Player Matchup

Baron Samedi
Baron Samedi
Ad4msito
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,395 Elo+
Party 1
Mercury
Mercury
CheMaster
Mercury
Level 85
God Stats
0W - 2L
1,178 SR
Queue Stats
17W - 27L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
GarfioFT
Ao Kuang
Level 38
God Stats
2W - 3L
1,412 SR
Queue Stats
6W - 19L
1,294 Elo+
Solo
Izanami
Izanami
gabrielmenaespin
Izanami
Level 29
God Stats
7W - 8L
1,470 SR
Queue Stats
48W - 68L
1,348 Elo+
Party 1
Ymir
Ymir
josandres
Ymir
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
22W - 22L
1,445 Elo+
Party 1
Team Averages
Level 48
1,463 SR
1,361 Elo+

VS

Team Averages
Level 41
1,263 SR
1,229 Elo+
Danzaburou
Danzaburou
FacuIvo9410
Danzaburou
Level 26
God Stats
1W - 9L
1,051 SR
Queue Stats
1W - 14L
909 Elo+
Party 2
Ra
Ra
FidelCashFl0w420
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 3
Thanatos
Thanatos
KittyLicker508
Thanatos
Level 87
God Stats
1W - 2L
1,158 SR
Queue Stats
30W - 26L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
Tablonimus
Cthulhu
Level 36
God Stats
1W - 6L
1,046 SR
Queue Stats
3W - 19L
1,002 Elo+
Party 2
Jing Wei
Jing Wei
s1natraa
Jing Wei
Level 45
God Stats
8W - 5L
1,559 SR
Queue Stats
9W - 12L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ad4msito
Baron Samedi
12
0 / 7 / 1
7,395
411
5,014
10,974
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
CheMaster
Mercury
15
3 / 4 / 0
9,553
531
3,044
14,528
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
GarfioFT
Ao Kuang
14
0 / 4 / 1
7,705
428
8,439
14,707
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 0
7,567
420
5,502
13,676
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 4 / 2
6,798
378
7,216
14,998
12,950
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FacuIvo9410
Danzaburou
13
0 / 2 / 2
8,655
481
4,055
11,593
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 1 / 6
12,101
672
17,415
11,429
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
8 / 1 / 7
10,425
579
10,109
14,936
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tablonimus
Cthulhu
14
2 / 0 / 4
9,354
520
4,104
13,110
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
s1natraa
Jing Wei
17
3 / 1 / 6
10,824
601
9,185
10,445
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
23
24
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ad4msito
Baron Samedi
0
7
1
0.07
L
Mercury
CheMaster
Mercury
3
4
0
0.75
W
Danzaburou
FacuIvo9410
Danzaburou
0
2
2
0.5
W
10
1
6
13
L
Ao Kuang
GarfioFT
Ao Kuang
0
4
1
0.13
W
Thanatos
8
1
7
11.5
W
Cthulhu
Tablonimus
Cthulhu
2
0
4
4
L
2
5
0
0.4
L
Ymir
0
4
2
0.25
W
Jing Wei
s1natraa
Jing Wei
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
44,868
68,883
Taken
61,513
33,483
Mitigated
36,676
14,950
Healing
34,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ad4msito
Baron Samedi
5,014
385
59
1,038
10,974
5,692
0
5,979
4,995
52,890
0
L
Mercury
CheMaster
Mercury
3,044
1,315
0
5,274
14,528
5,399
0
2,369
12,159
0
62,873
W
Danzaburou
FacuIvo9410
Danzaburou
4,055
1,474
0
4,499
11,593
5,313
4,102
2,437
9,156
0
49,335
W
17,415
3,310
997
6,303
11,429
6,367
790
7,446
3,983
110,201
0
L
Ao Kuang
GarfioFT
Ao Kuang
8,439
2,861
0
4,401
14,707
4,853
0
3,653
11,054
40,300
0
W
Thanatos
10,109
3,225
0
12,636
14,936
7,668
0
3,756
11,180
0
66,812
W
Cthulhu
Tablonimus
Cthulhu
4,104
441
792
3,896
13,110
12,513
1,247
1,879
11,231
35,612
0
L
5,502
2,961
0
3,153
13,676
4,589
0
4,408
9,268
0
59,493
L
Ymir
7,216
1,852
0
1,025
14,998
12,950
0
5,110
9,888
33,151
0
W
Jing Wei
s1natraa
Jing Wei
9,185
7,748
0
5,045
10,445
4,815
654
5,648
4,797
0
76,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
51,359
392
Minions Killed
516
0
Camps Cleared
0
1,630,715
Distance Traveled
1,758,649
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,395
411
88
5
0
263,232
3
L
Mercury
9,553
531
108
6
0
420,114
1
W
Danzaburou
8,655
481
100
6
0
287,647
0
W
Ra
12,101
672
158
9
0
374,669
2
L
Ao Kuang
7,705
428
62
3
0
310,283
5
W
Thanatos
10,425
579
83
5
0
384,822
3
W
Cthulhu
9,354
520
56
3
0
368,887
5
L
Izanami
7,567
420
87
5
0
326,104
0
L
Ymir
6,798
378
47
3
0
310,982
1
W
Jing Wei
10,824
601
119
7
0
342,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role