Player Matchup

Pele
Pele
BKNxxJayo
Pele
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,639 Elo+
Solo
Bellona
Bellona
Lil Red Wolf915
Bellona
Level 63
God Stats
2W - 0L
1,647 SR
Queue Stats
14W - 18L
1,252 Elo+
Solo
Agni
Agni
ModeloMunchr
Agni
Level 107
God Stats
3W - 0L
1,628 SR
Queue Stats
115W - 127L
1,400 Elo+
Solo
Izanami
Izanami
bEAsSStu
Izanami
Level 78
God Stats
70W - 59L
1,529 SR
Queue Stats
270W - 302L
1,360 Elo+
Solo
Ares
Ares
kingsero97
Ares
Level 61
God Stats
4W - 0L
1,675 SR
Queue Stats
37W - 36L
1,427 Elo+
Solo
Team Averages
Level 79
1,596 SR
1,416 Elo+

VS

Team Averages
Level 83
1,507 SR
1,337 Elo+
Hades
Hades
Kakapo918dancer
Hades
Level 89
God Stats
5W - 3L
1,577 SR
Queue Stats
378W - 400L
1,338 Elo+
Solo
Nu Wa
Nu Wa
N a r d D o g 0
Nu Wa
Level 63
God Stats
27W - 31L
1,458 SR
Queue Stats
88W - 115L
1,295 Elo+
Solo
Amaterasu
Amaterasu
R1p R1co
Amaterasu
Level 92
God Stats
3W - 6L
1,432 SR
Queue Stats
38W - 40L
1,335 Elo+
Solo
Sobek
Sobek
TrainerJerry920
Sobek
Level 125
God Stats
2W - 3L
1,554 SR
Queue Stats
496W - 563L
1,293 Elo+
Solo
Izanami
Izanami
VestedSiren1762
Izanami
Level 45
God Stats
3W - 1L
1,516 SR
Queue Stats
7W - 6L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 1 / 0
5,348
535
2,236
7,026
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,974
597
7,180
8,764
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 0
6,510
651
7,306
6,369
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bEAsSStu
Izanami
9
0 / 1 / 4
5,507
551
5,405
6,940
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 1
5,600
560
1,126
6,971
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,271
427
2,398
5,985
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 1
5,268
527
4,488
5,192
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
R1p R1co
Amaterasu
10
1 / 2 / 0
5,755
576
5,008
11,646
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
4,739
474
1,950
9,847
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,700
470
4,763
5,627
1,353
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
4
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
1
1
0
1
L
0
2
0
0
W
1
1
0
1
W
4
1
0
4
L
1
2
1
0.75
L
Amaterasu
R1p R1co
Amaterasu
1
2
0
0.5
L
0
0
0
0
L
0
3
0
0
W
Izanami
bEAsSStu
Izanami
0
1
4
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
18,607
36,070
Taken
38,297
15,950
Mitigated
19,709
13,031
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,236
737
101
431
7,026
2,298
0
2,158
4,690
0
33,589
L
2,398
258
322
2,657
5,985
2,260
0
1,695
4,146
15,325
0
W
7,180
3,188
0
4,241
8,764
5,505
0
314
8,364
0
36,526
W
7,306
821
152
3,271
6,369
2,130
182
2,672
3,569
44,135
0
L
4,488
1,119
0
1,390
5,192
2,024
65
3,613
1,235
27,803
0
L
Amaterasu
R1p R1co
Amaterasu
5,008
2,147
0
5,531
11,646
8,475
0
0
11,646
0
41,447
L
1,950
417
0
3,968
9,847
5,597
0
1,499
8,276
15,891
0
L
4,763
3,878
350
355
5,627
1,353
0
1,055
4,562
0
33,000
W
Izanami
bEAsSStu
Izanami
5,405
3,530
0
1,789
6,940
2,090
408
1,006
5,287
0
41,595
W
1,126
229
195
2,851
6,971
3,927
156
2,090
4,763
17,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,939
Gold Earned
24,733
308
Minions Killed
242
0
Camps Cleared
0
970,272
Distance Traveled
871,135
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,348
535
55
6
0
220,802
0
L
Hades
4,271
427
40
4
0
158,543
1
W
Bellona
5,974
597
69
7
0
216,829
1
W
Agni
6,510
651
90
9
0
188,379
2
L
Nu Wa
5,268
527
56
6
0
176,561
1
L
Amaterasu
5,755
576
73
7
0
177,834
2
L
Sobek
4,739
474
19
2
0
171,643
0
L
Izanami
4,700
470
54
5
0
186,554
0
W
Izanami
5,507
551
72
7
0
170,205
0
W
Ares
5,600
560
22
2
0
174,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role