Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AndreStark66
Kukulkan
Level 127
God Stats
2W - 3L
1,358 SR
Queue Stats
19W - 28L
1,334 Elo+
Solo
Poseidon
Poseidon
Habibisito
Poseidon
Level 23
God Stats
16W - 19L
1,374 SR
Queue Stats
23W - 38L
1,297 Elo+
Party 1
Ymir
Ymir
sleeper77
Ymir
Level 48
God Stats
10W - 6L
1,534 SR
Queue Stats
62W - 78L
1,332 Elo+
Solo
Team Averages
Level 73
1,453 SR
1,393 Elo+

VS

Team Averages
Level 76
1,444 SR
1,347 Elo+
King Arthur
King Arthur
Algaffofthe
King Arthur
Level 65
God Stats
1W - 1L
1,476 SR
Queue Stats
4W - 7L
1,373 Elo+
Solo
Ne Zha
Ne Zha
BigBoulQC
Ne Zha
Level 99
God Stats
1W - 3L
1,335 SR
Queue Stats
151W - 156L
1,352 Elo+
Party 2
Sobek
Sobek
Braisedblunts
Sobek
Level 88
God Stats
13W - 8L
1,597 SR
Queue Stats
223W - 284L
1,345 Elo+
Solo
Merlin
Merlin
asrelle
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,328 Elo+
Solo
Heimdallr
Heimdallr
aviirexreal
Heimdallr
Level 68
God Stats
2W - 4L
1,314 SR
Queue Stats
93W - 109L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 1 / 2
10,690
563
16,645
20,400
22,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
 
Thanatos
14
1 / 3 / 0
8,383
441
2,852
13,937
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
AndreStark66
Kukulkan
16
9 / 3 / 6
10,709
564
17,214
11,356
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Habibisito
Poseidon
14
0 / 3 / 2
8,611
453
4,193
12,851
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
2 / 0 / 7
9,579
504
7,952
17,907
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Algaffofthe
King Arthur
15
2 / 2 / 2
8,691
457
11,910
18,747
18,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
BigBoulQC
Ne Zha
13
3 / 4 / 1
8,782
462
14,901
18,566
9,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 1
7,572
399
5,201
16,470
12,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
asrelle
Merlin
12
0 / 7 / 1
7,465
393
7,526
12,586
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
aviirexreal
Heimdallr
15
3 / 2 / 1
9,553
503
9,080
11,491
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
10
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
2
7
W
Thanatos
 
Thanatos
1
3
0
0.33
L
King Arthur
Algaffofthe
King Arthur
2
2
2
1.5
W
Kukulkan
AndreStark66
Kukulkan
9
3
6
4
L
Ne Zha
BigBoulQC
Ne Zha
3
4
1
0.88
L
1
3
1
0.5
W
Poseidon
Habibisito
Poseidon
0
3
2
0.33
L
Merlin
asrelle
Merlin
0
7
1
0.07
L
Heimdallr
aviirexreal
Heimdallr
3
2
1
1.75
W
Ymir
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,856
Damage
48,618
76,451
Taken
77,860
49,887
Mitigated
50,483
28,145
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,645
2,327
0
3,520
20,400
22,261
123
663
19,737
0
76,547
W
Thanatos
 
Thanatos
2,852
285
96
10,677
13,937
7,046
1,200
1,400
12,537
0
60,553
L
King Arthur
Algaffofthe
King Arthur
11,910
1,095
0
2,870
18,747
18,744
181
3,808
14,939
0
52,300
W
Kukulkan
AndreStark66
Kukulkan
17,214
2,778
0
2,344
11,356
5,818
0
3,062
8,294
79,243
0
L
Ne Zha
BigBoulQC
Ne Zha
14,901
5,424
0
3,452
18,566
9,063
695
4,779
13,787
0
67,172
L
5,201
443
1,296
3,610
16,470
12,789
0
7,310
9,160
28,433
1,207
W
Poseidon
Habibisito
Poseidon
4,193
442
54
5,030
12,851
3,972
1,086
1,647
11,204
69,347
929
L
Merlin
asrelle
Merlin
7,526
669
0
49
12,586
4,935
0
5,731
6,855
38,080
0
L
Heimdallr
aviirexreal
Heimdallr
9,080
4,073
0
5,336
11,491
4,952
951
6,564
4,927
0
62,384
W
Ymir
7,952
98
0
6,424
17,907
10,790
0
5,527
12,380
39,842
5,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
42,063
526
Minions Killed
379
0
Camps Cleared
0
1,895,485
Distance Traveled
1,743,665
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,690
563
130
7
0
374,966
3
W
Thanatos
8,383
441
98
5
0
419,290
2
L
King Arthur
8,691
457
75
4
0
348,354
0
W
Kukulkan
10,709
564
109
6
0
357,272
0
L
Ne Zha
8,782
462
92
5
0
357,406
0
L
Sobek
7,572
399
39
2
0
334,069
8
W
Poseidon
8,611
453
125
7
0
356,375
1
L
Merlin
7,465
393
65
3
0
342,811
0
L
Heimdallr
9,553
503
108
6
0
361,025
2
W
Ymir
9,579
504
64
3
0
387,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role