Player Matchup

Janus
Janus
JosephDeWitt
Janus
Level 100
God Stats
3W - 2L
1,590 SR
Queue Stats
137W - 150L
1,447 Elo+
Solo
Chaac
Chaac
Machapo5
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,330 Elo+
Party 2
Neith
Neith
Xinfamousa
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 81
1,530 SR
1,426 Elo+

VS

Team Averages
Level 104
1,562 SR
1,524 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BillDripperly
Chang'e
Level 37
God Stats
9W - 7L
1,547 SR
Queue Stats
78W - 45L
1,541 Elo+
Party 1
Athena
Athena
godkillertype2
Athena
Level 128
God Stats
3W - 1L
1,638 SR
Queue Stats
77W - 44L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,973
797
11,920
5,883
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Machapo5
Chaac
13
2 / 3 / 5
7,428
743
8,035
10,647
8,176
Neith
12
2 / 1 / 3
7,282
728
5,472
4,337
1,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 3 / 3
6,380
638
5,508
10,215
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
12
1 / 2 / 1
6,923
692
3,696
8,310
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 3 / 2
7,497
750
3,457
11,170
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
3
4
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
3
0.5
L
Chang'e
1
2
1
0.75
W
4
0
3
5.5
W
Chaac
Machapo5
Chaac
2
3
5
1.5
W
Neith
2
1
3
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
12,661
20,867
Taken
29,695
12,558
Mitigated
17,864
4,823
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,508
2,290
0
1,539
10,215
6,454
0
3,798
6,417
0
26,547
L
Chang'e
3,696
297
2,104
2,880
8,310
3,358
0
3,898
4,412
25,189
0
W
11,920
1,151
0
832
5,883
2,580
404
1,724
4,159
43,015
0
W
Chaac
Machapo5
Chaac
8,035
854
102
2,267
10,647
8,176
0
3,853
6,794
0
28,673
W
Neith
5,472
2,221
315
1,307
4,337
1,802
1,024
1,656
2,681
0
20,780
L
3,457
1,087
0
1,511
11,170
8,052
0
4,276
6,894
7,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
20,800
134
Minions Killed
100
0
Camps Cleared
0
575,777
Distance Traveled
562,892
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,380
638
38
4
0
189,567
0
L
Chang'e
6,923
692
44
4
0
197,871
2
W
Janus
7,973
797
62
6
0
198,152
2
W
Chaac
7,428
743
39
4
0
204,442
2
W
Neith
7,282
728
33
3
0
173,183
3
L
Athena
7,497
750
18
2
0
175,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role