Player Matchup

Ullr
Ullr
DarthVash
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 303L
1,288 Elo+
Party 1
Chang'e
Chang'e
DastanSK
Chang'e
Level 158
God Stats
0W - 1L
1,652 SR
Queue Stats
30W - 46L
1,464 Elo+
Party 1
Terra
Terra
RiaRules
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 1
Team Averages
Level 133
1,551 SR
1,394 Elo+

VS

Team Averages
Level 108
1,551 SR
1,463 Elo+
Nu Wa
Nu Wa
Gae baby Ryan
Nu Wa
Level 135
God Stats
1W - 0L
1,518 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
Lost Gaz
Heimdallr
Level 140
God Stats
3W - 0L
1,636 SR
Queue Stats
9W - 10L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
hiimtwist
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 10 / 2
7,012
584
5,877
16,890
7,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DastanSK
Chang'e
14
2 / 3 / 1
8,833
736
12,481
14,699
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
RiaRules
Terra
12
1 / 3 / 2
7,536
628
4,709
16,851
19,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,396
783
13,231
8,114
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Lost Gaz
Heimdallr
17
8 / 0 / 6
10,357
863
18,355
9,998
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
hiimtwist
Gilgamesh
13
4 / 2 / 9
8,836
736
11,235
15,035
12,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
16
16
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
10
2
0.1
L
Chang'e
DastanSK
Chang'e
2
3
1
0.83
W
4
1
11
9.5
W
Heimdallr
Lost Gaz
Heimdallr
8
0
6
11
L
Terra
RiaRules
Terra
1
3
2
0.67
W
Gilgamesh
hiimtwist
Gilgamesh
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,067
Damage
42,821
48,440
Taken
33,147
32,670
Mitigated
20,455
9,985
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,877
2,709
0
410
16,890
7,151
0
4,890
11,999
0
20,826
L
Chang'e
DastanSK
Chang'e
12,481
561
2,213
4,802
14,699
6,515
0
3,515
11,184
45,063
0
W
13,231
4,102
0
2,016
8,114
3,200
287
3,918
3,944
44,207
0
W
Heimdallr
Lost Gaz
Heimdallr
18,355
10,348
0
4,892
9,998
4,759
925
6,470
3,231
0
60,063
L
Terra
RiaRules
Terra
4,709
887
1,343
1,217
16,851
19,004
0
4,826
12,025
10,316
0
W
Gilgamesh
hiimtwist
Gilgamesh
11,235
3,725
253
1,543
15,035
12,496
363
6,116
8,660
0
23,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
28,589
121
Minions Killed
167
0
Camps Cleared
0
774,511
Distance Traveled
673,778
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,012
584
21
2
0
258,055
1
L
Chang'e
8,833
736
89
7
0
275,004
3
W
Nu Wa
9,396
783
61
5
0
223,911
3
W
Heimdallr
10,357
863
80
7
0
221,807
2
L
Terra
7,536
628
11
1
0
241,452
2
W
Gilgamesh
8,836
736
26
2
0
228,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role