Player Matchup

Freya
Freya
Distinct Maz
Freya
Level 159
God Stats
9W - 11L
1,430 SR
Queue Stats
236W - 290L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Ernesto-vara
Sun Wukong
Level 45
God Stats
2W - 5L
1,480 SR
Queue Stats
23W - 40L
1,362 Elo+
Solo
Izanami
Izanami
LoS-BlAnCos1010
Izanami
Level 131
God Stats
9W - 12L
1,410 SR
Queue Stats
213W - 204L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
irabia1-2014
Erlang Shen
Level 59
God Stats
4W - 5L
1,377 SR
Queue Stats
15W - 21L
1,329 Elo+
Party 2
Ymir
Ymir
jolobe13
Ymir
Level 41
God Stats
4W - 7L
1,295 SR
Queue Stats
5W - 7L
1,293 Elo+
Party 2
Team Averages
Level 87
1,399 SR
1,348 Elo+

VS

Team Averages
Level 40
1,439 SR
1,341 Elo+
Ra
Ra
Brooklyn5087
Ra
Level 46
God Stats
1W - 5L
1,219 SR
Queue Stats
23W - 51L
1,261 Elo+
Solo
Neith
Neith
Dispell89
Neith
Level 102
God Stats
2W - 3L
1,449 SR
Queue Stats
15W - 16L
1,386 Elo+
Solo
Shiva
Shiva
TyrantOni
Shiva
Level 31
God Stats
1W - 2L
1,528 SR
Queue Stats
78W - 97L
1,319 Elo+
Party 1
Ymir
Ymir
Youtube Fl1ks
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Pele
Pele
v stevyy
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,965
527
5,678
10,005
5,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Ernesto-vara
Sun Wukong
15
3 / 1 / 0
9,346
550
7,877
14,942
11,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 1 / 5
9,309
548
16,709
12,855
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Erlang Shen
irabia1-2014
Erlang Shen
13
2 / 2 / 4
7,908
465
6,650
14,858
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 2 / 7
8,614
507
4,344
11,954
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,726
454
7,914
8,707
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dispell89
Neith
12
1 / 2 / 2
7,275
428
9,632
9,513
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
TyrantOni
Shiva
13
2 / 1 / 0
8,124
478
9,331
13,994
8,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
6,505
383
2,759
14,277
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
12
2 / 3 / 1
7,591
447
8,585
14,905
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Neith
Dispell89
Neith
1
2
2
1
W
3
0
2
4
W
Sun Wukong
Ernesto-vara
Sun Wukong
3
1
0
3
W
6
1
5
8.5
L
Shiva
TyrantOni
Shiva
2
1
0
2
L
0
5
0
0
W
Erlang Shen
irabia1-2014
Erlang Shen
2
2
4
2
W
Ymir
2
2
7
2.75
L
Pele
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,258
Damage
38,221
64,614
Taken
61,396
41,305
Mitigated
31,482
24,860
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,914
1,176
50
1,771
8,707
3,401
38
3,707
5,000
54,055
0
L
Neith
Dispell89
Neith
9,632
3,742
319
3,050
9,513
4,007
0
607
8,906
0
60,165
W
5,678
1,614
313
4,451
10,005
5,844
1,465
3,273
6,732
64,781
0
W
Sun Wukong
Ernesto-vara
Sun Wukong
7,877
2,149
0
6,968
14,942
11,204
175
376
14,566
0
63,168
W
16,709
11,501
0
5,965
12,855
5,167
1,559
4,074
8,781
0
78,133
L
Shiva
TyrantOni
Shiva
9,331
2,642
29
6,214
13,994
8,280
68
1,631
12,363
0
55,114
L
2,759
703
0
614
14,277
10,418
0
2,709
11,568
18,409
0
W
Erlang Shen
irabia1-2014
Erlang Shen
6,650
2,683
0
5,489
14,858
7,991
192
841
14,017
0
56,216
W
Ymir
4,344
963
0
1,674
11,954
11,099
24
2,109
9,845
32,902
0
L
Pele
8,585
2,135
0
1,351
14,905
5,376
0
1,368
13,537
0
61,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
37,221
466
Minions Killed
388
0
Camps Cleared
0
1,606,569
Distance Traveled
1,500,874
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,726
454
75
4
0
261,147
2
L
Neith
7,275
428
93
5
0
271,113
4
W
Freya
8,965
527
116
7
0
308,950
2
W
Sun Wukong
9,346
550
120
7
0
331,510
0
W
Izanami
9,309
548
114
7
0
275,825
0
L
Shiva
8,124
478
94
6
0
338,167
6
L
Ymir
6,505
383
26
2
0
294,221
2
W
Erlang Shen
7,908
465
79
5
0
381,735
4
W
Ymir
8,614
507
37
2
0
308,549
0
L
Pele
7,591
447
100
6
0
336,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role