Player Matchup

Ne Zha
Ne Zha
IICancelThatII
Ne Zha
Level 25
God Stats
4W - 2L
1,602 SR
Queue Stats
51W - 13L
1,831 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaSkyhawk
Gilgamesh
Level 103
God Stats
4W - 3L
1,585 SR
Queue Stats
350W - 340L
1,546 Elo+
Solo
Cernunnos
Cernunnos
Snipeyy
Cernunnos
Level 146
God Stats
25W - 12L
1,742 SR
Queue Stats
281W - 203L
1,754 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ziggy216
Cu Chulainn
Level 106
God Stats
4W - 0L
1,880 SR
Queue Stats
188W - 135L
1,749 Elo+
Party 2
Janus
Janus
ilikefood65
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,713 Elo+
Party 2
Team Averages
Level 81
1,662 SR
1,719 Elo+

VS

Team Averages
Level 65
1,648 SR
1,448 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BlakeRocks
Shiva
Level 36
God Stats
1W - 1L
1,757 SR
Queue Stats
17W - 25L
1,405 Elo+
Solo
Xbalanque
Xbalanque
DaimosPRIME
Xbalanque
Level 108
God Stats
0W - 2L
1,747 SR
Queue Stats
10W - 11L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Saeva_PRIME
Cu Chulainn
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,360 Elo+
Party 1
Janus
Janus
thunderfox57
Janus
Level 39
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 15L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,955
530
7,854
13,543
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
PapaSkyhawk
Gilgamesh
11
1 / 2 / 3
6,695
446
6,393
14,095
10,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Snipeyy
Cernunnos
15
5 / 1 / 1
8,999
600
14,511
16,202
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Ziggy216
Cu Chulainn
14
3 / 1 / 0
8,347
556
7,033
10,274
9,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 1
7,839
523
1,604
5,159
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 2 / 2
7,834
522
8,567
11,008
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
9
0 / 3 / 3
6,303
420
4,415
13,976
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
DaimosPRIME
Xbalanque
11
1 / 4 / 1
7,142
476
8,746
11,171
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Saeva_PRIME
Cu Chulainn
13
0 / 2 / 1
8,063
538
8,083
12,954
11,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 2
8,541
569
6,884
6,917
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
8
8
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
2
2
3
L
Shiva
0
3
3
0.5
L
Xbalanque
DaimosPRIME
Xbalanque
1
4
1
0.38
W
3
2
4
2.5
W
Gilgamesh
PapaSkyhawk
Gilgamesh
1
2
3
1.25
L
Cu Chulainn
Saeva_PRIME
Cu Chulainn
0
2
1
0.25
W
Cernunnos
Snipeyy
Cernunnos
5
1
1
5.5
W
Cu Chulainn
Ziggy216
Cu Chulainn
3
1
0
3
W
1
2
1
0.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,395
Damage
36,695
59,273
Taken
56,026
33,118
Mitigated
26,517
18,021
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,567
945
0
1,851
11,008
4,006
0
542
10,466
0
48,173
L
Shiva
4,415
440
1,028
2,211
13,976
5,872
10
862
13,114
0
22,885
L
Xbalanque
DaimosPRIME
Xbalanque
8,746
3,320
0
2,442
11,171
2,842
0
0
11,171
0
45,785
W
7,854
3,259
0
2,831
13,543
5,380
0
1,381
12,162
0
62,506
W
Gilgamesh
PapaSkyhawk
Gilgamesh
6,393
2,064
573
1,928
14,095
10,438
0
2,779
11,316
0
28,938
L
Cu Chulainn
Saeva_PRIME
Cu Chulainn
8,083
1,346
0
2,534
12,954
11,182
0
1,220
11,734
9,262
57,600
W
Cernunnos
Snipeyy
Cernunnos
14,511
7,630
0
10,359
16,202
6,644
834
1,546
14,656
0
91,695
W
Cu Chulainn
Ziggy216
Cu Chulainn
7,033
1,430
0
1,067
10,274
9,003
0
1,180
9,094
8,354
56,106
W
1,604
614
0
1,263
5,159
1,653
0
2,025
3,134
54,726
0
L
6,884
445
0
677
6,917
2,615
345
298
6,619
80,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
37,883
526
Minions Killed
469
0
Camps Cleared
0
1,474,938
Distance Traveled
1,439,892
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,834
522
81
5
0
325,805
5
L
Shiva
6,303
420
31
2
0
301,719
3
L
Xbalanque
7,142
476
82
5
0
262,327
5
W
Ne Zha
7,955
530
98
7
0
344,156
1
W
Gilgamesh
6,695
446
38
3
0
290,824
0
L
Cu Chulainn
8,063
538
127
8
0
267,658
3
W
Cernunnos
8,999
600
146
10
0
266,168
1
W
Cu Chulainn
8,347
556
128
9
0
283,153
3
W
Janus
7,839
523
116
8
0
290,637
3
L
Janus
8,541
569
148
10
0
282,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role