Player Matchup

Pele
Pele
DaddyAbility
Pele
Level 63
God Stats
6W - 2L
1,589 SR
Queue Stats
85W - 64L
1,485 Elo+
Party 2
Ishtar
Ishtar
MajesticMayhem
Ishtar
Level 45
God Stats
2W - 0L
1,667 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cashuslipin
Baron Samedi
Level 42
God Stats
15W - 7L
1,613 SR
Queue Stats
60W - 47L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
fulldarkflame21
Guan Yu
Level 125
God Stats
7W - 5L
1,560 SR
Queue Stats
268W - 268L
1,397 Elo+
Party 1
Chaac
Chaac
zee_munayy
Chaac
Level 18
God Stats
23W - 27L
1,527 SR
Queue Stats
28W - 36L
1,446 Elo+
Party 1
Team Averages
Level 59
1,591 SR
1,462 Elo+

VS

Team Averages
Level 68
1,484 SR
1,366 Elo+
Cupid
Cupid
Action5044
Cupid
Level 19
God Stats
1W - 2L
1,578 SR
Queue Stats
1W - 7L
1,223 Elo+
Party 3
Poseidon
Poseidon
Sparta00
Poseidon
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,438 Elo+
Solo
Horus
Horus
im-a-failure-Sry
Horus
Level 117
God Stats
1W - 2L
1,676 SR
Queue Stats
146W - 165L
1,423 Elo+
Party 3
Mercury
Mercury
legoman0910
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,512 Elo+
Party 3
Ymir
Ymir
stealth_cave4
Ymir
Level 39
God Stats
0W - 2L
1,166 SR
Queue Stats
5W - 16L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
10,044
591
13,684
17,776
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 2 / 1
7,941
467
6,554
10,158
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
cashuslipin
Baron Samedi
13
3 / 1 / 6
8,784
517
7,223
9,623
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
1 / 3 / 3
8,542
502
9,668
16,433
11,923
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
16
2 / 0 / 0
9,904
583
8,631
8,759
6,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 3 / 1
6,834
402
4,169
10,051
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Sparta00
Poseidon
13
2 / 3 / 1
7,941
467
10,012
9,476
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,205
365
3,925
14,196
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
legoman0910
Mercury
15
5 / 4 / 1
8,814
518
10,795
14,979
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 1
7,236
426
3,626
12,821
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
3
1
0.17
W
7
1
3
8.5
W
3
2
1
1.75
L
Poseidon
Sparta00
Poseidon
2
3
1
0.83
W
Baron Samedi
cashuslipin
Baron Samedi
3
1
6
6
W
1
3
3
0.83
L
0
3
2
0.33
L
Mercury
legoman0910
Mercury
5
4
1
1.38
L
0
3
1
0.17
W
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
32,527
62,749
Taken
61,523
37,759
Mitigated
30,767
32,381
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,169
2,553
116
3,035
10,051
3,582
0
2,303
7,748
0
38,331
W
13,684
2,835
0
11,719
17,776
7,767
0
2,833
14,773
0
83,526
W
6,554
4,190
0
4,568
10,158
4,557
1,474
0
10,080
0
50,167
L
Poseidon
Sparta00
Poseidon
10,012
2,352
0
2,130
9,476
2,559
0
650
8,826
51,759
0
W
Baron Samedi
cashuslipin
Baron Samedi
7,223
458
508
4,601
9,623
7,301
549
213
9,183
29,340
4,591
W
9,668
882
656
7,037
16,433
11,923
0
7,366
8,901
0
52,562
L
3,925
2,216
1,624
5,331
14,196
10,703
0
2,837
11,359
0
24,531
L
Mercury
legoman0910
Mercury
10,795
5,814
0
703
14,979
6,002
0
708
14,271
0
84,431
L
3,626
470
0
1,280
12,821
7,921
0
0
12,821
40,362
0
W
Chaac
8,631
2,288
0
3,292
8,759
6,211
1,465
3,226
5,533
0
77,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
37,030
478
Minions Killed
395
0
Camps Cleared
0
1,551,833
Distance Traveled
1,454,866
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,834
402
74
4
0
273,564
2
W
Pele
10,044
591
128
8
0
309,811
0
W
Ishtar
7,941
467
86
5
0
285,529
2
L
Poseidon
7,941
467
86
5
0
260,714
0
W
Baron Samedi
8,784
517
38
2
0
309,864
1
W
Guan Yu
8,542
502
93
5
0
355,165
4
L
Horus
6,205
365
29
2
0
267,146
1
L
Mercury
8,814
518
140
8
0
374,636
5
L
Ymir
7,236
426
66
4
0
278,806
0
W
Chaac
9,904
583
133
8
0
291,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role