Queue Stats
54W - 62L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 3
7,960
498
9,649
16,872
13,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Alex_15_vk
Ishtar
16
4 / 0 / 3
9,402
588
5,829
9,250
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Corpa__vk
Ravana
16
6 / 0 / 3
9,972
623
6,605
7,382
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
7,638
477
5,235
10,930
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
R2_MiROH__
Amaterasu
14
0 / 4 / 2
8,774
548
7,518
19,304
12,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DramaSpy
Cliodhna
12
0 / 1 / 3
7,204
450
9,731
12,734
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
V1per-_-04
Baron Samedi
11
0 / 1 / 1
6,947
434
4,736
9,279
9,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
14
4 / 4 / 0
8,303
519
14,259
13,005
8,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 1
6,683
418
10,389
12,270
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
yamisoul23
Discordia
12
1 / 2 / 0
7,402
463
3,788
5,915
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
6
6
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
3
3.5
W
Ishtar
Alex_15_vk
Ishtar
4
0
3
5.5
W
Ravana
Corpa__vk
Ravana
6
0
3
7.5
W
0
1
3
1.5
L
Cliodhna
DramaSpy
Cliodhna
0
1
3
1.5
W
Amaterasu
R2_MiROH__
Amaterasu
0
4
2
0.25
L
Baron Samedi
V1per-_-04
Baron Samedi
0
1
1
0.5
L
Tiamat
4
4
0
1
L
1
4
1
0.38
L
Discordia
yamisoul23
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
42,903
63,738
Taken
53,203
37,941
Mitigated
29,426
35,378
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,649
2,724
0
6,639
16,872
13,486
192
8,963
7,779
0
35,863
W
Ishtar
Alex_15_vk
Ishtar
5,829
2,558
0
7,431
9,250
4,158
1,337
3,701
5,521
0
76,228
W
Ravana
Corpa__vk
Ravana
6,605
1,548
0
5,620
7,382
3,718
17
2,330
4,970
0
85,060
W
5,235
2,455
256
6,569
10,930
4,475
534
6,168
4,762
53,545
360
L
Cliodhna
DramaSpy
Cliodhna
9,731
455
0
6,612
12,734
4,793
366
819
11,915
0
60,629
W
Amaterasu
R2_MiROH__
Amaterasu
7,518
2,678
0
8,863
19,304
12,104
0
11,497
7,164
0
66,235
L
Baron Samedi
V1per-_-04
Baron Samedi
4,736
345
1,590
4,138
9,279
9,328
0
1,131
8,148
19,728
0
L
Tiamat
14,259
1,590
58
4,321
13,005
8,422
846
0
13,005
58,801
0
L
10,389
4,085
0
4,147
12,270
4,788
504
3,235
9,035
48,464
5,312
L
Discordia
yamisoul23
Discordia
3,788
54
0
518
5,915
2,095
0
0
5,915
51,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
36,539
540
Minions Killed
405
0
Camps Cleared
0
1,579,460
Distance Traveled
1,546,898
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,960
498
61
4
0
329,044
0
W
Ishtar
9,402
588
145
9
0
293,818
1
W
Ravana
9,972
623
133
8
0
384,860
1
W
Olorun
7,638
477
74
5
0
278,830
3
L
Cliodhna
7,204
450
87
5
0
360,658
0
W
Amaterasu
8,774
548
127
8
0
292,908
1
L
Baron Samedi
6,947
434
24
2
0
317,023
1
L
Tiamat
8,303
519
106
7
0
274,096
2
L
Sol
6,683
418
79
5
0
295,384
2
L
Discordia
7,402
463
109
7
0
299,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role