Player Matchup

Da Ji
Da Ji
Galm310
Da Ji
Level 127
God Stats
3W - 4L
1,442 SR
Queue Stats
199W - 191L
1,493 Elo+
Party 2
Cerberus
Cerberus
MadHamInPan
Cerberus
Level 125
God Stats
11W - 13L
1,468 SR
Queue Stats
645W - 677L
1,482 Elo+
Solo
Hades
Hades
Ratza08
Hades
Level 109
God Stats
12W - 6L
1,571 SR
Queue Stats
156W - 145L
1,508 Elo+
Party 2
Anubis
Anubis
Rexy33221
Anubis
Level 113
God Stats
2W - 2L
1,466 SR
Queue Stats
55W - 56L
1,421 Elo+
Party 3
Danzaburou
Danzaburou
xPukKo
Danzaburou
Level 87
God Stats
2W - 1L
1,575 SR
Queue Stats
100W - 103L
1,542 Elo+
Party 3
Team Averages
Level 112
1,505 SR
1,489 Elo+

VS

Team Averages
Level 108
1,600 SR
1,510 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Acnologia13
Mercury
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 1
King Arthur
King Arthur
Sledgster
King Arthur
Level 69
God Stats
2W - 1L
1,794 SR
Queue Stats
8W - 4L
1,615 Elo+
Party 1
Agni
Agni
kamiakze5358
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Galm310
Da Ji
8
1 / 0 / 3
4,778
597
2,479
6,110
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MadHamInPan
Cerberus
7
0 / 1 / 2
4,543
568
2,854
6,371
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Ratza08
Hades
9
2 / 0 / 1
5,344
668
1,066
3,424
1,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Rexy33221
Anubis
8
2 / 0 / 1
4,985
623
2,589
3,160
1,397
Danzaburou
xPukKo
Danzaburou
8
0 / 0 / 0
4,633
579
3,520
5,324
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 0 / 0
4,712
589
4,500
4,634
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
7
0 / 1 / 1
4,222
528
2,731
6,606
3,564
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mercury
Acnologia13
Mercury
7
0 / 1 / 0
4,265
533
2,026
5,928
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Sledgster
King Arthur
4
0 / 0 / 0
3,403
425
235
1,422
550
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
3,993
499
1,811
4,218
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
0
1
L
Terra
 
Terra
0
1
1
0.5
L
Mercury
Acnologia13
Mercury
0
1
0
0
W
Da Ji
Galm310
Da Ji
1
0
3
2.5
W
Cerberus
MadHamInPan
Cerberus
0
1
2
1
W
Hades
Ratza08
Hades
2
0
1
2.5
W
Anubis
Rexy33221
Anubis
2
0
1
2.5
L
King Arthur
Sledgster
King Arthur
0
0
0
0
L
0
3
0
0
W
Danzaburou
xPukKo
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
11,303
24,389
Taken
22,808
9,620
Mitigated
8,126
12,712
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,500
1,750
0
2,461
4,634
1,067
97
702
3,932
0
30,463
L
Terra
 
Terra
2,731
306
284
1,876
6,606
3,564
0
2,595
4,011
9,462
1,711
L
Mercury
Acnologia13
Mercury
2,026
675
0
488
5,928
1,731
0
928
5,000
0
25,004
W
Da Ji
Galm310
Da Ji
2,479
442
0
2,822
6,110
2,178
0
775
5,335
0
24,203
W
Cerberus
MadHamInPan
Cerberus
2,854
211
0
3,183
6,371
2,673
0
1,037
5,334
14,707
2,147
W
Hades
Ratza08
Hades
1,066
210
141
1,576
3,424
1,848
840
400
3,024
25,956
0
W
Anubis
Rexy33221
Anubis
2,589
282
0
1,833
3,160
1,397
469
1,326
1,834
26,291
0
L
King Arthur
Sledgster
King Arthur
235
0
0
232
1,422
550
0
265
1,157
0
6,145
L
1,811
34
0
230
4,218
1,214
0
1,877
2,341
16,214
0
W
Danzaburou
xPukKo
Danzaburou
3,520
1,356
0
3,157
5,324
1,524
0
761
4,563
0
31,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
20,595
267
Minions Killed
174
0
Camps Cleared
0
730,265
Distance Traveled
703,520
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,712
589
64
8
0
134,999
2
L
Terra
4,222
528
12
2
0
154,262
2
L
Mercury
4,265
533
52
7
0
140,040
0
W
Da Ji
4,778
597
58
7
0
177,552
2
W
Cerberus
4,543
568
32
4
0
151,579
5
W
Hades
5,344
668
62
8
0
142,309
1
W
Anubis
4,985
623
56
7
0
135,801
1
L
King Arthur
3,403
425
9
1
0
94,256
0
L
Agni
3,993
499
37
5
0
179,963
1
W
Danzaburou
4,633
579
59
7
0
123,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role