Player Matchup

Sun Wukong
Sun Wukong
CE1896
Sun Wukong
Level 27
God Stats
4W - 2L
1,515 SR
Queue Stats
32W - 59L
1,307 Elo+
Party 1
Chang'e
Chang'e
Lyniis
Chang'e
Level 52
God Stats
11W - 9L
1,433 SR
Queue Stats
47W - 73L
1,319 Elo+
Party 1
Mercury
Mercury
Shivee is mL
Mercury
Level 69
God Stats
30W - 28L
1,486 SR
Queue Stats
50W - 81L
1,330 Elo+
Party 1
Neith
Neith
haricotsmagiques
Neith
Level 61
God Stats
4W - 5L
1,227 SR
Queue Stats
14W - 10L
1,402 Elo+
Party 3
Khepri
Khepri
theaxel84
Khepri
Level 104
God Stats
4W - 2L
1,318 SR
Queue Stats
15W - 17L
1,351 Elo+
Party 3
Team Averages
Level 63
1,396 SR
1,342 Elo+

VS

Team Averages
Level 62
1,446 SR
1,278 Elo+
Guan Yu
Guan Yu
TruebornAlloy65
Guan Yu
Level 109
God Stats
1W - 2L
1,469 SR
Queue Stats
217W - 325L
1,365 Elo+
Solo
Hachiman
Hachiman
TyrantOni
Hachiman
Level 32
God Stats
9W - 11L
1,494 SR
Queue Stats
78W - 97L
1,301 Elo+
Party 2
Susano
Susano
VII_Angxlsins
Susano
Level 148
God Stats
3W - 4L
1,558 SR
Queue Stats
99W - 121L
1,415 Elo+
Solo
Ymir
Ymir
Youtube Fl1ks
Ymir
Level 4
God Stats
0W - 2L
1,209 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 2
Ra
Ra
v stevyy
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CE1896
Sun Wukong
16
2 / 0 / 1
8,808
551
8,279
12,157
6,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Lyniis
Chang'e
15
2 / 1 / 2
8,403
525
5,419
10,822
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Shivee is mL
Mercury
17
4 / 0 / 4
8,991
562
6,509
11,046
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
6 / 0 / 4
8,108
507
11,851
5,354
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
theaxel84
Khepri
14
2 / 0 / 7
8,543
534
4,431
4,678
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,586
537
8,433
12,964
17,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TyrantOni
Hachiman
12
0 / 1 / 0
6,864
429
3,006
8,037
2,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 0
7,187
449
6,039
13,726
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 6 / 0
6,606
413
1,748
14,378
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
7,453
466
3,753
8,272
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
16
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CE1896
Sun Wukong
2
0
1
2.5
W
Chang'e
Lyniis
Chang'e
2
1
2
3
W
Mercury
Shivee is mL
Mercury
4
0
4
6
L
0
1
0
0
L
Hachiman
TyrantOni
Hachiman
0
1
0
0
L
1
4
0
0.25
L
0
6
0
0
W
6
0
4
8
W
Khepri
theaxel84
Khepri
2
0
7
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
22,979
44,057
Taken
57,377
22,752
Mitigated
42,465
16,875
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CE1896
Sun Wukong
8,279
1,620
0
5,792
12,157
6,717
106
394
10,705
0
67,305
W
Chang'e
Lyniis
Chang'e
5,419
667
324
5,858
10,822
4,031
680
3,291
7,480
66,946
0
W
Mercury
Shivee is mL
Mercury
6,509
2,874
0
1,250
11,046
4,559
538
226
10,724
0
100,929
L
8,433
779
158
6,158
12,964
17,317
0
0
12,964
0
66,947
L
Hachiman
TyrantOni
Hachiman
3,006
2,241
0
3,559
8,037
2,797
0
1,216
6,821
0
50,434
L
6,039
851
0
4,232
13,726
5,681
0
1,967
11,759
0
46,804
L
1,748
393
0
1,090
14,378
13,085
0
2,890
11,488
17,271
0
W
11,851
4,484
0
2,154
5,354
3,288
885
1,005
4,349
0
63,787
W
Khepri
theaxel84
Khepri
4,431
694
80
1,417
4,678
4,157
42
585
3,701
28,738
0
L
3,753
1,100
12
655
8,272
3,585
231
3,777
4,495
58,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,853
Gold Earned
36,696
531
Minions Killed
442
0
Camps Cleared
0
1,540,234
Distance Traveled
1,490,175
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,808
551
126
8
0
308,500
0
W
Chang'e
8,403
525
110
7
0
294,043
1
W
Mercury
8,991
562
162
10
0
370,890
0
L
Guan Yu
8,586
537
133
8
0
306,730
4
L
Hachiman
6,864
429
105
7
0
268,276
6
L
Susano
7,187
449
81
5
0
364,895
7
L
Ymir
6,606
413
22
1
0
270,531
1
W
Neith
8,108
507
91
6
0
273,570
2
W
Khepri
8,543
534
42
3
0
293,231
3
L
Ra
7,453
466
101
6
0
279,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role