Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
M7z Escanor
Chiron
Level 105
God Stats
8W - 5L
1,636 SR
Queue Stats
128W - 127L
1,466 Elo+
Party 3
Ymir
Ymir
XtremeHackPR
Ymir
Level 87
God Stats
1W - 0L
1,409 SR
Queue Stats
5W - 0L
1,880 Elo+
Solo
Izanami
Izanami
ligthyerzero
Izanami
Level 146
God Stats
1W - 1L
1,541 SR
Queue Stats
420W - 442L
1,479 Elo+
Party 3
Team Averages
Level 107
1,517 SR
1,565 Elo+

VS

Team Averages
Level 60
1,590 SR
1,410 Elo+
Sol
Sol
G0ldNinja94
Sol
Level 58
God Stats
0W - 1L
1,447 SR
Queue Stats
22W - 18L
1,450 Elo+
Party 2
Ymir
Ymir
Itachi-kuun
Ymir
Level 101
God Stats
4W - 2L
1,679 SR
Queue Stats
133W - 164L
1,370 Elo+
Party 1
Hercules
Hercules
LonelySenpai0721
Hercules
Level 27
God Stats
3W - 1L
1,810 SR
Queue Stats
22W - 18L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
Rinnko
Ne Zha
Level 89
God Stats
7W - 4L
1,505 SR
Queue Stats
113W - 110L
1,391 Elo+
Solo
Chronos
Chronos
VVebbz
Chronos
Level 27
God Stats
2W - 3L
1,512 SR
Queue Stats
42W - 50L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 4
7,054
641
5,404
6,701
3,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
 
Ne Zha
10
1 / 1 / 3
6,142
558
2,947
8,285
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
10
7 / 0 / 3
6,884
626
6,666
5,494
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 1 / 4
6,792
617
3,959
7,815
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ligthyerzero
Izanami
11
2 / 0 / 0
6,820
620
3,076
4,918
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,382
398
2,580
6,876
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 2 / 2
4,851
441
3,288
7,256
3,351
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 1
4,772
434
2,429
9,423
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Rinnko
Ne Zha
9
0 / 1 / 0
5,123
466
145
4,224
3,065
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
VVebbz
Chronos
9
2 / 3 / 0
5,356
487
4,456
6,027
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
2
2
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
4
4
W
Ne Zha
 
Ne Zha
1
1
3
2.5
L
0
6
1
0.08
L
0
2
2
0.5
L
0
3
1
0.17
W
Chiron
7
0
3
8.5
L
Ne Zha
Rinnko
Ne Zha
0
1
0
0
L
Chronos
VVebbz
Chronos
2
3
0
0.67
W
3
1
4
5
W
Izanami
ligthyerzero
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
12,898
33,213
Taken
33,806
15,856
Mitigated
15,140
11,021
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,404
1,425
0
3,215
6,701
3,356
1,897
1,539
5,162
40,723
0
W
Ne Zha
 
Ne Zha
2,947
891
0
1,092
8,285
3,190
0
1,577
6,708
0
38,841
L
2,580
1,421
0
809
6,876
1,585
0
1,799
5,077
21,512
0
L
3,288
1,064
0
0
7,256
3,351
0
1,702
5,554
23,549
0
L
2,429
1,194
0
2,216
9,423
5,092
0
3,618
5,805
0
9,489
W
Chiron
6,666
2,093
778
1,731
5,494
2,032
669
1,457
4,037
0
38,945
L
Ne Zha
Rinnko
Ne Zha
145
0
0
1,847
4,224
3,065
0
818
3,406
0
22,252
L
Chronos
VVebbz
Chronos
4,456
1,311
0
776
6,027
2,047
41
1,426
4,601
36,731
0
W
3,959
1,813
130
1,978
7,815
5,311
261
3,658
4,157
21,546
0
W
Izanami
ligthyerzero
Izanami
3,076
1,563
0
2,097
4,918
1,967
0
2,406
2,512
0
49,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
24,484
321
Minions Killed
199
0
Camps Cleared
0
1,024,901
Distance Traveled
953,267
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,054
641
74
7
0
200,545
1
W
Ne Zha
6,142
558
66
6
0
232,560
2
L
Sol
4,382
398
37
3
0
196,087
1
L
Ymir
4,851
441
45
4
0
194,724
0
L
Hercules
4,772
434
13
1
0
205,406
3
W
Chiron
6,884
626
69
6
0
202,693
1
L
Ne Zha
5,123
466
48
4
0
162,373
2
L
Chronos
5,356
487
56
5
0
194,677
3
W
Ymir
6,792
617
19
2
0
204,964
2
W
Izanami
6,820
620
93
8
0
184,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role