Player Matchup

Artemis
Artemis
ATruFlash
Artemis
Level 63
God Stats
3W - 2L
1,462 SR
Queue Stats
38W - 34L
1,410 Elo+
Party 1
Freya
Freya
Cevian
Freya
Level 86
God Stats
8W - 21L
1,214 SR
Queue Stats
249W - 265L
1,351 Elo+
Solo
Lancelot
Lancelot
Grewvy
Lancelot
Level 39
God Stats
3W - 2L
1,427 SR
Queue Stats
39W - 43L
1,460 Elo+
Solo
Chang'e
Chang'e
HypnoticMeerkat
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
KingVulpes
Jormungandr
Level 67
God Stats
2W - 0L
1,701 SR
Queue Stats
45W - 38L
1,434 Elo+
Party 1
Team Averages
Level 57
1,461 SR
1,407 Elo+

VS

Team Averages
Level 37
1,465 SR
1,326 Elo+
Kukulkan
Kukulkan
Haxusman
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,203 Elo+
Party 3
Xing Tian
Xing Tian
MakakuMan
Xing Tian
Level 33
God Stats
3W - 3L
1,600 SR
Queue Stats
10W - 20L
1,361 Elo+
Solo
Fenrir
Fenrir
Nemnus
Fenrir
Level 28
God Stats
0W - 2L
1,157 SR
Queue Stats
11W - 20L
1,331 Elo+
Party 2
Achilles
Achilles
OsirisKeeper
Achilles
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
5W - 13L
1,246 Elo+
Party 3
Izanami
Izanami
orakuruu
Izanami
Level 54
God Stats
29W - 18L
1,560 SR
Queue Stats
48W - 39L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATruFlash
Artemis
12
6 / 0 / 3
7,065
589
9,762
7,803
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Cevian
Freya
12
2 / 1 / 7
6,663
555
2,261
5,532
2,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Grewvy
Lancelot
12
8 / 0 / 4
7,861
655
8,689
7,667
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 7
7,491
624
7,416
6,898
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KingVulpes
Jormungandr
12
4 / 0 / 9
7,594
633
7,262
7,961
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Haxusman
Kukulkan
9
0 / 5 / 0
5,715
476
2,721
6,924
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MakakuMan
Xing Tian
8
0 / 4 / 0
4,784
399
3,069
11,822
9,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Nemnus
Fenrir
8
0 / 3 / 1
4,931
411
3,164
8,356
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
OsirisKeeper
Achilles
10
2 / 6 / 1
5,888
491
4,890
11,782
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
orakuruu
Izanami
9
1 / 5 / 1
5,555
463
5,593
10,076
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
23
Kills
3
3
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
ATruFlash
Artemis
6
0
3
7.5
W
Freya
Cevian
Freya
2
1
7
5.5
W
Lancelot
Grewvy
Lancelot
8
0
4
10
L
Kukulkan
Haxusman
Kukulkan
0
5
0
0
W
3
2
7
3.25
W
Jormungandr
KingVulpes
Jormungandr
4
0
9
8.5
L
Xing Tian
MakakuMan
Xing Tian
0
4
0
0
L
Fenrir
Nemnus
Fenrir
0
3
1
0.17
L
Achilles
OsirisKeeper
Achilles
2
6
1
0.42
L
Izanami
orakuruu
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
19,437
35,861
Taken
48,960
17,577
Mitigated
26,327
12,599
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ATruFlash
Artemis
9,762
5,409
0
4,299
7,803
2,992
2,237
1,489
6,314
0
44,148
W
Freya
Cevian
Freya
2,261
783
0
2,071
5,532
2,499
162
2,425
3,107
24,529
0
W
Lancelot
Grewvy
Lancelot
8,689
1,867
0
1,253
7,667
3,033
0
192
7,430
0
46,564
L
Kukulkan
Haxusman
Kukulkan
2,721
158
0
70
6,924
2,473
304
2,015
4,909
34,446
0
W
7,416
1,529
589
1,909
6,898
2,302
468
376
6,113
38,815
0
W
Jormungandr
KingVulpes
Jormungandr
7,262
1,803
286
2,192
7,961
6,751
166
1,308
6,608
25,509
4,912
L
Xing Tian
MakakuMan
Xing Tian
3,069
184
81
969
11,822
9,191
0
4,115
7,707
13,157
0
L
Fenrir
Nemnus
Fenrir
3,164
742
0
432
8,356
2,998
0
1,458
6,898
0
25,463
L
Achilles
OsirisKeeper
Achilles
4,890
1,987
0
2,265
11,782
8,502
0
5,951
5,831
0
25,486
L
Izanami
orakuruu
Izanami
5,593
3,329
0
1,391
10,076
3,163
0
2,926
7,150
0
34,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
26,873
302
Minions Killed
225
0
Camps Cleared
0
1,114,163
Distance Traveled
1,039,678
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,065
589
74
6
0
181,214
3
W
Freya
6,663
555
39
3
0
206,799
4
W
Lancelot
7,861
655
81
7
0
276,838
1
L
Kukulkan
5,715
476
63
5
0
192,611
0
W
Chang'e
7,491
624
73
6
0
205,504
1
W
Jormungandr
7,594
633
35
3
0
243,808
3
L
Xing Tian
4,784
399
18
2
0
209,518
1
L
Fenrir
4,931
411
44
4
0
241,530
1
L
Achilles
5,888
491
42
4
0
194,053
1
L
Izanami
5,555
463
58
5
0
201,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role