Player Matchup

Yemoja
Yemoja
CashMoney4573
Yemoja
Level 116
God Stats
0W - 2L
1,285 SR
Queue Stats
249W - 229L
1,542 Elo+
Solo
Hachiman
Hachiman
Envidius-step
Hachiman
Level 106
God Stats
1W - 2L
1,354 SR
Queue Stats
253W - 280L
1,356 Elo+
Party 1
Hades
Hades
HateCreWDRoll
Hades
Level 55
God Stats
0W - 3L
1,127 SR
Queue Stats
67W - 94L
1,483 Elo+
Solo
Nemesis
Nemesis
Ivan_VanHelsing
Nemesis
Level 68
God Stats
3W - 1L
1,786 SR
Queue Stats
158W - 185L
1,352 Elo+
Party 1
Ao Kuang
Ao Kuang
Toxicbill-
Ao Kuang
Level 132
God Stats
8W - 10L
1,566 SR
Queue Stats
402W - 406L
1,502 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,447 Elo+

VS

Team Averages
Level 125
1,525 SR
1,452 Elo+
Sylvanus
Sylvanus
Bluxub
Sylvanus
Level 106
God Stats
4W - 7L
1,396 SR
Queue Stats
77W - 90L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Bokita__Pasion
Sun Wukong
Level 109
God Stats
6W - 17L
1,330 SR
Queue Stats
148W - 164L
1,403 Elo+
Solo
Arachne
Arachne
Tommy Joestar
Arachne
Level 141
God Stats
2W - 0L
1,785 SR
Queue Stats
11W - 8L
1,621 Elo+
Party 2
Hachiman
Hachiman
Yeet The Not Cs
Hachiman
Level 149
God Stats
1W - 1L
1,492 SR
Queue Stats
37W - 45L
1,428 Elo+
Party 2
Ra
Ra
xNicoPH
Ra
Level 121
God Stats
36W - 19L
1,622 SR
Queue Stats
143W - 134L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
9,108
434
6,982
20,578
24,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Envidius-step
Hachiman
14
0 / 6 / 2
8,429
401
10,618
17,000
6,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 3 / 1
11,780
561
23,679
24,077
17,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
8,308
396
4,008
14,708
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Toxicbill-
Ao Kuang
16
2 / 4 / 0
10,234
487
8,877
16,750
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluxub
Sylvanus
15
0 / 1 / 7
9,436
449
8,596
18,353
18,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Bokita__Pasion
Sun Wukong
16
1 / 2 / 1
10,509
500
11,697
22,373
19,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Arachne
20
10 / 1 / 5
12,729
606
20,306
21,459
10,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
18
4 / 1 / 3
10,603
505
17,491
16,462
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 6
10,833
516
8,792
11,008
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
18
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bluxub
Sylvanus
0
1
7
3.5
W
Sun Wukong
Bokita__Pasion
Sun Wukong
1
2
1
0.75
L
2
3
1
0.83
L
Hachiman
Envidius-step
Hachiman
0
6
2
0.17
L
3
3
1
1.17
L
0
3
1
0.17
W
Arachne
10
1
5
12.5
L
Ao Kuang
Toxicbill-
Ao Kuang
2
4
0
0.5
W
Hachiman
4
1
3
5.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
66,882
93,113
Taken
89,655
63,054
Mitigated
61,367
32,130
Healing
41,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bluxub
Sylvanus
8,596
2,072
4,199
6,323
18,353
18,841
1,038
6,684
11,669
37,168
8,118
W
Sun Wukong
Bokita__Pasion
Sun Wukong
11,697
2,361
0
9,245
22,373
19,212
1,032
15,594
6,779
0
88,314
L
6,982
1,050
1,929
3,466
20,578
24,100
145
6,071
14,507
38,126
0
L
Hachiman
Envidius-step
Hachiman
10,618
4,639
0
1,732
17,000
6,091
304
2,539
14,461
0
61,483
L
23,679
2,474
197
14,233
24,077
17,530
80
1,497
22,580
128,295
0
L
4,008
1,081
0
3,477
14,708
6,212
118
2,041
12,667
0
67,682
W
Arachne
20,306
11,991
0
6,857
21,459
10,744
0
6,889
14,570
0
129,303
L
Ao Kuang
Toxicbill-
Ao Kuang
8,877
2,802
0
7,096
16,750
9,121
0
3,990
12,760
77,546
9,370
W
Hachiman
17,491
8,794
0
8,845
16,462
7,044
2,875
4,356
12,106
0
98,699
W
8,792
553
1,518
4,565
11,008
5,526
288
6,816
4,192
76,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
54,110
617
Minions Killed
615
0
Camps Cleared
0
1,957,947
Distance Traveled
2,081,265
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,436
449
59
3
0
361,065
5
W
Sun Wukong
10,509
500
128
6
0
408,170
3
L
Yemoja
9,108
434
32
2
0
375,635
4
L
Hachiman
8,429
401
107
5
0
328,380
7
L
Hades
11,780
561
249
12
0
347,010
4
L
Nemesis
8,308
396
103
5
0
515,079
5
W
Arachne
12,729
606
164
8
0
484,918
1
L
Ao Kuang
10,234
487
126
6
0
391,843
2
W
Hachiman
10,603
505
141
7
0
394,723
4
W
Ra
10,833
516
123
6
0
432,389
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role