Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
RichMonopoly
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
486W - 483L
1,512 Elo+
Party 2
Chaac
Chaac
babouis7
Chaac
Level 119
God Stats
6W - 5L
1,552 SR
Queue Stats
160W - 126L
1,553 Elo+
Party 2
Team Averages
Level 137
1,517 SR
1,522 Elo+

VS

Team Averages
Level 142
1,697 SR
1,656 Elo+
Sylvanus
Sylvanus
AlcoholicandHigh
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,486 Elo+
Solo
Discordia
Discordia
HeavenFxll
Discordia
Level 156
God Stats
15W - 4L
1,896 SR
Queue Stats
431W - 236L
1,755 Elo+
Party 1
Lancelot
Lancelot
Johzzu
Lancelot
Level 160
God Stats
8W - 9L
1,694 SR
Queue Stats
704W - 410L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 2 / 10
11,032
788
20,782
9,218
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
15
6 / 8 / 5
10,651
761
10,425
16,544
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
babouis7
Chaac
17
5 / 2 / 8
11,073
791
16,394
18,704
14,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
10,756
768
8,990
24,195
31,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
HeavenFxll
Discordia
14
2 / 5 / 7
9,765
698
9,276
12,698
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Johzzu
Lancelot
14
7 / 7 / 2
10,571
755
15,101
17,284
7,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
12
12
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
10
4.5
L
3
4
6
1.5
L
Discordia
HeavenFxll
Discordia
2
5
7
1.1
L
Lancelot
Johzzu
Lancelot
7
7
2
1.14
W
Awilix
6
8
5
1.06
W
Chaac
babouis7
Chaac
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
33,367
44,466
Taken
54,177
26,521
Mitigated
44,083
10,335
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,782
4,767
0
1,355
9,218
4,023
576
5,494
3,724
61,910
0
L
8,990
1,974
2,159
5,984
24,195
31,229
135
12,016
11,329
20,075
0
L
Discordia
HeavenFxll
Discordia
9,276
327
0
1,696
12,698
5,070
120
3,840
8,239
39,095
0
L
Lancelot
Johzzu
Lancelot
15,101
3,290
0
1,228
17,284
7,784
38
4,935
11,636
0
42,786
W
Awilix
10,425
3,354
0
1,290
16,544
8,096
0
4,235
12,309
0
31,804
W
Chaac
babouis7
Chaac
16,394
4,678
0
7,690
18,704
14,402
1,746
8,660
9,728
0
42,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
31,092
173
Minions Killed
143
0
Camps Cleared
0
858,044
Distance Traveled
732,546
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,032
788
85
6
0
319,439
4
L
Sylvanus
10,756
768
20
1
0
213,318
0
L
Discordia
9,765
698
68
5
0
248,263
2
L
Lancelot
10,571
755
55
4
0
270,965
7
W
Awilix
10,651
761
34
2
0
266,610
0
W
Chaac
11,073
791
54
4
0
271,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role