Player Matchup

Horus
Horus
CouRageWar7
Horus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,410 Elo+
Party 1
Anubis
Anubis
FFValopretorian
Anubis
Level 84
God Stats
1W - 1L
1,861 SR
Queue Stats
19W - 15L
1,638 Elo+
Party 1
Neith
Neith
GamingKing1404
Neith
Level 106
God Stats
1W - 2L
1,324 SR
Queue Stats
14W - 4L
1,745 Elo+
Party 1
Team Averages
Level 90
1,562 SR
1,598 Elo+

VS

Team Averages
Level 112
1,754 SR
1,849 Elo+
Agni
Agni
KiKiToRuBi
Agni
Level 160
God Stats
6W - 3L
1,713 SR
Queue Stats
123W - 47L
1,761 Elo+
Party 2
Tyr
Tyr
alexitodelbarri0
Tyr
Level 15
God Stats
1W - 0L
1,769 SR
Queue Stats
4W - 0L
1,755 Elo+
Party 2
Ne Zha
Ne Zha
migelo14_
Ne Zha
Level 160
God Stats
1W - 0L
1,781 SR
Queue Stats
11W - 0L
2,030 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
9,616
641
3,977
20,546
22,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 10 / 1
10,239
683
10,735
22,452
11,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 3
9,670
645
7,238
20,093
7,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 9
12,350
823
23,676
10,773
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 10
12,539
836
15,955
20,836
19,591
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
migelo14_
Ne Zha
17
5 / 0 / 10
12,091
806
18,876
14,491
16,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
21
21
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
4
10
1
0.45
L
1
5
3
0.5
W
7
5
9
2.3
W
9
2
10
7
W
Ne Zha
migelo14_
Ne Zha
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,950
Damage
58,507
63,091
Taken
46,100
41,532
Mitigated
40,737
15,001
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,977
1,560
3,743
4,446
20,546
22,411
0
7,659
12,282
0
8,143
L
10,735
417
0
4,852
22,452
11,306
0
7,937
13,974
48,582
0
L
7,238
2,404
0
1,960
20,093
7,815
0
8,285
11,370
0
36,988
W
23,676
1,594
0
1,597
10,773
4,152
1,327
3,935
6,838
73,567
0
W
15,955
2,147
0
4,654
20,836
19,591
0
4,023
16,189
168
40,400
W
Ne Zha
migelo14_
Ne Zha
18,876
4,165
0
5,986
14,491
16,994
946
2,841
11,179
31
66,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
36,980
142
Minions Killed
201
0
Camps Cleared
0
712,977
Distance Traveled
892,064
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,616
641
7
0
0
258,627
5
L
Anubis
10,239
683
80
5
0
199,439
4
L
Neith
9,670
645
55
4
0
254,911
4
W
Agni
12,350
823
96
6
0
255,084
3
W
Tyr
12,539
836
40
3
0
329,327
1
W
Ne Zha
12,091
806
65
4
0
307,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role