Player Matchup

Ullr
Ullr
 
Ullr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BlackSamuari
Yemoja
Level 158
God Stats
0W - 1L
1,839 SR
Queue Stats
164W - 150L
1,609 Elo+
Solo
Achilles
Achilles
Kriegthepsycho0
Achilles
Level 105
God Stats
6W - 12L
1,502 SR
Queue Stats
282W - 339L
1,462 Elo+
Solo
Tiamat
Tiamat
Marnockii
Tiamat
Level 149
God Stats
71W - 58L
1,654 SR
Queue Stats
591W - 534L
1,630 Elo+
Solo
Vamana
Vamana
xMcLovin23_
Vamana
Level 93
God Stats
0W - 1L
1,653 SR
Queue Stats
26W - 32L
1,442 Elo+
Solo
Team Averages
Level 111
1,630 SR
1,529 Elo+

VS

Team Averages
Level 82
1,316 SR
1,541 Elo+
Yu Huang
Yu Huang
Fruitkid
Yu Huang
Level 160
God Stats
5W - 1L
1,462 SR
Queue Stats
39W - 6L
1,880 Elo+
Solo
Set
Set
KisukeRevolt
Set
Level 10
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 10L
1,480 Elo+
Solo
Izanami
Izanami
LORDxOFxMTxDEW
Izanami
Level 156
God Stats
2W - 3L
1,346 SR
Queue Stats
410W - 446L
1,498 Elo+
Solo
Hel
Hel
Tod0roky
Hel
Level 19
God Stats
1W - 2L
1,194 SR
Queue Stats
15W - 24L
1,341 Elo+
Solo
Horus
Horus
Woodster101
Horus
Level 67
God Stats
5W - 1L
1,283 SR
Queue Stats
41W - 31L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 1
7,238
603
3,500
5,833
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
16
1 / 4 / 2
8,869
739
8,515
18,391
14,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
11
0 / 0 / 0
6,897
575
903
1,382
855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Marnockii
Tiamat
18
2 / 2 / 1
9,888
824
17,499
9,321
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
13
0 / 4 / 1
7,674
640
6,884
17,997
15,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fruitkid
Yu Huang
16
0 / 0 / 5
8,717
726
7,172
7,200
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 5
9,564
797
10,509
9,898
5,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 5
8,988
749
7,628
12,329
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 9
8,331
694
7,145
8,242
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 7
9,182
765
8,918
9,131
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
12
12
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
1
0.25
L
Yemoja
1
4
2
0.5
W
Yu Huang
Fruitkid
Yu Huang
0
0
5
2.5
W
3
1
5
5.5
L
Achilles
0
0
0
0
W
3
1
5
5.5
L
Tiamat
Marnockii
Tiamat
2
2
1
1.25
W
1
1
9
5.5
W
5
0
7
8.5
L
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,301
Damage
41,372
52,924
Taken
46,800
39,983
Mitigated
27,739
12,267
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,500
1,794
0
500
5,833
2,117
0
1,821
3,854
0
11,995
L
Yemoja
8,515
1,303
2,633
2,873
18,391
14,508
0
4,336
13,656
26,728
0
W
Yu Huang
Fruitkid
Yu Huang
7,172
921
0
500
7,200
3,316
768
3,761
3,439
35,626
0
W
10,509
4,268
0
1,631
9,898
5,709
0
4,831
5,067
0
43,376
L
Achilles
903
148
0
221
1,382
855
0
575
769
0
1,703
W
7,628
4,769
0
3,250
12,329
5,270
2,031
7,173
5,081
0
40,353
L
Tiamat
Marnockii
Tiamat
17,499
1,351
0
2,537
9,321
7,448
85
2,498
6,746
68,916
0
W
7,145
946
4,401
3,786
8,242
3,814
1,090
5,454
2,750
22,090
0
W
8,918
3,270
2,103
3,298
9,131
9,630
29
4,795
4,262
124
11,612
L
Vamana
6,884
3,723
0
3,503
17,997
15,055
0
5,211
12,318
0
21,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
44,782
231
Minions Killed
268
0
Camps Cleared
0
898,230
Distance Traveled
1,277,831
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,238
603
18
2
0
113,619
1
L
Yemoja
8,869
739
45
4
0
228,474
1
W
Yu Huang
8,717
726
77
6
0
238,151
2
W
Set
9,564
797
87
7
0
296,109
0
L
Achilles
6,897
575
4
0
0
49,499
1
W
Izanami
8,988
749
65
5
0
235,531
3
L
Tiamat
9,888
824
133
11
0
263,503
1
W
Hel
8,331
694
28
2
0
245,435
3
W
Horus
9,182
765
11
1
0
262,605
1
L
Vamana
7,674
640
31
3
0
243,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role