Player Matchup

Hel
Hel
CrixDL18
Hel
Level 109
God Stats
1W - 2L
1,482 SR
Queue Stats
10W - 6L
1,613 Elo+
Solo
Cliodhna
Cliodhna
Emoney0725
Cliodhna
Level 29
God Stats
7W - 19L
1,311 SR
Queue Stats
7W - 26L
1,236 Elo+
Party 1
Sol
Sol
Goosebumps8967
Sol
Level 26
God Stats
1W - 3L
1,488 SR
Queue Stats
14W - 21L
1,397 Elo+
Solo
Cerberus
Cerberus
sweeter2015
Cerberus
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Medusa
Medusa
uthought23
Medusa
Level 46
God Stats
0W - 1L
1,312 SR
Queue Stats
19W - 14L
1,559 Elo+
Solo
Team Averages
Level 43
1,376 SR
1,392 Elo+

VS

Team Averages
Level 85
1,523 SR
1,447 Elo+
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BuffDaStufff
Geb
Level 48
God Stats
29W - 21L
1,565 SR
Queue Stats
104W - 122L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
DirkoBaggins
Gilgamesh
Level 44
God Stats
9W - 11L
1,452 SR
Queue Stats
66W - 60L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Fox_Alistair
Baron Samedi
Level 102
God Stats
3W - 0L
1,657 SR
Queue Stats
43W - 56L
1,413 Elo+
Solo
Jing Wei
Jing Wei
Marina_reys
Jing Wei
Level 77
God Stats
6W - 5L
1,440 SR
Queue Stats
42W - 49L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,323
694
7,558
12,866
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Emoney0725
Cliodhna
12
0 / 5 / 1
7,187
599
2,863
8,877
3,901
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 1
9,204
767
9,219
8,116
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
sweeter2015
Cerberus
13
0 / 7 / 2
7,857
655
1,872
19,392
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
uthought23
Medusa
15
0 / 1 / 2
8,429
702
5,350
7,258
3,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 2 / 3
10,354
863
9,802
12,693
6,460
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 10
9,231
769
5,210
12,652
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DirkoBaggins
Gilgamesh
15
1 / 0 / 11
9,791
816
7,038
11,425
9,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Fox_Alistair
Baron Samedi
17
4 / 0 / 9
9,776
815
12,982
7,022
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Marina_reys
Jing Wei
17
5 / 0 / 12
10,261
855
10,890
7,686
3,592
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
3
Kills
19
19
Deaths
3
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
2
3
5.25
W
0
1
10
5
L
1
4
1
0.38
W
Gilgamesh
DirkoBaggins
Gilgamesh
1
0
11
6.5
L
Cliodhna
Emoney0725
Cliodhna
0
5
1
0.1
W
Baron Samedi
Fox_Alistair
Baron Samedi
4
0
9
8.5
L
2
2
1
1.25
W
Jing Wei
Marina_reys
Jing Wei
5
0
12
11
L
Cerberus
sweeter2015
Cerberus
0
7
2
0.14
L
Medusa
uthought23
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
45,922
56,509
Taken
51,478
36,841
Mitigated
37,738
15,379
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,802
5,847
0
1,637
12,693
6,460
1,997
4,353
8,340
0
46,189
W
5,210
345
0
3,867
12,652
13,557
459
4,337
8,315
21,717
0
L
7,558
610
5,299
5,418
12,866
6,933
104
4,326
8,420
31,497
0
W
Gilgamesh
DirkoBaggins
Gilgamesh
7,038
1,733
2,083
3,720
11,425
9,730
1,347
3,958
7,467
0
26,849
L
Cliodhna
Emoney0725
Cliodhna
2,863
94
0
161
8,877
3,901
0
1,802
7,035
0
13,212
W
Baron Samedi
Fox_Alistair
Baron Samedi
12,982
1,126
1,832
3,284
7,022
4,399
275
2,152
4,870
36,612
0
L
9,219
3,042
178
1,212
8,116
4,178
1,562
3,578
4,470
31,805
2,961
W
Jing Wei
Marina_reys
Jing Wei
10,890
9,872
0
3,414
7,686
3,592
4,130
3,314
4,372
0
42,697
L
Cerberus
sweeter2015
Cerberus
1,872
333
0
2,297
19,392
18,595
0
4,807
14,108
7,928
0
L
Medusa
uthought23
Medusa
5,350
1,618
0
814
7,258
3,234
0
3,242
3,935
0
30,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
49,413
204
Minions Killed
245
0
Camps Cleared
0
1,005,660
Distance Traveled
1,369,569
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,354
863
57
5
0
307,011
0
W
Geb
9,231
769
29
2
0
274,964
3
L
Hel
8,323
694
56
5
0
244,150
1
W
Gilgamesh
9,791
816
26
2
0
288,392
5
L
Cliodhna
7,187
599
17
1
0
159,585
0
W
Baron Samedi
9,776
815
64
5
0
245,426
0
L
Sol
9,204
767
53
4
0
238,790
0
W
Jing Wei
10,261
855
69
6
0
253,776
1
L
Cerberus
7,857
655
10
1
0
186,529
0
L
Medusa
8,429
702
68
6
0
176,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role