Player Matchup

Ymir
Ymir
AllMight1790
Ymir
Level 142
God Stats
0W - 1L
1,576 SR
Queue Stats
19W - 26L
1,416 Elo+
Party 1
Ra
Ra
EternalsReturn
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ExponentAxis401
Tsukuyomi
Level 57
God Stats
1W - 1L
1,755 SR
Queue Stats
52W - 49L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spades720
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 1
Persephone
Persephone
wilfred27
Persephone
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 1
Team Averages
Level 101
1,566 SR
1,417 Elo+

VS

Team Averages
Level 139
1,500 SR
1,440 Elo+
Sylvanus
Sylvanus
CooKaaSageMode
Sylvanus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,426 Elo+
Solo
Anubis
Anubis
PressingNugsBoi
Anubis
Level 142
God Stats
12W - 6L
1,667 SR
Queue Stats
432W - 453L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
TempTouch
Cernunnos
Level 127
God Stats
6W - 8L
1,371 SR
Queue Stats
525W - 560L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
bestia417
Heimdallr
Level 125
God Stats
2W - 4L
1,464 SR
Queue Stats
173W - 192L
1,474 Elo+
Solo
Cabrakan
Cabrakan
silencer242
Cabrakan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
10,450
746
7,336
20,844
21,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 7
7,565
540
5,739
4,578
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ExponentAxis401
Tsukuyomi
17
6 / 10 / 5
10,186
728
16,643
18,985
7,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Spades720
Cu Chulainn
18
7 / 7 / 4
9,879
706
14,801
21,870
27,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
wilfred27
Persephone
17
2 / 4 / 8
9,517
680
20,919
15,484
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
4 / 3 / 15
11,910
851
10,004
19,864
24,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 3 / 10
13,257
947
25,343
17,476
10,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TempTouch
Cernunnos
16
1 / 6 / 14
10,166
726
11,198
15,213
7,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
bestia417
Heimdallr
20
6 / 2 / 15
11,800
843
19,612
14,231
8,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
silencer242
Cabrakan
17
2 / 5 / 17
10,880
777
8,679
19,883
25,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
18
Kills
27
27
Deaths
19
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
W
Sylvanus
4
3
15
3.83
L
0
2
7
1.75
L
Tsukuyomi
ExponentAxis401
Tsukuyomi
6
10
5
0.85
W
14
3
10
6.33
L
Cu Chulainn
Spades720
Cu Chulainn
7
7
4
1.29
W
Cernunnos
TempTouch
Cernunnos
1
6
14
1.33
W
Heimdallr
bestia417
Heimdallr
6
2
15
6.75
W
Cabrakan
silencer242
Cabrakan
2
5
17
2.1
L
Persephone
wilfred27
Persephone
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
74,836
81,761
Taken
86,667
64,689
Mitigated
76,160
16,166
Healing
37,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,336
741
1,968
3,822
20,844
21,476
0
9,826
11,018
15,623
0
W
Sylvanus
10,004
1,457
11,878
6,984
19,864
24,596
907
7,536
12,328
17,393
0
L
5,739
600
1,831
604
4,578
2,059
0
2,320
2,258
12,246
0
L
Tsukuyomi
ExponentAxis401
Tsukuyomi
16,643
3,243
156
209
18,985
7,657
0
12,794
6,191
0
27,957
W
25,343
405
1,734
9,158
17,476
10,921
1,424
7,222
10,254
60,272
0
L
Cu Chulainn
Spades720
Cu Chulainn
14,801
3,710
1,451
2,351
21,870
27,322
0
9,920
11,949
0
27,544
W
Cernunnos
TempTouch
Cernunnos
11,198
5,329
0
888
15,213
7,216
323
6,275
8,938
0
26,336
W
Heimdallr
bestia417
Heimdallr
19,612
7,589
1,352
1,724
14,231
8,188
5,413
6,229
8,002
87
45,339
W
Cabrakan
silencer242
Cabrakan
8,679
1,151
201
3,180
19,883
25,239
160
6,732
13,151
11,699
0
L
Persephone
wilfred27
Persephone
20,919
1,042
939
2,835
15,484
6,175
0
9,250
6,230
37,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
58,013
129
Minions Killed
170
0
Camps Cleared
0
1,152,191
Distance Traveled
1,182,812
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,450
746
20
1
0
272,078
1
W
Sylvanus
11,910
851
10
1
0
240,857
0
L
Ra
7,565
540
22
2
0
130,832
0
L
Tsukuyomi
10,186
728
23
2
0
216,607
0
W
Anubis
13,257
947
61
4
0
230,174
6
L
Cu Chulainn
9,879
706
29
2
0
258,667
1
W
Cernunnos
10,166
726
33
2
0
237,537
1
W
Heimdallr
11,800
843
61
4
0
228,245
0
W
Cabrakan
10,880
777
5
0
0
245,999
0
L
Persephone
9,517
680
35
3
0
274,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role