Player Matchup

Anubis
Anubis
BBKz FiN3sT
Anubis
Level 129
God Stats
6W - 2L
1,626 SR
Queue Stats
163W - 172L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Berg Bonfim
Kukulkan
Level 160
God Stats
3W - 0L
1,457 SR
Queue Stats
189W - 221L
1,345 Elo+
Solo
Charybdis
Charybdis
CHUBBYLAMAR
Charybdis
Level 92
God Stats
8W - 10L
1,385 SR
Queue Stats
532W - 599L
1,377 Elo+
Party 1
Xing Tian
Xing Tian
Gulo Gulo Bibax
Xing Tian
Level 106
God Stats
3W - 3L
1,464 SR
Queue Stats
322W - 402L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
Jurakan27
Jormungandr
Level 137
God Stats
2W - 2L
1,423 SR
Queue Stats
161W - 183L
1,343 Elo+
Solo
Team Averages
Level 125
1,471 SR
1,359 Elo+

VS

Team Averages
Level 67
1,503 SR
1,399 Elo+
Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Ainaedainme
He Bo
Level 106
God Stats
1W - 2L
1,473 SR
Queue Stats
73W - 97L
1,393 Elo+
Solo
Ah Puch
Ah Puch
Forever820
Ah Puch
Level 25
God Stats
1W - 2L
1,542 SR
Queue Stats
14W - 32L
1,266 Elo+
Solo
Agni
Agni
TweakerHunter420
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 74L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 1 / 9
10,087
917
11,623
7,270
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Berg Bonfim
Kukulkan
18
5 / 0 / 12
10,019
911
13,935
3,792
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
CHUBBYLAMAR
Charybdis
15
3 / 4 / 17
9,120
829
15,224
10,559
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Gulo Gulo Bibax
Xing Tian
13
1 / 5 / 17
8,789
799
4,252
14,378
15,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Jurakan27
Jormungandr
15
4 / 4 / 14
9,707
882
11,152
14,576
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 3 / 3
8,211
746
4,286
15,190
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
 
Kumbhakarna
14
0 / 3 / 7
6,968
633
3,943
15,892
16,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 6 / 3
6,832
621
2,536
9,869
4,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Forever820
Ah Puch
16
5 / 3 / 4
8,274
752
9,606
10,454
7,718
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 0
7,253
659
3,652
9,950
3,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
22
Kills
11
14
Deaths
23
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
3
3
1.83
L
Kumbhakarna
 
Kumbhakarna
0
3
7
1.17
L
0
6
3
0.25
W
Anubis
9
1
9
13.5
W
Kukulkan
Berg Bonfim
Kukulkan
5
0
12
11
W
Charybdis
CHUBBYLAMAR
Charybdis
3
4
17
2.88
L
Ah Puch
Forever820
Ah Puch
5
3
4
2.33
W
Xing Tian
Gulo Gulo Bibax
Xing Tian
1
5
17
1.9
W
Jormungandr
Jurakan27
Jormungandr
4
4
14
2.75
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,186
Damage
24,023
50,575
Taken
61,355
42,807
Mitigated
50,747
14,157
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,286
124
1,382
3,218
15,190
17,933
0
9,450
5,740
7,483
0
L
Kumbhakarna
 
Kumbhakarna
3,943
213
2,476
3,135
15,892
16,722
0
8,990
6,902
7,820
0
L
2,536
420
1,621
766
9,869
4,619
0
7,994
1,875
7,673
0
W
Anubis
11,623
154
865
2,869
7,270
5,022
802
4,968
2,302
24,141
0
W
Kukulkan
Berg Bonfim
Kukulkan
13,935
203
83
1,117
3,792
1,939
835
2,033
1,759
29,275
0
W
Charybdis
CHUBBYLAMAR
Charybdis
15,224
4,985
1,114
2,134
10,559
5,690
1,127
7,156
3,403
0
25,569
L
Ah Puch
Forever820
Ah Puch
9,606
1,063
1,735
3,397
10,454
7,718
0
7,580
2,874
30,613
0
W
Xing Tian
Gulo Gulo Bibax
Xing Tian
4,252
288
503
1,601
14,378
15,482
279
4,929
9,449
5,045
0
W
Jormungandr
Jurakan27
Jormungandr
11,152
1,434
678
3,193
14,576
14,674
0
4,937
9,639
25,362
0
L
3,652
507
565
435
9,950
3,755
0
6,948
3,002
11,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
37,538
157
Minions Killed
89
0
Camps Cleared
0
1,020,042
Distance Traveled
904,757
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,211
746
5
0
0
219,559
0
L
Kumbhakarna
6,968
633
5
0
0
197,394
0
L
He Bo
6,832
621
13
1
0
159,584
0
W
Anubis
10,087
917
44
4
0
203,564
0
W
Kukulkan
10,019
911
43
4
0
240,931
5
W
Charybdis
9,120
829
39
4
0
191,922
1
L
Ah Puch
8,274
752
46
4
0
173,998
0
W
Xing Tian
8,789
799
3
0
0
185,653
0
W
Jormungandr
9,707
882
28
3
0
197,972
0
L
Agni
7,253
659
20
2
0
154,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role