Player Matchup

Cthulhu
Cthulhu
AliPat1373
Cthulhu
Level 27
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 1
Chronos
Chronos
Dewancory
Chronos
Level 105
God Stats
3W - 3L
1,351 SR
Queue Stats
258W - 243L
1,481 Elo+
Solo
Da Ji
Da Ji
Erenstorm
Da Ji
Level 89
God Stats
1W - 0L
1,424 SR
Queue Stats
20W - 23L
1,395 Elo+
Party 1
Izanami
Izanami
ISPYUDIE
Izanami
Level 66
God Stats
8W - 2L
1,433 SR
Queue Stats
8W - 8L
1,426 Elo+
Party 1
Osiris
Osiris
WillSheSleeps
Osiris
Level 138
God Stats
1W - 1L
1,314 SR
Queue Stats
21W - 19L
1,490 Elo+
Party 1
Team Averages
Level 85
1,448 SR
1,438 Elo+

VS

Team Averages
Level 87
1,414 SR
1,422 Elo+
Ravana
Ravana
 
Ravana
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BobMarleyFarukk
Janus
Level 148
God Stats
4W - 4L
1,415 SR
Queue Stats
233W - 272L
1,389 Elo+
Party 3
Izanami
Izanami
josegoonzalezz
Izanami
Level 23
God Stats
5W - 7L
1,337 SR
Queue Stats
14W - 24L
1,338 Elo+
Party 2
Tyr
Tyr
raulcampoamor23
Tyr
Level 66
God Stats
7W - 11L
1,319 SR
Queue Stats
90W - 118L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AliPat1373
Cthulhu
12
1 / 1 / 4
7,358
526
2,758
9,789
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Dewancory
Chronos
15
4 / 0 / 4
9,067
648
6,659
5,352
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Erenstorm
Da Ji
11
7 / 5 / 6
7,654
547
6,626
12,263
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ISPYUDIE
Izanami
11
2 / 0 / 5
6,748
482
6,607
4,810
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 4 / 2
8,016
573
11,209
13,174
14,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 4 / 2
7,399
529
6,318
10,178
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
9
1 / 4 / 2
6,292
449
3,443
15,195
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 0
6,107
436
3,021
5,970
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 1
6,875
491
3,127
7,315
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 1
6,756
483
3,221
11,315
6,730
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
9
10
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
4
2
1.25
L
Ares
 
Ares
1
4
2
0.5
W
Cthulhu
AliPat1373
Cthulhu
1
1
4
3
L
1
5
0
0.2
W
Chronos
Dewancory
Chronos
4
0
4
6
W
Da Ji
Erenstorm
Da Ji
7
5
6
2
W
Izanami
ISPYUDIE
Izanami
2
0
5
4.5
W
4
4
2
1.25
L
1
2
1
0.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
19,130
45,388
Taken
49,973
29,012
Mitigated
25,871
12,190
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,318
2,345
0
1,032
10,178
4,543
0
1,707
8,471
0
55,871
L
Ares
 
Ares
3,443
123
0
1,922
15,195
9,952
0
3,272
11,923
16,253
0
W
Cthulhu
AliPat1373
Cthulhu
2,758
422
100
2,804
9,789
7,001
161
1,532
8,257
32,828
0
L
3,021
225
0
120
5,970
2,110
0
2,250
3,720
29,884
0
W
Chronos
Dewancory
Chronos
6,659
1,613
0
709
5,352
2,167
1,071
1,188
4,164
74,195
0
W
Da Ji
Erenstorm
Da Ji
6,626
1,649
0
1,912
12,263
4,242
443
1,454
10,809
0
25,731
W
Izanami
ISPYUDIE
Izanami
6,607
4,269
0
2,518
4,810
1,447
2,149
1,291
3,519
0
41,398
W
11,209
4,548
0
4,147
13,174
14,155
826
999
12,175
0
56,589
L
3,127
1,742
0
989
7,315
2,536
755
1,123
6,192
0
54,470
L
3,221
471
0
3,503
11,315
6,730
0
1,065
10,250
0
33,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,843
Gold Earned
33,429
382
Minions Killed
310
0
Camps Cleared
0
1,354,225
Distance Traveled
1,283,386
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,399
529
89
6
0
286,931
2
L
Ares
6,292
449
16
1
0
236,749
5
W
Cthulhu
7,358
526
50
4
0
275,752
1
L
Janus
6,107
436
51
4
0
231,584
5
W
Chronos
9,067
648
132
9
0
261,616
2
W
Da Ji
7,654
547
46
3
0
292,544
0
W
Izanami
6,748
482
71
5
0
242,676
3
W
Osiris
8,016
573
83
6
0
281,637
3
L
Izanami
6,875
491
96
7
0
257,943
0
L
Tyr
6,756
483
58
4
0
270,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role