Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond I
FeeZa
Ganesha
Diamond I
Level 160
God Stats
18W - 8L
1,705 SR
Queue Stats
361W - 343L
2,371 MMR
Solo
King Arthur
King Arthur
Platinum I
Fraixen
King Arthur
Platinum I
Level 160
God Stats
5W - 4L
1,540 SR
Queue Stats
60W - 44L
2,358 MMR
Solo
Poseidon
Poseidon
Masters
Jàyden
Poseidon
Masters
Level 159
God Stats
8W - 7L
1,651 SR
Queue Stats
375W - 354L
2,373 MMR
Solo
Ravana
Ravana
Masters
Lynà
Ravana
Masters
Level 82
God Stats
5W - 5L
1,638 SR
Queue Stats
117W - 95L
2,515 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,607 SR
2,223 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,551 SR
2,057 MMR
Tyr
Tyr
Diamond I
 
Tyr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Masters
ForCamelot
Merlin
Masters
Level 160
God Stats
23W - 24L
1,573 SR
Queue Stats
159W - 148L
2,335 MMR
Solo
Awilix
Awilix
Diamond III
MäkiseKurisu
Awilix
Diamond III
Level 46
God Stats
3W - 4L
1,658 SR
Queue Stats
49W - 30L
2,480 MMR
Solo
Rama
Rama
Diamond V
TiburonGuillamon
Rama
Diamond V
Level 89
God Stats
1W - 2L
1,523 SR
Queue Stats
27W - 14L
2,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 0 / 2
3,385
677
1,239
1,865
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
FeeZa
Ganesha
5
0 / 0 / 2
3,549
710
327
1,352
528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Fraixen
King Arthur
6
0 / 1 / 0
3,396
679
2,434
4,511
2,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Jàyden
Poseidon
6
1 / 0 / 1
3,810
762
1,261
1,446
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Lynà
Ravana
6
2 / 0 / 1
3,924
785
2,098
1,726
600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MauiNe ZhaIshtarArtio

VS

Bans
KhepriAo KuangThorVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 1 / 1
3,760
752
1,669
5,097
1,840
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Geb
 
Geb
6
0 / 0 / 0
3,064
613
252
1,951
625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
ForCamelot
Merlin
6
0 / 1 / 0
3,505
701
1,085
2,380
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
3,538
708
708
3,569
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,475
495
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
2
1
L
Tyr
 
Tyr
0
1
1
0.5
L
Geb
 
Geb
0
0
0
0
W
Ganesha
FeeZa
Ganesha
0
0
2
1
L
Merlin
ForCamelot
Merlin
0
1
0
0
W
King Arthur
Fraixen
King Arthur
0
1
0
0
W
Poseidon
Jàyden
Poseidon
1
0
1
1.5
W
Ravana
Lynà
Ravana
2
0
1
2.5
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,359
Damage
3,714
10,900
Taken
12,997
4,559
Mitigated
4,085
3,856
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,239
774
0
683
1,865
626
0
355
1,510
0
19,910
L
Tyr
 
Tyr
1,669
404
0
2,639
5,097
1,840
0
0
5,097
0
22,882
L
Geb
 
Geb
252
30
0
500
1,951
625
0
220
1,731
6,615
0
W
Ganesha
FeeZa
Ganesha
327
37
647
503
1,352
528
0
249
1,103
5,193
1,151
L
Merlin
ForCamelot
Merlin
1,085
38
0
420
2,380
674
0
804
1,576
18,510
0
W
King Arthur
Fraixen
King Arthur
2,434
493
0
995
4,511
2,377
0
0
4,511
0
19,560
W
Poseidon
Jàyden
Poseidon
1,261
566
0
680
1,446
428
0
494
952
21,754
0
W
Ravana
Lynà
Ravana
2,098
894
0
348
1,726
600
0
239
1,487
0
18,198
L
708
297
0
40
3,569
946
0
526
3,043
0
14,542
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
16,342
164
Minions Killed
139
0
Camps Cleared
0
536,239
Distance Traveled
453,040
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,385
677
51
10
0
85,763
0
L
Tyr
3,760
752
40
8
0
110,292
2
L
Geb
3,064
613
15
3
0
97,817
2
W
Ganesha
3,549
710
0
0
0
110,130
2
L
Merlin
3,505
701
47
9
0
114,737
0
W
King Arthur
3,396
679
33
7
0
106,615
2
W
Poseidon
3,810
762
39
8
0
111,363
1
W
Ravana
3,924
785
41
8
0
122,368
1
L
Awilix
3,538
708
37
7
0
122,533
0
L
Rama
2,475
495
0
0
0
7,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role