Player Matchup

Neith
Neith
Misspigeon
Neith
Level 37
God Stats
1W - 3L
1,340 SR
Queue Stats
5W - 18L
1,149 Elo+
Party 1
Guan Yu
Guan Yu
OutcastPath
Guan Yu
Level 47
God Stats
5W - 3L
1,475 SR
Queue Stats
32W - 29L
1,368 Elo+
Solo
Cerberus
Cerberus
ThePigeonForce
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,071 Elo+
Party 1
Cupid
Cupid
trueDesert
Cupid
Level 69
God Stats
1W - 2L
1,524 SR
Queue Stats
163W - 173L
1,375 Elo+
Solo
Bastet
Bastet
zdrowa-rozdzka
Bastet
Level 43
God Stats
2W - 7L
1,269 SR
Queue Stats
10W - 29L
1,228 Elo+
Solo
Team Averages
Level 46
1,422 SR
1,238 Elo+

VS

Team Averages
Level 59
1,514 SR
1,359 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChuuPapiPR
Thanatos
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,246 Elo+
Solo
Maui
Maui
theirish_3
Maui
Level 61
God Stats
10W - 3L
1,668 SR
Queue Stats
104W - 141L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
whutbrahdog
Baron Samedi
Level 80
God Stats
67W - 65L
1,463 SR
Queue Stats
296W - 344L
1,376 Elo+
Party 2
Ishtar
Ishtar
whutbruh
Ishtar
Level 29
God Stats
10W - 10L
1,438 SR
Queue Stats
87W - 114L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 7 / 2
6,099
407
7,584
14,606
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
OutcastPath
Guan Yu
10
2 / 6 / 0
6,482
432
5,886
12,362
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
8
1 / 7 / 2
6,141
409
5,384
18,583
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
11
3 / 5 / 2
7,118
475
5,845
13,819
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 7 / 1
7,454
497
6,849
15,133
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 0 / 10
8,810
587
8,938
11,903
7,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ChuuPapiPR
Thanatos
13
4 / 3 / 3
8,245
550
5,427
12,595
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
6 / 2 / 15
9,229
615
9,331
14,237
14,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
whutbrahdog
Baron Samedi
13
8 / 2 / 11
8,575
572
18,886
10,823
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
whutbruh
Ishtar
14
9 / 2 / 7
9,051
603
11,627
11,939
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
9
Kills
31
32
Deaths
9
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
10
9
W
Thanatos
ChuuPapiPR
Thanatos
4
3
3
1.83
L
Neith
0
7
2
0.14
L
Guan Yu
OutcastPath
Guan Yu
2
6
0
0.33
L
Cerberus
1
7
2
0.29
W
6
2
15
6.75
L
Cupid
3
5
2
0.8
W
Baron Samedi
whutbrahdog
Baron Samedi
8
2
11
6.75
W
Ishtar
whutbruh
Ishtar
9
2
7
6.25
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
54,209
74,503
Taken
61,497
41,431
Mitigated
37,519
17,484
Healing
31,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,938
2,001
0
4,279
11,903
7,803
872
65
11,368
0
52,195
W
Thanatos
ChuuPapiPR
Thanatos
5,427
1,694
0
10,446
12,595
4,686
1,436
311
12,093
0
44,857
L
Neith
7,584
3,032
0
2,286
14,606
6,166
720
9,639
4,967
0
34,684
L
Guan Yu
OutcastPath
Guan Yu
5,886
1,655
564
2,661
12,362
12,480
0
3,070
9,292
0
35,670
L
Cerberus
5,384
606
0
3,152
18,583
12,135
0
6,653
11,930
23,898
0
W
9,331
1,692
391
2,691
14,237
14,097
960
2,424
11,727
36,687
4,772
L
Cupid
5,845
3,402
339
4,450
13,819
5,034
0
5,171
8,648
0
37,023
W
Baron Samedi
whutbrahdog
Baron Samedi
18,886
2,097
4,045
4,354
10,823
5,600
1,755
1,680
9,143
53,515
0
W
Ishtar
whutbruh
Ishtar
11,627
6,700
0
4,988
11,939
5,333
1,734
904
11,035
0
42,329
L
6,849
1,914
0
4,032
15,133
5,616
0
3,086
12,047
0
32,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
43,910
264
Minions Killed
367
0
Camps Cleared
0
1,258,823
Distance Traveled
1,283,588
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,810
587
99
7
0
270,893
0
W
Thanatos
8,245
550
82
5
0
275,701
0
L
Neith
6,099
407
43
3
0
247,861
3
L
Guan Yu
6,482
432
61
4
0
246,590
0
L
Cerberus
6,141
409
69
5
0
220,569
3
W
Maui
9,229
615
55
4
0
243,727
0
L
Cupid
7,118
475
46
3
0
279,791
0
W
Baron Samedi
8,575
572
66
4
0
255,898
0
W
Ishtar
9,051
603
65
4
0
237,369
0
L
Bastet
7,454
497
45
3
0
264,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role