Player Matchup

Artemis
Artemis
MladjanDinkic
Artemis
Level 103
God Stats
1W - 1L
1,186 SR
Queue Stats
40W - 32L
1,529 Elo+
Party 1
Odin
Odin
W0LFY136
Odin
Level 34
God Stats
5W - 0L
1,735 SR
Queue Stats
31W - 18L
1,571 Elo+
Party 1
He Bo
He Bo
zomtroxx
He Bo
Level 66
God Stats
1W - 2L
1,648 SR
Queue Stats
28W - 27L
1,524 Elo+
Party 1
Team Averages
Level 68
1,523 SR
1,542 Elo+

VS

Team Averages
Level 43
1,631 SR
1,172 Elo+
Freya
Freya
Bayle59
Freya
Level 26
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 2
Cerberus
Cerberus
Deadpaul92
Cerberus
Level 37
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 11L
1,154 Elo+
Party 2
Chaac
Chaac
Hao0
Chaac
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
10 / 4 / 7
12,232
815
20,025
14,221
7,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
18
4 / 0 / 14
12,770
851
11,421
12,626
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
zomtroxx
He Bo
18
9 / 2 / 7
12,444
830
24,065
12,402
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bayle59
Freya
15
3 / 10 / 2
10,663
711
7,433
20,946
9,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Deadpaul92
Cerberus
14
0 / 8 / 5
9,124
608
5,139
19,795
24,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Hao0
Chaac
15
3 / 5 / 3
10,403
694
11,874
22,857
22,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
23
Kills
6
6
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
Bayle59
Freya
3
10
2
0.4
L
Cerberus
Deadpaul92
Cerberus
0
8
5
0.31
L
Chaac
Hao0
Chaac
3
5
3
0.9
W
Artemis
10
4
7
3.38
W
Odin
4
0
14
11
W
He Bo
zomtroxx
He Bo
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,511
Damage
24,446
39,249
Taken
63,598
26,099
Mitigated
55,944
11,578
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bayle59
Freya
7,433
2,155
0
3,589
20,946
9,409
0
9,387
11,559
36,031
0
L
Cerberus
Deadpaul92
Cerberus
5,139
267
0
1,470
19,795
24,443
0
6,759
13,036
28,407
0
L
Chaac
Hao0
Chaac
11,874
1,894
0
5,685
22,857
22,092
0
8,152
14,705
488
35,666
W
Artemis
20,025
10,324
0
3,852
14,221
7,146
1,444
6,048
7,734
0
64,779
W
Odin
11,421
1,868
0
3,996
12,626
13,725
592
3,935
8,261
156
36,088
W
He Bo
zomtroxx
He Bo
24,065
1,591
252
3,478
12,402
5,228
757
3,563
8,667
65,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
30,190
204
Minions Killed
142
0
Camps Cleared
0
809,378
Distance Traveled
708,922
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,663
711
56
4
0
213,496
3
L
Cerberus
9,124
608
42
3
0
225,964
3
L
Chaac
10,403
694
44
3
0
269,462
0
W
Artemis
12,232
815
76
5
0
228,836
0
W
Odin
12,770
851
50
3
0
294,903
3
W
He Bo
12,444
830
78
5
0
285,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role