Player Matchup

Tyr
Tyr
Lil_Arex_ok
Tyr
Level 28
God Stats
1W - 2L
1,424 SR
Queue Stats
2W - 10L
1,146 Elo+
Party 2
Lancelot
Lancelot
Lil_Twitter_Ok
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,134 Elo+
Party 2
Atlas
Atlas
XxProhZeDxX
Atlas
Level 40
God Stats
5W - 2L
1,782 SR
Queue Stats
24W - 31L
1,379 Elo+
Solo
He Bo
He Bo
alex_roca44
He Bo
Level 42
God Stats
1W - 9L
1,155 SR
Queue Stats
19W - 32L
1,277 Elo+
Solo
Ishtar
Ishtar
joe_1250
Ishtar
Level 105
God Stats
4W - 18L
1,249 SR
Queue Stats
201W - 201L
1,380 Elo+
Solo
Team Averages
Level 51
1,422 SR
1,263 Elo+

VS

Team Averages
Level 57
1,595 SR
1,346 Elo+
Sun Wukong
Sun Wukong
CE1896
Sun Wukong
Level 27
God Stats
4W - 2L
1,586 SR
Queue Stats
32W - 59L
1,318 Elo+
Party 1
Chang'e
Chang'e
Lyniis
Chang'e
Level 52
God Stats
11W - 9L
1,464 SR
Queue Stats
47W - 73L
1,329 Elo+
Party 1
Mercury
Mercury
Shivee is mL
Mercury
Level 69
God Stats
30W - 28L
1,498 SR
Queue Stats
50W - 81L
1,340 Elo+
Party 1
Ares
Ares
Titan-sama816
Ares
Level 67
God Stats
14W - 3L
1,749 SR
Queue Stats
162W - 177L
1,375 Elo+
Solo
Rama
Rama
Zinso89
Rama
Level 69
God Stats
2W - 0L
1,677 SR
Queue Stats
61W - 68L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,985
408
11,303
19,238
11,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
16
0 / 7 / 0
10,047
457
5,719
22,322
19,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 3
9,396
427
14,316
19,708
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 2 / 2
9,517
433
7,658
15,446
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
joe_1250
Ishtar
18
5 / 3 / 0
11,258
512
16,874
20,027
10,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CE1896
Sun Wukong
19
8 / 0 / 4
12,736
579
19,715
22,115
19,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Lyniis
Chang'e
18
3 / 0 / 5
11,704
532
11,176
12,288
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Shivee is mL
Mercury
20
7 / 1 / 5
13,437
611
11,802
20,125
9,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 8
10,622
483
14,206
23,345
24,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rama
Zinso89
Rama
15
1 / 4 / 2
9,631
438
8,974
18,510
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
20
21
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CE1896
Sun Wukong
8
0
4
10
L
1
6
0
0.17
L
Lancelot
0
7
0
0
W
Chang'e
Lyniis
Chang'e
3
0
5
5.5
W
Mercury
Shivee is mL
Mercury
7
1
5
9.5
W
1
2
8
2.5
L
1
3
3
0.83
W
Rama
Zinso89
Rama
1
4
2
0.5
L
0
2
2
0.5
L
Ishtar
joe_1250
Ishtar
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,870
Damage
65,873
96,741
Taken
96,383
70,112
Mitigated
67,889
19,859
Healing
43,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CE1896
Sun Wukong
19,715
5,312
0
10,297
22,115
19,235
403
3,730
18,385
0
93,276
L
11,303
3,657
0
2,105
19,238
11,675
0
5,185
14,053
0
54,313
L
Lancelot
5,719
831
0
1,123
22,322
19,268
405
459
21,863
0
77,637
W
Chang'e
Lyniis
Chang'e
11,176
523
2,813
8,605
12,288
6,069
1,128
4,122
7,504
90,337
0
W
Mercury
Shivee is mL
Mercury
11,802
8,379
0
4,808
20,125
9,766
147
3,570
16,555
0
185,506
W
14,206
924
523
8,353
23,345
24,821
0
6,808
16,537
55,575
0
L
14,316
6,852
0
4,682
19,708
21,597
0
6,682
13,026
38,332
0
W
Rama
Zinso89
Rama
8,974
6,994
0
7,750
18,510
7,998
70
7,249
11,261
0
62,556
L
7,658
697
0
3,371
15,446
7,092
0
6,782
8,664
77,809
0
L
Ishtar
joe_1250
Ishtar
16,874
9,562
0
8,578
20,027
10,480
426
7,352
12,675
0
118,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
58,130
558
Minions Killed
694
0
Camps Cleared
0
2,040,333
Distance Traveled
2,182,007
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,736
579
148
7
0
428,113
0
L
Tyr
8,985
408
83
4
0
422,669
1
L
Lancelot
10,047
457
126
6
0
429,440
0
W
Chang'e
11,704
532
162
7
0
420,624
2
W
Mercury
13,437
611
219
10
0
515,981
0
W
Ares
10,622
483
46
2
0
443,198
1
L
Atlas
9,396
427
25
1
0
395,510
6
W
Rama
9,631
438
119
5
0
374,091
0
L
He Bo
9,517
433
131
6
0
390,295
5
L
Ishtar
11,258
512
193
9
0
402,419
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role