Player Matchup

Ymir
Ymir
Frannmb
Ymir
Level 9
God Stats
1W - 5L
1,130 SR
Queue Stats
3W - 9L
1,176 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
II-_Vingador-_ll
Morgan Le Fay
Level 88
God Stats
6W - 5L
1,450 SR
Queue Stats
327W - 356L
1,441 Elo+
Party 3
Pele
Pele
LuciP29
Pele
Level 102
God Stats
145W - 142L
1,506 SR
Queue Stats
472W - 494L
1,394 Elo+
Solo
Danzaburou
Danzaburou
M0B4_T0XlC_
Danzaburou
Level 33
God Stats
21W - 10L
1,677 SR
Queue Stats
95W - 64L
1,506 Elo+
Party 3
Hera
Hera
mercaderias300
Hera
Level 87
God Stats
55W - 62L
1,466 SR
Queue Stats
155W - 172L
1,410 Elo+
Party 2
Team Averages
Level 64
1,445 SR
1,385 Elo+

VS

Team Averages
Level 43
1,482 SR
1,392 Elo+
Izanami
Izanami
Its Carnage644
Izanami
Level 102
God Stats
3W - 5L
1,353 SR
Queue Stats
165W - 202L
1,321 Elo+
Solo
Thanatos
Thanatos
KISS_MY_BAKLAVA
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 1
Maui
Maui
Monkey_D_akin
Maui
Level 44
God Stats
7W - 5L
1,648 SR
Queue Stats
25W - 25L
1,431 Elo+
Party 1
Olorun
Olorun
andreu_TMMONTU
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 4
Nike
Nike
juliancampeon
Nike
Level 38
God Stats
20W - 22L
1,409 SR
Queue Stats
34W - 37L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Frannmb
Ymir
12
0 / 3 / 1
8,323
438
1,984
15,539
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
II-_Vingador-_ll
Morgan Le Fay
16
7 / 1 / 2
10,343
544
14,684
8,423
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
LuciP29
Pele
15
2 / 1 / 6
9,499
500
8,068
10,145
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
M0B4_T0XlC_
Danzaburou
14
0 / 1 / 1
8,945
471
8,674
13,839
4,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 2 / 1
12,237
644
13,567
8,095
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,108
479
15,003
15,447
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
9
0 / 8 / 0
6,849
360
721
14,930
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 3
8,751
461
5,249
14,382
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 1
8,626
454
3,276
15,759
6,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 0 / 0
10,515
553
7,086
11,221
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
8
8
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Frannmb
Ymir
0
3
1
0.17
W
Morgan Le Fay
II-_Vingador-_ll
Morgan Le Fay
7
1
2
8
L
3
3
1
1.17
L
Thanatos
0
8
0
0
W
Pele
LuciP29
Pele
2
1
6
5
W
Danzaburou
M0B4_T0XlC_
Danzaburou
0
1
1
0.5
L
1
1
3
2.5
L
2
4
1
0.63
L
2
0
0
2
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,977
Damage
31,335
56,041
Taken
71,739
24,605
Mitigated
39,751
10,020
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Frannmb
Ymir
1,984
577
0
1,065
15,539
10,012
450
2,861
12,678
30,647
0
W
Morgan Le Fay
II-_Vingador-_ll
Morgan Le Fay
14,684
2,364
0
1,609
8,423
3,799
162
678
7,416
74,144
0
L
15,003
8,438
0
6,899
15,447
6,471
0
2,823
12,624
0
97,547
L
Thanatos
721
181
0
6,908
14,930
5,707
0
6,902
8,028
0
40,158
W
Pele
LuciP29
Pele
8,068
1,128
0
497
10,145
3,365
494
1,330
8,647
0
50,368
W
Danzaburou
M0B4_T0XlC_
Danzaburou
8,674
3,549
0
5,719
13,839
4,404
3,864
2,102
11,737
0
75,152
L
5,249
1,245
0
1,443
14,382
13,496
50
4,041
10,341
39,829
0
L
3,276
2,361
373
4,098
15,759
6,070
1,116
11,086
4,673
47,949
0
L
7,086
753
0
2,838
11,221
8,007
473
5,383
5,838
0
76,856
W
13,567
4,094
20
1,110
8,095
3,025
2,014
1,554
6,391
115,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,347
Gold Earned
43,849
540
Minions Killed
531
0
Camps Cleared
0
1,768,806
Distance Traveled
1,654,061
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,323
438
52
3
0
304,732
0
W
Morgan Le Fay
10,343
544
105
6
0
386,007
4
L
Izanami
9,108
479
155
8
0
323,517
9
L
Thanatos
6,849
360
65
3
0
339,672
0
W
Pele
9,499
500
98
5
0
412,643
0
W
Danzaburou
8,945
471
110
6
0
310,386
1
L
Maui
8,751
461
73
4
0
348,399
5
L
Olorun
8,626
454
83
4
0
286,708
3
L
Nike
10,515
553
155
8
0
355,765
0
W
Hera
12,237
644
175
9
0
355,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role