Player Matchup

Ymir
Ymir
Loli_King_Blaze
Ymir
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 348L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
MrBlackSanta_
Zhong Kui
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 82L
1,322 Elo+
Party 1
Neith
Neith
R0BOBOUNCE69
Neith
Level 118
God Stats
4W - 0L
1,629 SR
Queue Stats
184W - 220L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
dark_reaper5xx
Baron Samedi
Level 60
God Stats
6W - 3L
1,581 SR
Queue Stats
109W - 111L
1,365 Elo+
Party 1
Charybdis
Charybdis
gnarlymbb1
Charybdis
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 34L
1,278 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,350 Elo+

VS

Team Averages
Level 90
1,405 SR
1,381 Elo+
Osiris
Osiris
Majarom10
Osiris
Level 111
God Stats
0W - 5L
1,451 SR
Queue Stats
127W - 139L
1,387 Elo+
Party 2
Loki
Loki
Mcmuffyn3D
Loki
Level 101
God Stats
0W - 2L
1,231 SR
Queue Stats
15W - 17L
1,406 Elo+
Party 3
Charybdis
Charybdis
bucky6489
Charybdis
Level 111
God Stats
6W - 9L
1,399 SR
Queue Stats
56W - 79L
1,325 Elo+
Party 2
Aphrodite
Aphrodite
itsamu7
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,387 Elo+
Party 3
Chang'e
Chang'e
messkaliin
Chang'e
Level 61
God Stats
8W - 12L
1,446 SR
Queue Stats
106W - 124L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
11,725
586
19,054
16,463
10,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MrBlackSanta_
Zhong Kui
15
0 / 3 / 9
9,660
483
12,154
16,510
12,444
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 1 / 2
12,091
605
10,062
11,058
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dark_reaper5xx
Baron Samedi
15
5 / 4 / 11
10,089
504
9,274
15,754
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
gnarlymbb1
Charybdis
18
8 / 1 / 7
12,216
611
16,301
16,959
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Majarom10
Osiris
15
2 / 4 / 1
9,554
478
13,039
21,469
22,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 5 / 1
9,777
489
8,631
17,016
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
bucky6489
Charybdis
12
0 / 8 / 3
7,725
386
8,201
15,570
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
itsamu7
Aphrodite
14
3 / 5 / 3
9,413
471
6,529
19,975
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
messkaliin
Chang'e
12
0 / 2 / 3
8,035
402
8,319
14,139
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
24
Kills
11
11
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
Osiris
Majarom10
Osiris
2
4
1
0.63
L
6
5
1
1.3
W
Zhong Kui
MrBlackSanta_
Zhong Kui
0
3
9
1.5
W
2
1
2
3
L
Charybdis
bucky6489
Charybdis
0
8
3
0.19
W
Baron Samedi
dark_reaper5xx
Baron Samedi
5
4
11
2.63
W
Charybdis
gnarlymbb1
Charybdis
8
1
7
11.5
L
Aphrodite
itsamu7
Aphrodite
3
5
3
0.9
L
Chang'e
messkaliin
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,845
Damage
44,719
76,744
Taken
88,169
43,744
Mitigated
48,163
36,571
Healing
30,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,054
3,592
0
6,593
16,463
10,112
422
3,399
13,064
104,066
0
L
Osiris
Majarom10
Osiris
13,039
4,721
0
6,756
21,469
22,429
1,048
8,940
12,529
0
69,916
L
8,631
1,338
0
4,400
17,016
6,356
0
8,045
8,971
0
51,536
W
Zhong Kui
MrBlackSanta_
Zhong Kui
12,154
1,840
0
9,016
16,510
12,444
580
6,217
10,293
61,404
0
W
10,062
3,754
0
5,128
11,058
6,342
3,441
211
10,847
0
93,234
L
Charybdis
bucky6489
Charybdis
8,201
2,262
0
2,733
15,570
4,900
2,125
7,694
7,876
0
45,430
W
Baron Samedi
dark_reaper5xx
Baron Samedi
9,274
1,441
1,757
4,923
15,754
8,091
536
3,185
12,356
42,587
0
W
Charybdis
gnarlymbb1
Charybdis
16,301
9,880
0
9,154
16,959
6,755
6,086
3,495
13,464
0
118,995
L
Aphrodite
itsamu7
Aphrodite
6,529
652
340
10,880
19,975
9,981
0
8,380
11,595
55,789
0
L
Chang'e
messkaliin
Chang'e
8,319
505
801
5,015
14,139
4,497
0
7,423
6,716
42,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,781
Gold Earned
44,504
607
Minions Killed
431
0
Camps Cleared
0
1,761,296
Distance Traveled
1,762,784
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,725
586
159
8
0
372,871
3
L
Osiris
9,554
478
120
6
0
333,754
0
L
Loki
9,777
489
85
4
0
377,770
0
W
Zhong Kui
9,660
483
75
4
0
357,127
2
W
Neith
12,091
605
163
8
0
316,073
4
L
Charybdis
7,725
386
70
4
0
318,232
2
W
Baron Samedi
10,089
504
60
3
0
337,522
2
W
Charybdis
12,216
611
150
8
0
377,703
0
L
Aphrodite
9,413
471
78
4
0
328,414
0
L
Chang'e
8,035
402
78
4
0
404,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role