Player Matchup

Set
Set
BigMilkerz
Set
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,068 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reaperr5291
Cu Chulainn
Level 64
God Stats
2W - 0L
1,682 SR
Queue Stats
90W - 101L
1,419 Elo+
Party 2
Izanami
Izanami
TILTADO19
Izanami
Level 39
God Stats
9W - 13L
1,274 SR
Queue Stats
56W - 88L
1,329 Elo+
Party 2
Ganesha
Ganesha
Vighardur
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,376 Elo+
Solo
Ra
Ra
xVi7E v LoRD
Ra
Level 120
God Stats
6W - 7L
1,375 SR
Queue Stats
170W - 185L
1,387 Elo+
Party 2
Team Averages
Level 63
1,466 SR
1,316 Elo+

VS

Team Averages
Level 49
1,418 SR
1,373 Elo+
Cerberus
Cerberus
DefiledSorrow
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Ezuri822
Zeus
Level 119
God Stats
0W - 3L
1,352 SR
Queue Stats
0W - 5L
1,062 Elo+
Party 1
Shiva
Shiva
llx_FlyinSky_xll
Shiva
Level 38
God Stats
0W - 2L
1,240 SR
Queue Stats
10W - 20L
1,303 Elo+
Solo
Nemesis
Nemesis
the Doctor764
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
warrior775
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,982
599
5,730
10,877
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Reaperr5291
Cu Chulainn
15
8 / 2 / 2
10,016
668
14,641
11,494
10,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
TILTADO19
Izanami
13
0 / 1 / 2
8,088
539
8,071
9,674
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Vighardur
Ganesha
11
0 / 1 / 1
7,666
511
4,877
9,282
7,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 1 / 4
9,397
626
7,111
9,164
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DefiledSorrow
Cerberus
10
0 / 1 / 3
5,869
391
6,168
10,711
8,351
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
15
4 / 2 / 0
8,484
566
7,110
9,772
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 8 / 1
6,314
421
7,180
15,942
7,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
9
0 / 3 / 1
5,896
393
2,083
12,180
4,150
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
warrior775
Gilgamesh
8
0 / 2 / 2
5,665
378
4,783
10,432
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
6
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Cerberus
DefiledSorrow
Cerberus
0
1
3
1.5
L
Zeus
4
2
0
2
W
Cu Chulainn
Reaperr5291
Cu Chulainn
8
2
2
4.5
W
Izanami
TILTADO19
Izanami
0
1
2
1
W
Ganesha
Vighardur
Ganesha
0
1
1
0.5
L
2
8
1
0.31
L
Nemesis
0
3
1
0.17
L
Gilgamesh
warrior775
Gilgamesh
0
2
2
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,430
Damage
27,324
50,491
Taken
59,037
31,486
Mitigated
30,451
16,799
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,730
3,184
0
1,558
10,877
5,866
1,635
983
9,894
0
57,808
L
Cerberus
DefiledSorrow
Cerberus
6,168
602
0
4,013
10,711
8,351
0
2,922
7,789
24,570
0
L
Zeus
7,110
349
0
467
9,772
4,232
94
3,767
6,005
62,297
0
W
Cu Chulainn
Reaperr5291
Cu Chulainn
14,641
2,380
0
1,380
11,494
10,222
1,161
1,509
9,985
6,857
64,019
W
Izanami
TILTADO19
Izanami
8,071
6,098
0
4,250
9,674
3,743
2,707
3,612
6,062
0
73,722
W
Ganesha
Vighardur
Ganesha
4,877
921
2,319
2,062
9,282
7,365
130
3,817
5,465
12,551
5,908
L
7,180
2,170
63
2,769
15,942
7,322
0
2,216
13,726
0
25,765
L
Nemesis
2,083
951
0
3,139
12,180
4,150
0
1,280
10,900
0
29,862
L
Gilgamesh
warrior775
Gilgamesh
4,783
1,329
0
2,677
10,432
6,396
0
2,217
8,215
0
22,613
W
7,111
464
499
4,731
9,164
4,290
594
3,357
5,807
81,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,149
Gold Earned
32,228
526
Minions Killed
274
0
Camps Cleared
0
1,414,845
Distance Traveled
1,448,319
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,982
599
101
7
0
308,332
0
L
Cerberus
5,869
391
49
3
0
299,163
3
L
Zeus
8,484
566
117
8
0
264,761
6
W
Cu Chulainn
10,016
668
126
8
0
284,059
0
W
Izanami
8,088
539
149
10
0
264,812
2
W
Ganesha
7,666
511
10
1
0
271,410
8
L
Shiva
6,314
421
27
2
0
277,501
1
L
Nemesis
5,896
393
46
3
0
292,616
0
L
Gilgamesh
5,665
378
35
2
0
314,278
4
W
Ra
9,397
626
140
9
0
286,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role