Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Robot__Power
Chang'e
Level 76
God Stats
3W - 1L
1,592 SR
Queue Stats
70W - 64L
1,415 Elo+
Party 2
Arachne
Arachne
SupremeLord400
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
axkrogh
Gilgamesh
Level 60
God Stats
11W - 8L
1,394 SR
Queue Stats
75W - 81L
1,404 Elo+
Party 2
Horus
Horus
oscarbebiwbb
Horus
Level 86
God Stats
15W - 5L
1,725 SR
Queue Stats
134W - 140L
1,438 Elo+
Party 2
Team Averages
Level 78
1,542 SR
1,436 Elo+

VS

Team Averages
Level 65
1,350 SR
1,316 Elo+
Skadi
Skadi
Hook-Mee
Skadi
Level 43
God Stats
1W - 4L
1,316 SR
Queue Stats
16W - 31L
1,289 Elo+
Solo
Thanatos
Thanatos
MPC_javi83
Thanatos
Level 102
God Stats
6W - 8L
1,403 SR
Queue Stats
54W - 87L
1,296 Elo+
Party 3
Tyr
Tyr
TOXIC-_-TMZ
Tyr
Level 29
God Stats
0W - 3L
1,263 SR
Queue Stats
40W - 68L
1,300 Elo+
Party 3
Nu Wa
Nu Wa
Xxfirewolf_25xX
Nu Wa
Level 65
God Stats
16W - 19L
1,425 SR
Queue Stats
127W - 166L
1,350 Elo+
Party 1
Mulan
Mulan
YaXo67
Mulan
Level 84
God Stats
1W - 5L
1,345 SR
Queue Stats
97W - 112L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 5
7,757
597
6,723
7,651
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Robot__Power
Chang'e
11
3 / 2 / 7
7,235
557
7,914
8,646
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
3 / 1 / 3
7,354
566
3,722
10,539
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
axkrogh
Gilgamesh
14
7 / 0 / 1
8,693
669
9,165
9,629
7,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 1 / 6
8,212
632
5,741
10,046
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hook-Mee
Skadi
9
1 / 5 / 2
5,723
440
6,953
10,627
3,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
MPC_javi83
Thanatos
4
0 / 1 / 0
4,477
344
700
3,351
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 3
5,618
432
3,158
10,770
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

10
2 / 4 / 1
6,355
489
10,630
7,980
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
YaXo67
Mulan
9
0 / 4 / 0
5,580
429
4,976
10,191
6,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
4
4
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
Skadi
Hook-Mee
Skadi
1
5
2
0.4
L
Thanatos
MPC_javi83
Thanatos
0
1
0
0
W
Chang'e
Robot__Power
Chang'e
3
2
7
3.25
W
3
1
3
4.5
L
1
5
3
0.5
L
2
4
1
0.63
L
Mulan
YaXo67
Mulan
0
4
0
0
W
Gilgamesh
axkrogh
Gilgamesh
7
0
1
7.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
26,417
46,511
Taken
42,919
23,186
Mitigated
19,729
21,806
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,723
2,177
0
4,608
7,651
2,733
1,958
4,503
2,806
0
62,791
L
Skadi
Hook-Mee
Skadi
6,953
2,390
0
1,586
10,627
3,218
0
3,148
7,479
0
41,467
L
Thanatos
MPC_javi83
Thanatos
700
349
0
2,524
3,351
1,243
0
0
3,351
0
11,922
W
Chang'e
Robot__Power
Chang'e
7,914
1,040
2,395
4,259
8,646
2,810
84
918
7,574
34,497
6,958
W
3,722
2,512
41
2,232
10,539
3,908
1,375
1,866
8,427
0
49,667
L
3,158
866
0
1,981
10,770
6,567
0
3,897
6,873
0
12,448
L
10,630
3,993
0
818
7,980
2,599
0
273
7,707
37,621
0
L
Mulan
YaXo67
Mulan
4,976
744
0
1,960
10,191
6,102
0
0
10,191
0
32,547
W
Gilgamesh
axkrogh
Gilgamesh
9,165
3,187
0
4,453
9,629
7,061
804
1,457
8,040
0
60,514
W
5,741
2,349
589
3,229
10,046
6,674
276
860
9,034
0
29,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
27,753
391
Minions Killed
219
0
Camps Cleared
0
1,233,685
Distance Traveled
918,917
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,757
597
110
8
0
206,096
5
L
Skadi
5,723
440
60
5
0
205,333
1
L
Thanatos
4,477
344
32
2
0
102,674
1
W
Chang'e
7,235
557
76
6
0
246,802
0
W
Arachne
7,354
566
75
6
0
276,223
0
L
Tyr
5,618
432
23
2
0
243,037
0
L
Nu Wa
6,355
489
48
4
0
195,817
1
L
Mulan
5,580
429
56
4
0
172,056
0
W
Gilgamesh
8,693
669
100
8
0
257,544
2
W
Horus
8,212
632
30
2
0
247,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role